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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 2:47 pm
by Orm
Hudson to the 0-box. Sub included.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 2:51 pm
by Orm
ORIGINAL: AllenK

While waiting for a reply, I'll move on to the other areas.

In Cape Naturaliste, both sides roll a 9 so no combat.

Bay of Biscay

The Allies can add a Spitfire up to the 1-box if they wish?

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No, thank you.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 2:57 pm
by AllenK
Hawaiian Island Searches: Axis 3, Allies 8. No combat.

Biscay Seaches: Axis 3, Allies 5.

The Axis go for naval air and use 4 surprise points to reduce the Allies air to air value.

Do the Allies wish to make any adjustments to the batting order?

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:03 pm
by Orm
Put the two NAV2 first and then the B-18. The A-22 last.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:08 pm
by AllenK
The Italians sneak a bomber through, while the Allies decide whether to lose the Spitfire or Dauntless.

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:10 pm
by Orm
The naval bomber.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:13 pm
by AllenK
The Allies retaliate for the loss of the naval bomber. Destroy the fighter or the NAV?

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:15 pm
by Orm
The naval bomber.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:21 pm
by AllenK
I'll post the rest of the results in a bit but Axis abort the front Spitfire. Where do the Allies wish to return it?

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:23 pm
by Orm
Hex 51, 24 SE of Plymouth

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:26 pm
by AllenK
After 4 rounds of air combat, three Italian bombers are cleared through, both side have lost a bomber and the Allies leading fighter group returns to base.

Escort duties accomplished, the Axis fighters abort the combat.

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:31 pm
by AllenK
Unnerved by the ferocious air combat, a fairly dense AA barrage causes the Gabbiano pilots to release torpedoes from too far out. They are easily avoided.

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:34 pm
by AllenK
The swirling snow also makes targeting difficult but Allied convoys take a hit.

Where would the Allies like to place the second D?

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:36 pm
by Orm
The Danish costal defence ship Niels Iuel.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:39 pm
by AllenK
It too takes serious damage.

The Axis continue the fight. I presume the Allies stay?

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:40 pm
by Orm
Indeed.

And this time the Spitfire fly to the 0-Box.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:43 pm
by AllenK
Searches: Axis 9, Allies 1. No combat.

Where does the damaged Danish CA return to?

Edit: Danish not Dutch.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:44 pm
by Orm
Danish.

And any UK port will do since it will be removed to the repair pool as soon as it in a port.

RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:50 pm
by AllenK
The only ground strike attempted is by the Italians. Does the Soviet fighter wish to intercept?

Germany can add a Bf-110C to counter-intercept.

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RE: 4 player E-mail: AAR

Posted: Sun Sep 03, 2017 3:55 pm
by warspite1
Yes please. The fighter will target the bomber and if the fighter survives then it rebases as far away from the front line northeast as possible.