RE: 1945 February 10
Posted: Wed Jun 29, 2016 3:28 am
Home Islands east.


What's your Strategy?
https://forums.matrixgames.com:443/



Our troops will rest until better supplied, the B-29 groups getting all the canned spam to drop on the enemy.--------------------------------------------------------------------------------
Ground combat at Hengchun (84,67)
Allied Deliberate attack
Attacking force 3903 troops, 41 guns, 149 vehicles, Assault Value = 185
Defending force 5635 troops, 68 guns, 81 vehicles, Assault Value = 164
Allied adjusted assault: 82
Japanese adjusted defense: 166
Allied assault odds: 1 to 2 (fort level 3)
Combat modifiers
Defender: terrain(+), forts(+), leaders(-), experience(-), supply(-)
Attacker: fatigue(-)
Japanese ground losses:
339 casualties reported
Squads: 2 destroyed, 21 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 16 (2 destroyed, 14 disabled)
Vehicles lost 16 (2 destroyed, 14 disabled)
Allied ground losses:
189 casualties reported
Squads: 2 destroyed, 19 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
124th Cavalry Regiment
754th Tank Battalion
5/14th Punjab Battalion
Defending units:
23rd Tank Regiment
66th/B Division
2nd Mortar Battalion
31st Special Base Force
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The combat units are setting out at once for Bihoro and Asahikawa.--------------------------------------------------------------------------------
Ground combat at Kushiro (123,53)
Allied Shock attack
Attacking force 51610 troops, 722 guns, 771 vehicles, Assault Value = 1796
Defending force 9095 troops, 95 guns, 14 vehicles, Assault Value = 252
Allied engineers reduce fortifications to 3
Allied adjusted assault: 5788
Japanese adjusted defense: 59
Allied assault odds: 98 to 1 (fort level 3)
Allied forces CAPTURE Kushiro !!!
Combat modifiers
Defender: terrain(+), forts(+), disruption(-), experience(-)
supply(-)
Attacker: shock(+)
Japanese ground losses:
6471 casualties reported
Squads: 195 destroyed, 62 disabled
Non Combat: 91 destroyed, 111 disabled
Engineers: 27 destroyed, 2 disabled
Guns lost 87 (86 destroyed, 1 disabled)
Vehicles lost 13 (13 destroyed, 0 disabled)
Units retreated 2
Units destroyed 1
Allied ground losses:
594 casualties reported
Squads: 1 destroyed, 67 disabled
Non Combat: 4 destroyed, 17 disabled
Engineers: 0 destroyed, 4 disabled
Vehicles lost 23 (3 destroyed, 20 disabled)
Defeated Japanese Units Retreating!
Assaulting units:
2nd Arm Amphib Battalion
1st Marine Division
3rd Marine Division
1st (Spec) Cavalry Division
4th Marine Regiment
22nd Marine Regiment
1st Arm Amphib Battalion
3rd USMC Tank Battalion
29th Marine Regiment
4th USMC Tank Battalion
2nd Pioneer Battalion
12th USMC Field Artillery Battalion
6th USMC Field Artillery Battalion
3rd Pioneer Battalion
9th USMC Field Artillery Battalion
3rd USMC Field Artillery Battalion
III Amphib Corps
8th USMC Field Artillery Battalion
5th USMC Field Artillery Battalion
6th Pioneer Battalion
Defending units:
7th/C Division
77th/A Division
73rd Field AA Battalion
77th JAAF AF Bn
--------------------------------------------------------------------------------
Dedicated mine sweeper task forces will be on scene tonight now that the guns are silenced. Two APA are in port at Kushiro to make repairs.APA Chilton hits Type 4 Mine at Kushiro










ORIGINAL: Macclan5
Well done and belated congratulations....
Thanks! I think the ground work for this invasion has been the dire consequences to the IJA on the Asian mainland, which has reduced the number of troops available to cover bases like Kushiro.
I am certain almost every member of the forums have lurked in here.
Hmm... should I sell advertising? [:D]
Again! I envy your organizational skills especially here near end game where the shear mass of Allied OOB must be daunting.
I am barely keeping up with it, which is another way of saying that I am not really keeping up with it. [;)]
I feel a little inadequate and wonder if you have been messaging to my spouse ... [8D]
South of the border we have this thing called the 5th Amendment - and I ain't talking! [:D]
No insincere flattery and as a side note: Please pass along equal credit congrats to your worthy opponent. You both exemplify the aspects of this game I most appreciate.
I will. Walter is an amazing opponent. Relentless and aggressive, organized, and on and on.
---
Two real quick questions:
1) The bomber losses in 25's and 29's have to be hurting vis a vis your previously depleted ranks. I know you indicated process- night then day raids... but the mechanics of sweeping still seem to leave a lot to chance for CINCPAC <sigh>
The medium bombers get chewed up. The attack variants of the medium bombers get chewed up, spit out, and stomped on. And for the attack bombers that's without suffering any ambushes or "escort failures". I'm just trying to keep them training and making well protected milk runs so I will have some to use for high priority assignments.
The B-29's are a different situation. It's true they are much more vulnerable in-game than IRL, but that might in part be due to Japan's IRL situation versus that of Japanese players in the game. The 23 lost today is about 2 weeks' production (@40 per 30-day month). I can sustain those sort of hits about once per month. In the meantime if I am reducing the resistance then we are getting ahead. I do have to be careful and it should really start to help getting the B-24's in the act.
Moving back to night exclusively ? Satisfied with the number coming on line ? Can you sustain the bombing or will a "month off in March" have to be contemplated ?
No month off. The B-29B (I think it's called, the night bomber variant) starts production @40 per month in March and a number of squadrons will arrive equipped with it. I'll keep the B-29B exclusively on night operations and the B-29-25 exclusively on day operations. The B-29-1 I will just use up on day operations, right to the last one if I can swing it. I have a number of B-29 squadrons with no aircraft and only one or two squadrons are full, so your questions are very relevant!
<note again a beautiful tribute to this game's realistic complexity and resource management ; that so near the end game yet earlier choices have consequences! This is the nirvana spot of so many games no matter what genre and so many fail to achieve this good a balance>
Here here!
2) No fires in Kago and Fugu ? Not dropping the incendiaries everywhere as first tactic ?
This turn I did not make Manpower attacks. The past two days/nights of Manpower attacks at Nagasaki/Sasebo seemed significantly less effective than I figured on, so I switched tactics. For now I will hit specific factories. Maybe night bombing will be on Manpower and day bombing on specific targets?
Now I recall reading your manpower vs industry details and that fires do continue to do some persistent damage as indicated earlier; even as they die out over time. I recall other older AAR to the end (name?) where the allied player was seeking to see if a firestorm was achievable.. or bomb...or invading ... I am not advocating any as a goal albeit it firestorm was historical.
I certainly want to try but I might have to wait for a greater mass of bombers.
I am more interested in your opinion / tactics.
Assuming this game persists with your opponent (willing) till roughly "historical" end date :
1) You could potentially invade and capture a Tokyo etc...
Certainly would like to...
2) You could fire bomb or just bomb bomb the Imperial Cabinet and the Emperor into humiliating unconditional surrender...essentially nothing would be left worth defending; but that relates to above... the depth of your bomber pools... there must eventually be a time of reckoning....
As you say.
3) You may in fact get "the bomb" and its consequences
May want to just to do it. I don't think it will be strictly needed.
Or some combo.
You always clearly indicated the desire to invade the HI...for end game purposes... but as you get nearer and nearer does anything alter your thinking?
Watching other AARs and seeing the depth of the resistance makes me look at the garrison requirements. The more combat power is taken off line for garrison duty the more difficult the remaining offensive. The Soviets would be a great help!
ORIGINAL: Macclan5
1) You could potentially invade and capture a Tokyo etc...
[:D]A spy in our midst! [:D]ORIGINAL: Lowpe
ORIGINAL: Macclan5
1) You could potentially invade and capture a Tokyo etc...
Dream on, you Allied dog![:D]