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Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:27 pm
by Orm
May/Jun '40
Impulse #9 (Axis)
Japan attacks Yenan.
Edit: I think (after some hesitation) that China would pick assault so I go with that. I hope I was not in error.

- 0217.jpg (294.11 KiB) Viewed 793 times
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:40 pm
by Orm
Japan liberates Yenan. No US reaction (9).

- 0218.jpg (316.13 KiB) Viewed 790 times
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:57 pm
by Orm
May/Jun '40
Impulse #9 (Axis)
Air Rebase:
Germany:
FTR2 -> SE Lille
FTR3 Hamburg -> NW Metz
Japan:
FTR2 NE Chungking -> NW
NAV2 area east Yenan -> area west Yenan
No reorganization.
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:59 pm
by Orm
Turn ends on a 2 )1-3 to end).
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 4:02 pm
by Orm
Save from reorganization step.
Do you roll for partisans, or should I? Should i post instructions for the entrie Axis end of turn? If so, Germany place both their markers on offence.
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 8:12 pm
by Majorball68
Orm wrote: Fri Aug 07, 2026 4:02 pm
Save from reorganization step.
Do you roll for partisans, or should I? Should i post instructions for the entrie Axis end of turn? If so, Germany place both their markers on offence.
2ndMAJORvsSWE 051 MJ40 - EoT.zip
Yes. I think in both games the Axis player has been doing that.
Re: Empires in Flames (4-player game)
Posted: Sat Aug 08, 2026 7:57 am
by Orm
No partisans. Garrison was tested in India.
Re: Empires in Flames (4-player game)
Posted: Sun Aug 09, 2026 12:24 am
by Majorball68
Orm wrote: Sat Aug 08, 2026 7:57 am
No partisans. Garrison was tested in India.
2ndMAJORvsSWE 052 MJ40 - US Entry.zip
I await Axis EOT instructions.
Re: Empires in Flames (4-player game)
Posted: Sun Aug 09, 2026 7:42 am
by Orm
Majorball68 wrote: Sun Aug 09, 2026 12:24 am
Orm wrote: Sat Aug 08, 2026 7:57 am
No partisans. Garrison was tested in India.
2ndMAJORvsSWE 052 MJ40 - US Entry.zip
I await Axis EOT instructions.
Compiling it now. Maybe an hour.
Do you have control on the Japanese - US trade? Seems to be a bug there.
Re: Empires in Flames (4-player game)
Posted: Sun Aug 09, 2026 7:44 am
by Orm
Losses during the turn.

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Re: Empires in Flames (4-player game)
Posted: Sun Aug 09, 2026 8:53 am
by Orm
Yea, there is a bug with the US entry for Japanese US trade. I made sure that the Japanese BP reach US. Yet MWIF claims that Japan is at fault. If anything, it is US that is at fault since 1 oil could be delivered but I can not get the program to deliver it. Bah1
Re: Empires in Flames (4-player game)
Posted: Sun Aug 09, 2026 9:52 am
by Orm
Axis end of turn:
Preliminary planning:
Germany - 23 production points - 15 BPs. Send 3 saved oil to production.
Italy - 10 production points - 8 BPs. Save 2 oil. One in Milan, and one in Rome.
Japan - 15 production points - 14 BPs. No oil saved.
SAS:
Following stays at sea;
Germany:
Baltic Sea: 4 CP + BB
Italy:
Italian Coast: 1 CP
Japan:
All CPs, except one CP in South China Sea that returns to Fukuoka.
RTB :
Germany:
All ships -> Kiel
NAV3 -> 74,39 on Sicily
ItalY:
SUBs -> La Spezia
All ships -> La Spezia
FTR2 -> SW Syracuse
NAV2 0-box -> SW Syracuse
NAV2 4-box -> SW Trapani
Japan:
Everything. Including CP from SCS -> Fukuoka
Use Oil:
Germany:
All units, except one CP, are reorganized for 4 oil (4,45). Use saved oil not going to production.
Italy:
All units are reorganized for 2 oil (2,1).
Japan:
All units, except 5 CA, are reorganized for 1 oil (1,45).
Breakdown: -
Production planning:
Germany - 23 production points - 15 BPs. Send 3 saved oil to production.
Italy - 10 production points - 8 BPs. Save 2 oil. One in Milan, and one in Rome.
Japan - 15 production points - 14 BPs. No oil saved.
Scrap:
Germany scraps LND3.
Production:
Germany (15):
Transfers FTR2 to Italy.
MIL
ENG
MIKL
FTR3
Pilot
Italy (8):
SUB (1st)
NAV3
2 Pilot
Japan (14):
MOT
2 Pilot
2 CP
FTR2
NAV2
CVP0
Conquest: -
Factory destruction:
Reinforcements: -
Germany:
FTR2 He 100 -> Königsberg
FTR2 Bf 109E-3 Emil + LND2 Ju 87D Stuka -> Saarbrucken
BB + SUB -> Kiel
Italy:
NAV3 -> Turin
Japan:
CVP A6M2 (Zero) -> CV Ryujo, Fukuoka
Voluntary Resource Lending:
Reduced; Germany -> Italy: 6 resources, (0 oil).
Axis goes first if we win the initiative. We will re-roll if needed.
Re: Empires in Flames (4-player game)
Posted: Mon Aug 10, 2026 10:36 am
by Majorball68
Orm wrote: Sun Aug 09, 2026 8:53 am
Yea, there is a bug with the US entry for Japanese US trade. I made sure that the Japanese BP reach US. Yet MWIF claims that Japan is at fault. If anything, it is US that is at fault since 1 oil could be delivered but I can not get the program to deliver it. Bah1
I remeber looking at this and figuring out how to do it in testing. I will see what happens.
Re: Empires in Flames (4-player game)
Posted: Mon Aug 10, 2026 11:16 am
by Majorball68
German production, what is MIKL?
Re: Empires in Flames (4-player game)
Posted: Mon Aug 10, 2026 12:02 pm
by GeneralAdvance
According to Orm it is supposed to be a MECH

Re: Empires in Flames (4-player game)
Posted: Mon Aug 10, 2026 7:29 pm
by Majorball68
GeneralAdvance wrote: Mon Aug 10, 2026 12:02 pm
According to Orm it is supposed to be a MECH

I was looking for something that cost 5bp. I think the jap BP issue can be fixed if I set the BP to come from another factory other than then capital. Fingers crossed.
Re: Empires in Flames (4-player game)
Posted: Tue Aug 11, 2026 10:05 am
by Majorball68
Couldn't avoid the Jap default issue and obviously a bug as the US received the BP. Anyway I have edited the save to remove the 2 x 5 chits I added so even though the lending says Japan is in default technically they paid no penalty. If you didn't know how to edit this I have posted a screenshot.
Bad news for the Axis is they lost the initiative twice and Allies have taken the opportunity to move first.

- USE fix.png (262.53 KiB) Viewed 593 times
Re: Empires in Flames (4-player game)
Posted: Tue Aug 11, 2026 10:08 am
by Majorball68
Re: Empires in Flames (4-player game)
Posted: Tue Aug 11, 2026 10:09 am
by Majorball68
Re: Empires in Flames (4-player game)
Posted: Tue Aug 11, 2026 10:09 am
by Majorball68