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RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 17, 2014 8:42 pm
by floydg
Something didn't clear up from your last run. I would remove all of the trackerdb files and start over.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 17, 2014 8:48 pm
by Onyx
yes, I figured out the previous error and posted the new error i'm getting.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 17, 2014 8:53 pm
by floydg
Running the beta?

Copy the pwsdll.dll from the game's Beta2 folder to the WitPTracker folder (replace what came with WitPTracker), remove the trackerdb files and try again.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 17, 2014 8:59 pm
by Onyx
yes, that did it. now I feel silly for missing that.

And thank you!

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 24, 2014 12:13 pm
by uncivil_servant
Question - After changing game to newer Beta and upgrading tracker to most recent version it "behaves" differently. Certain messages I used to see no longer show up. I have gone to alerts and made sure all types were checked so they would show.

Examples:
Ship repair - I used to get a message in my alerts when ships had finished repairing as much as they could - I.E. Repairs no longer possible messages regarding repair mode and type of damage left. I am no longer getting those messages.
Task Forces - Not getting messages on when they arrive.(Land forces and air forces yes though)
Not getting messages on getting buzzed/spotted by enemy search planes.

What did I goof up?

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Mon Mar 24, 2014 1:37 pm
by floydg
This is information from the operationsreport.txt file, right?

I'm working on adding that now, but it's not there in any released version.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Tue Mar 25, 2014 2:36 am
by Keifer
Floyd,

Any chance you could add pilot skills to Tracker? I don't want the history, just the latest turn value. (I suspect the DB would explode if you tracked all that history)

Assuming each skill requires 1 byte of storage, that would be 12 bytes per pilot.

I think there are 30,000 pilot slots, so that would mean 360,000 bytes = 351K additional DB size.

Is this doable? Could you also add those fields to the pilot .CSV download?

Thanks, Keith

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 5:48 am
by GreyJoy
Hate being always here asking for help...but...

After a couple of months of not-using tracker, I tried to clear it (it was already too heavy) and reinstalled it, foreseeing the need for a fresh restart for my new Pbem game.
I installed it back... changed the dll file... done everything I think I remember from Damian's suggestions...

...and....

doesn't work [:D]

This time Java simply calls it out saying there's an error..Platform SE Binary stopped working... every time I try to launch tracker this message pops up...and the program never loads..

What shall I do?

Thanks

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RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 6:05 am
by GreyJoy
Ok...I tried to uninstall Java... I had upgraded to Java 7 cause I had some softwares for work that require Java 7... however I uninstalled it... and now...can't seem to find any Java 6 32 bit anywhere... Where in the world can I find the correct Java for Tracker?

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 6:23 am
by cohimbra
ORIGINAL: GreyJoy

Ok...I tried to uninstall Java... I had upgraded to Java 7 cause I had some softwares for work that require Java 7... however I uninstalled it... and now...can't seem to find any Java 6 32 bit anywhere... Where in the world can I find the correct Java for Tracker?
You can donwload Java 6 from here: http://www.oracle.com/technetwork/java/ ... 19409.html

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 7:04 am
by GreyJoy
ORIGINAL: cohimbra

ORIGINAL: GreyJoy

Ok...I tried to uninstall Java... I had upgraded to Java 7 cause I had some softwares for work that require Java 7... however I uninstalled it... and now...can't seem to find any Java 6 32 bit anywhere... Where in the world can I find the correct Java for Tracker?
You can donwload Java 6 from here: http://www.oracle.com/technetwork/java/ ... 19409.html


Thanks Cohimbra... but which one of the 100000000000 links is the right one? [X(][X(][X(][X(][X(]

Also you need to register to Oracle...is correct?

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 9:39 am
by EHansen
See this post here

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Mar 26, 2014 9:47 am
by uncivil_servant
ORIGINAL: floydg

This is information from the operationsreport.txt file, right?

I'm working on adding that now, but it's not there in any released version.

I know I am wrong but I swear I thought Tracker was showing me messages when ships can no longer get any more repairs. I.e. not just when a ship is finished repairing and returned but when ships in repair are not getting any more repairs because all non-critical has been repaired leaving irreparable damage points (in current mode).

New Game started, no alert messages in Tracker

Posted: Mon Mar 31, 2014 2:06 pm
by Freedom205
Just started a new beta game and installed the latest release of Tracker. Install went fine and turn loads, but I am getting no alert messages. ( the page is empty )

the dos screen does have a message that says a certain file has 1 days info but that 2 day turns are specified. ( I am playing 2 day turns 0

any ideas?

Mike

RE: New Game started, no alert messages in Tracker

Posted: Mon Mar 31, 2014 10:57 pm
by floydg
ORIGINAL: Mike Hall

Just started a new beta game and installed the latest release of Tracker. Install went fine and turn loads, but I am getting no alert messages. ( the page is empty )

the dos screen does have a message that says a certain file has 1 days info but that 2 day turns are specified. ( I am playing 2 day turns 0

any ideas?

Mike

Alerts show up after you load a second turn (the alerts are derived by comparing one save with another), so you won't see alerts on initialization.

RE: New Game started, no alert messages in Tracker

Posted: Wed Apr 02, 2014 10:11 pm
by btd64
I also use java 7 for some work stuff, so I can't delete. ANy chance at all of tracker being made to work with 7?

RE: New Game started, no alert messages in Tracker

Posted: Thu Apr 03, 2014 12:56 am
by witpqs
ORIGINAL: General Patton

I also use java 7 for some work stuff, so I can't delete. ANy chance at all of tracker being made to work with 7?
Instructions on how to run Tracker with Java 6 while Java 7 is installed on the same machine for most stuff have been given several times in this thread.

RE: New Game started, no alert messages in Tracker

Posted: Thu Apr 03, 2014 6:07 pm
by RogerJNeilson
Ok I have put the game onto my Mac using Parallels and that's running fine now. So I have to have tracker running.

I go to the relevant Java 6 download, do so and install it in the default install location - see screenshot.

I then amend the batch file to run it pointing at the location....

Here is the command line:

C:\Program Files (x86)\Java\jre6\bin\java" -Xms512m -Xmx768m -jar "WitPTracker.jar" nomap
pause

So I get a response....


C:\Mike\Tracker>C:\Program Files (x86)\Java\jre6\bin\java" -Xms512m -Xmx768m -ja
r "WitPTracker.jar" nomap
'C:\Program' is not recognized as an internal or external command,
operable program or batch file.

C:\Mike\Tracker>pause
Press any key to continue . . .

Ho hum.....

Am I pointing to the right place?

Has Java installed properly?

Roger



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RE: New Game started, no alert messages in Tracker

Posted: Thu Apr 03, 2014 7:18 pm
by witpqs
Whatever else might be wrong, you are definitely missing a " (double-quotation mark) at the very beginning of the command line. So, AFAIK, this

C:\Program Files (x86)\Java\jre6\bin\java" -Xms512m -Xmx768m -jar "WitPTracker.jar" nomap

ought to be this

"C:\Program Files (x86)\Java\jre6\bin\java" -Xms512m -Xmx768m -jar "WitPTracker.jar" nomap

RE: New Game started, no alert messages in Tracker

Posted: Fri Apr 04, 2014 2:19 am
by RogerJNeilson
Thanks Witpqs, but that didn't solve it.... but it encouraged me to think a bit... and of course as I'd moved the game it needed to point to a different directory, and there were one or two other little errors....

Long time since I had to think about this, memory not what it was.

Running nicely now

Roger