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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 3:34 pm
by Orm
No to empty TRS.
Yes to loaded CA.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 4:12 pm
by Mayhemizer_slith
Intercept fails on 9
Two ships sail to West Med box 3 loading US MOT from Africa
CW BB and AMPH drop down to box 1 in West Med
TRS has a mission and nothing can stop it, not even Axis ships in North Atlantic.
Intercept?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 4:48 pm
by Mayhemizer_slith
After that TRS loaded with NAV2 from US sails to Central Atlantic, intercept?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 4:57 pm
by Orm
Yes, please, to both. Use German SUB in the north Atlantic.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:12 pm
by Mayhemizer_slith
TRS escapes barely (Axis rolled 3) and sails to USEC loading HQI Nimitz. Phew!
Central Atlantic search fails too (rolled 4). TRS sails to CSV box 0.
FF CP and CW CA returns to port from North sea low boxes.
CV and CA to FG box 3
All naval moves are done, except CW task force in India. I need to ask JJ if he needs it and don't get answer before morning. So I move on to naval combats to speed things up. Task force will not sail any area where we are going to fight.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:20 pm
by Mayhemizer_slith
Allies initiate in CSV and react NAV2 to box 0.
Do you want to fight with sub?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:25 pm
by Orm
No, thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:30 pm
by Orm
I will not be able to post on the forum for at least a couple of hours .
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:31 pm
by Mayhemizer_slith
Allies initiate in Italian Coast.
I think all other fighters but 4 factor Italian fighter in Taranto are shown. Any intercepts?
EDIT: Also 5 factor FTR2 from Turin and 4 factor FTR2 from Venice can intercept
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:42 pm
by Mayhemizer_slith
Any planes to SCS?
Japanese have also 2xBB 2xCA and 6 factor FTR2 in box 4 not shown in pictrure
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Apr 13, 2023 5:46 pm
by Mayhemizer_slith
Any planes to East Med?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:23 am
by Orm
Mayhemizer_slith wrote: Thu Apr 13, 2023 5:31 pm
Allies initiate in Italian Coast.
Any intercepts?
Yes, please. Take the FTR2 from Cagliari, and the FTR2 from La Spezia, and put them in the 0-box.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:24 am
by Orm
Yes, please. Send the German FTr2 to the 0-box. Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:36 am
by Mayhemizer_slith
CW sends Indian task force 2x CV, BB, CA to Bay of Bengal box 4
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:36 am
by Orm
Yes, please. Send the FTR2 from Manila, and all 4 FTR2s in China (Swatow, Hong Kong, and Canton). Also send the NAV2 from Hong Kong. They all go to the 0-box. Thank you.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:41 am
by Mayhemizer_slith
No combat in Italian Coast (10-5)
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:45 am
by Mayhemizer_slith
Allies find in East Med (2-6)
Sub is not included and Allies choose only box 2 leaving only German plane to defend ships. Allies go for air combat.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:48 am
by Mayhemizer_slith
Allies have 8 points to use. 2 are used to decrease enemy A2A factors and rest saved to possible ship damage and AA.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:50 am
by Mayhemizer_slith
Allies win air combat, NAV cleared (roll 8) and German fighter aborted (14).
Does it land to same hex is started?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Fri Apr 14, 2023 7:52 am
by Mayhemizer_slith
Allies will use 2 points to negate AA and 4 points to increase damage to 2D 3A.
Allies sink CP
Axis choose one CA to take D
Allies will try to A another CA
Axis can last last A
Can Axis choose damaged and aborted ship(s) already?