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RE: Help

Posted: Wed Oct 15, 2014 4:51 pm
by Jones944
ORIGINAL: floydg

ORIGINAL: Jones944

Is Tracker being maintained any more? Can we ever expect a Java 7 compatible version?

Yes, it is still being maintained. We haven't made a release in over a year, but we're still making changes.

Java 7 is more problematic, since apparently there are issues with the pwsdll.dll file, which is Java 6-specific.
Any chance of a MySQL version? [:'(]

Late game load times are excruciating!

RE: Help

Posted: Wed Oct 15, 2014 7:22 pm
by floydg
ORIGINAL: Jones944

ORIGINAL: floydg

ORIGINAL: Jones944

Is Tracker being maintained any more? Can we ever expect a Java 7 compatible version?

Yes, it is still being maintained. We haven't made a release in over a year, but we're still making changes.

Java 7 is more problematic, since apparently there are issues with the pwsdll.dll file, which is Java 6-specific.
Any chance of a MySQL version? [:'(]

Late game load times are excruciating!

Agreed. I was looking at ways to speed things up, but alas, life has interceded... Some day, hopefully.

RE: WitPTracker AE Release 1.0

Posted: Wed Oct 15, 2014 7:24 pm
by floydg
ORIGINAL: steph25

Hello,

I played a bit the game a couple of year ago, and want to start more seriously now.

At the tile I used WitP Staff + Tracker.
I have read Staff is no more supported, and therefore loaded the latest version of Tracker.

Now, I have a very silly issue : Tracker says is doesn't find the WitP rep...

At first I thought it was due to the fact that in the path there was a "e" with an accent (I am bloody french guy and for some reasons I can't really change this path).
Then, I created an "alias" to replace part of the path with a drive letter... Didn't work better.

Then, I tried to move the game to a rep with a path without any accent at all... still not working...

Maybe there is something very stupid..but I can't find the solution...

Did anybody already face such issue or do I really need to challenge my ability to write down a path correctly ?


For the first turn, there typically is no sigint file available, so you can ignore that warning. If you get it on the second or subsequent loaded turn, then it's an issue.


RE: Help

Posted: Thu Oct 16, 2014 12:07 am
by FeurerKrieg
ORIGINAL: Jones944

ORIGINAL: floydg

ORIGINAL: Jones944

Is Tracker being maintained any more? Can we ever expect a Java 7 compatible version?

Yes, it is still being maintained. We haven't made a release in over a year, but we're still making changes.

Java 7 is more problematic, since apparently there are issues with the pwsdll.dll file, which is Java 6-specific.
Any chance of a MySQL version? [:'(]

Late game load times are excruciating!


I mentioned this before, but one work around is to restart a 'new' tracker database every 100 days or so. And so you don't lose those long run 'trends' that can be important, keep another tracker folder and only load turns on the 1st and 15th of each month. 24 turns a year means it will hold the full game without getting super slow load times.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Oct 22, 2014 11:25 am
by MAARTENR
See picture how can i resolve this problem?

Image

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Oct 22, 2014 1:51 pm
by MAARTENR
I get also this. see picture.
Or must i reinstall it and where is a post about .bat files and about java?

Image

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Wed Oct 22, 2014 4:48 pm
by MAARTENR
i have reinstall it and now look the picture please.

Image

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:26 am
by Jones944
I use the following heap size options: -Xms384m -Xmx768m

For your other issues, looks like you'll need to delete all of your trackerdb.* files in the Tracker installation directory. You'll need to re-initialise Tracker with your game and will lose all previous turn data, though.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 5:20 am
by MAARTENR
He Jones it doesnt work thanx for your help.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 7:09 am
by MAARTENR
I've got Windows 8.1

Image

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:05 pm
by witpqs
I use 512 and 768. I think you had 764, maybe just a typo?

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:15 pm
by MAARTENR
It doesnt work should thoose numbers the resolution of a screen?

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:30 pm
by witpqs

Image

Image
I meant here (and here). This is where I have 512 and 768.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:32 pm
by witpqs
After you get that straightened out, make sure have the right dll in the Tracker folder (are you running the AE Beta?).


RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 1:55 pm
by MAARTENR
No i'm playing from 1943 game.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 2:04 pm
by witpqs
ORIGINAL: MAARTENR

No i'm playing from 1943 game.
I have no idea what you are talking about. It doesn't matter what scenario or what point you are at in the game.

Are you using the AE Beta? Or are you using the latest formal release? If you are using the Beta, then you must copy the .dll from the Beta folder into the Tracker folder.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 2:16 pm
by MAARTENR
sorry its scenario 65.

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 2:27 pm
by witpqs
ORIGINAL: MAARTENR

sorry its scenario 65.
Repeating: the scenario does not matter. [:)]

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 2:55 pm
by MAARTENR
Here how i have done it till now.

Image

RE: WitPTracker AE Release 1.9.2 Available!

Posted: Thu Oct 23, 2014 2:57 pm
by MAARTENR
Here is the other one.

Image