RE: 1945 February 09
Posted: Tue Jun 28, 2016 1:54 pm
Home Islands west.


What's your Strategy?
https://forums.matrixgames.com:443/




Don't forget that sending your bombers at different altitudes means the strike will not coordinate. This might wear down the CAP but at the same time your escort aircraft cannot escort all the strikes.ORIGINAL: RangerJoe
If he was expecting an invasion of Hokkaido, he surely would have more units there. It looks like his fighter force redeployed to take on your invasion fleet.
For the fires, I have seen the same thing from shore bombardments.
Alas, in my game it is the end of January 1941 so I can't test the variable bomber heights myself, only the incoming bombers so far.
According to nav search not many more MTB, but I know that can change in a heartbeat or be wrong to begin with. Mostly small ships that are no threat or no real threat.ORIGINAL: BBfanboy
That horde of TFs at Kushiro must be MTBs and mini-subs?
A number of times I have seen landings aborted by the presence of MTBs. I am not sure of the best way to keep the Invasion TF from aborting the landings- put all your combat ships in SCTFs and attempt to sweep the MTBs out of there, or embed some in the Invasion TF to give it a leader with higher aggression and something to drive off attacks.

If you mean the Fires number displayed, that is with each battle in the combat report, which should be the same as the combat summaries.ORIGINAL: Roger Neilson 3
Fascinating, I didn't know that about the animations....
I'm only getting a turn a week in my equivalent game so still only early November 1944 so you are well into the 'future' now.
Roger
I know! Hopefully Walter is working it now, but I don't know his schedule.ORIGINAL: Drakanel
Finally, D-Day is here for Hokkaido
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[&:]ORIGINAL: witpqs
If you mean the Fires number displayed, that is with each battle in the combat report, which should be the same as the combat summaries.ORIGINAL: Roger Neilson 3
Fascinating, I didn't know that about the animations....
I'm only getting a turn a week in my equivalent game so still only early November 1944 so you are well into the 'future' now.
Roger
It might just be that I was lucky in the order, but the largest raid (in daylight) came first, then the other large one, than a number of very small ones. And the small all showed an ever increasing Fires number! Hmmmmmmmmmmmmm...
Ahh! That's what he meant!ORIGINAL: BBfanboy
[&:]ORIGINAL: witpqs
If you mean the Fires number displayed, that is with each battle in the combat report, which should be the same as the combat summaries.ORIGINAL: Roger Neilson 3
Fascinating, I didn't know that about the animations....
I'm only getting a turn a week in my equivalent game so still only early November 1944 so you are well into the 'future' now.
Roger
It might just be that I was lucky in the order, but the largest raid (in daylight) came first, then the other large one, than a number of very small ones. And the small all showed an ever increasing Fires number! Hmmmmmmmmmmmmm...
I thought Roger's reference to animations was about the Air Combat animation with Kamikazes in row 2?
I see nothing about fires in his comment and am not sure what raid you are referring to??
The capture of Kienko cuts off supply to and from the Chungking plain via road. The units moving to cross the river into Chengtu switched to combat mode as I cam not sure how fast they will move with a split road type (secondary/primary). The units already inside Chengtu have not been ordered to attack yet.--------------------------------------------------------------------------------
Ground combat at 86,58 (near Pucheng)
Allied Deliberate attack
Attacking force 6946 troops, 74 guns, 84 vehicles, Assault Value = 299
Defending force 3352 troops, 24 guns, 0 vehicles, Assault Value = 67
Allied adjusted assault: 212
Japanese adjusted defense: 40
Allied assault odds: 5 to 1
Combat modifiers
Defender: terrain(+), leaders(-), experience(-)
Attacker:
Japanese ground losses:
1173 casualties reported
Squads: 33 destroyed, 11 disabled
Non Combat: 29 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 14 (3 destroyed, 11 disabled)
Units retreated 1
Allied ground losses:
94 casualties reported
Squads: 1 destroyed, 10 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 4 disabled
Vehicles lost 6 (1 destroyed, 5 disabled)
Defeated Japanese Units Retreating!
Assaulting units:
44th Indian Brigade
671th Tank Destroyer Battalion
111th LRP Brigade
Defending units:
3rd Infantry Regiment
--------------------------------------------------------------------------------
Ground combat at 85,51 (near Hankow)
Allied Deliberate attack
Attacking force 4425 troops, 74 guns, 25 vehicles, Assault Value = 138
Defending force 444 troops, 4 guns, 0 vehicles, Assault Value = 13
Allied adjusted assault: 141
Japanese adjusted defense: 19
Allied assault odds: 7 to 1
Combat modifiers
Defender: terrain(+), op mode(-), leaders(+), experience(-)
Attacker: leaders(+)
Japanese ground losses:
124 casualties reported
Squads: 2 destroyed, 2 disabled
Non Combat: 3 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 1
Defeated Japanese Units Retreating!
Assaulting units:
23rd Australian Brigade
Defending units:
23rd RGC Temp. Division
--------------------------------------------------------------------------------
Ground combat at Chuhsien (88,56)
Allied Deliberate attack
Attacking force 5848 troops, 232 guns, 1 vehicles, Assault Value = 129
Defending force 2133 troops, 26 guns, 40 vehicles, Assault Value = 74
Allied adjusted assault: 34
Japanese adjusted defense: 127
Allied assault odds: 1 to 3 (fort level 3)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
fatigue(-)
Attacker:
Japanese ground losses:
68 casualties reported
Squads: 1 destroyed, 6 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Allied ground losses:
414 casualties reported
Squads: 1 destroyed, 42 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 10 disabled
Assaulting units:
45th Indian Brigade
21st Indian Mountain Gun Regiment
31st Indian Mountain Gun Regiment
27th Indian Field Artillery Battalion
70th Coast AA Regiment
33rd Indian Mountain Gun Regiment
32nd Indian Mountain Gun Regiment
25th Indian Mountain Gun Regiment
20th Indian Heavy AA Regiment
30th Indian Mountain Gun Regiment
22nd Indian Mountain Gun Regiment
Defending units:
2nd Mobile Infantry Regiment
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Ground combat at Kienko (78,41)
Allied Deliberate attack
Attacking force 564 troops, 0 guns, 101 vehicles, Assault Value = 55
Defending force 355 troops, 0 guns, 0 vehicles, Assault Value = 2
Allied adjusted assault: 29
Japanese adjusted defense: 1
Allied assault odds: 29 to 1 (fort level 0)
Allied forces CAPTURE Kienko !!!
Combat modifiers
Defender: terrain(+), leaders(+), disruption(-), preparation(-)
fatigue(-)
Attacker: leaders(+), leaders(-)
Japanese ground losses:
85 casualties reported
Squads: 13 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
11th PAVO Regiment
Defending units:
2nd Ching An Tui Brigade
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I don't know this for a fact but I suspect that many of the defending troops were flown in post haste and if so they should be lacking heavy weapons. First attack tomorrow. Recon shows 4 units, 12,460 troops, 89 guns, and 20 AFV. That's three times the number of troops as yesterday! We're going with a shock attack. A mass of aircraft are aboard ship only 13 hexes out, with a massive load of naval support units one hex closer. One fleet carrier TF is moving back to cover them against long range strikes.--------------------------------------------------------------------------------
Ground combat at Kushiro (123,53)
Japanese Bombardment attack
Attacking force 4352 troops, 34 guns, 7 vehicles, Assault Value = 286
Defending force 56082 troops, 721 guns, 778 vehicles, Assault Value = 1781
Japanese ground losses:
141 casualties reported
Squads: 3 destroyed, 8 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Assaulting units:
7th/C Division
77th/A Division
73rd Field AA Battalion
77th JAAF AF Bn
Defending units:
22nd Marine Regiment
3rd Marine Division
3rd USMC Tank Battalion
1st Arm Amphib Battalion
29th Marine Regiment
2nd Arm Amphib Battalion
1st (Spec) Cavalry Division
4th Marine Regiment
1st Marine Division
4th USMC Tank Battalion
9th USMC Field Artillery Battalion
3rd Pioneer Battalion
8th USMC Field Artillery Battalion
3rd USMC Field Artillery Battalion
III Amphib Corps
5th USMC Field Artillery Battalion
2nd Pioneer Battalion
12th USMC Field Artillery Battalion
6th USMC Field Artillery Battalion
6th Pioneer Battalion
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