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Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:27 pm
by Orm
May/Jun '40
Impulse #9 (Axis)
Japan attacks Yenan.
Edit: I think (after some hesitation) that China would pick assault so I go with that. I hope I was not in error.

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Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:40 pm
by Orm
Japan liberates Yenan. No US reaction (9).

- 0218.jpg (316.13 KiB) Viewed 57 times
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:57 pm
by Orm
May/Jun '40
Impulse #9 (Axis)
Air Rebase:
Germany:
FTR2 -> SE Lille
FTR3 Hamburg -> NW Metz
Japan:
FTR2 NE Chungking -> NW
NAV2 area east Yenan -> area west Yenan
No reorganization.
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 3:59 pm
by Orm
Turn ends on a 2 )1-3 to end).
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 4:02 pm
by Orm
Save from reorganization step.
Do you roll for partisans, or should I? Should i post instructions for the entrie Axis end of turn? If so, Germany place both their markers on offence.
Re: Empires in Flames (4-player game)
Posted: Fri Aug 07, 2026 8:12 pm
by Majorball68
Orm wrote: Fri Aug 07, 2026 4:02 pm
Save from reorganization step.
Do you roll for partisans, or should I? Should i post instructions for the entrie Axis end of turn? If so, Germany place both their markers on offence.
2ndMAJORvsSWE 051 MJ40 - EoT.zip
Yes. I think in both games the Axis player has been doing that.
Re: Empires in Flames (4-player game)
Posted: Sat Aug 08, 2026 7:57 am
by Orm
No partisans. Garrison was tested in India.