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RE: 4 player E-mail: AAR

Posted: Fri Aug 25, 2017 6:17 pm
by warspite1
What's the plan AllenK are you around for a bit or is that a wrap?

RE: 4 player E-mail: AAR

Posted: Fri Aug 25, 2017 6:25 pm
by AllenK
I think it's a wrap as Mayhemizer needs to do the German ground strikes.

RE: 4 player E-mail: AAR

Posted: Fri Aug 25, 2017 6:27 pm
by warspite1
Okay, goodnight John Boy

RE: 4 player E-mail: AAR

Posted: Sun Aug 27, 2017 2:02 pm
by warspite1
Peeps, for rest of the day planning purposes - is there likely to be any action this evening in any of the games?

Thanks

RE: 4 player E-mail: AAR

Posted: Sun Aug 27, 2017 3:09 pm
by AllenK
ORIGINAL: warspite1

Peeps, for rest of the day planning purposes - is there likely to be any action this evening in any of the games?

Thanks

Well, I'm around but I think all the games are at stages where I don't need to drive the game file.

I think Mayhemizer will be around this evening.

RE: 4 player E-mail: AAR

Posted: Sun Aug 27, 2017 4:53 pm
by Mayhemizer_slith
Well, we decided to declare war when we got fine on North Temperate. Neither of us looked at map or remembered, that Arctic counts too when you DoW on USSR. But here we go...

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 7:39 am
by AllenK
Whaddda mistakea to makea [&:].

RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 8:03 am
by AllenK
Just the two ground-strikes. Ju-88's bomb Lyvov. The Italian ART embarks on it's customary shooting at the sea near Bayonne.

The Ju-88's hit home.


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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 8:05 am
by AllenK
The Italians achieve their customary results.

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 8:17 am
by AllenK
German rail moves
6-4 INF from Gibraltar to Bucharest.
AA gun from Northern Spain (West of Santander) to Bucharest.
6-3 INF from from Northern Spain (West of Santander) to Rouen France.

Italy rails MOT from southern Spain to Toulouse.

Japan moves Terauchi back to the coast. A TERR and ART in Manchuria move into the mountains.


RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 1:31 pm
by Mayhemizer_slith
I actually fund a bug, but not sure if it can be recreated. I moved ALL German units at the start of Barbarossa. Then I had to use "undo all" because I wanted to move one unit to different place and that was the only way to undo HQ move.

What happened, was that one unit in Spain did not go back to original hex (it stayed where it was) and I was able to move it again.

RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 1:46 pm
by Mayhemizer_slith
Invasion to hex east of Tallinn in Estonia.
Invasiont to Lithuania.
Paradtop to Kaunas.

Ground support in Estonia, Kaunas and 2 hexes south of Kaunas.

I'm waiting for AllenK to confirm if Japs are going to launch any attacks.

These are German planned attacks. I continue playing later tonight, now there will be about 2 hour pause to game.

I assume USSR chooses assault if they can.

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 2:26 pm
by warspite1
Yes please - assault in all cases.

RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 4:56 pm
by Mayhemizer_slith
Attack to Kaunas goes well, I was most worried about this one.

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 4:59 pm
by Mayhemizer_slith
Next one

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 5:02 pm
by Mayhemizer_slith
Attacks goes well.

I can only dream if how this turn would have gone if there had been fine weather in Arctic for few impulses...

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 5:02 pm
by Orm
ORIGINAL: Mayhemizer

I actually fund a bug, but not sure if it can be recreated. I moved ALL German units at the start of Barbarossa. Then I had to use "undo all" because I wanted to move one unit to different place and that was the only way to undo HQ move.

What happened, was that one unit in Spain did not go back to original hex (it stayed where it was) and I was able to move it again.
Can you report it on the tech forum?

RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 5:04 pm
by Mayhemizer_slith
Perfect impulse from Wehrmacht. I wish I had these units in Spain last year...

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RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 5:04 pm
by Mayhemizer_slith
ORIGINAL: Orm

ORIGINAL: Mayhemizer

I actually fund a bug, but not sure if it can be recreated. I moved ALL German units at the start of Barbarossa. Then I had to use "undo all" because I wanted to move one unit to different place and that was the only way to undo HQ move.

What happened, was that one unit in Spain did not go back to original hex (it stayed where it was) and I was able to move it again.
Can you report it on the tech forum?
I play this impulse and try to recreate it. I did not reported it yet.

RE: 4 player E-mail: AAR

Posted: Mon Aug 28, 2017 5:06 pm
by Orm
ORIGINAL: Mayhemizer

Attacks goes well.

I can only dream if how this turn would have gone if there had been fine weather in Arctic for few impulses...

Image

Rolling 10, 8, 8, 8, and a 7, on the attack rolls and now you dream of a fine weather turn in M/A that is famous for the lousy arctic weather. No small wish list you got. [:D]