Level I Update Link 2.51
https://1drv.ms/u/s!Ap7XOIkiBuUwg-8ZqLaG9QbsVHAolg
ORIGINAL: darbymcd
Why specifically do you like Russia active for scen 105? What game enhancement does it entail?
Also, engines cost 18 HI not 1 and a planes cost is 18 per engine in addition to the price of the engine. So a 2 engine interceptor is 18x2 for engines and 18x2 for airframe (72 HI) compared to 36 for single engined.
Galland: yes, but it is not as bad as you think. Each Ref produces 16 fuel per day and Japan starts with a deficit of only 20k fuel per day. Which means you only need to capture 1250 ref and the oil to feed them (there are about 3000 or so in the DEI, including 1500 oil just in Balikpapan) so there is really no worry at all about fuel.
and think about this, the Japanese AT START produce 23,000 HI points per day (each factory produces 4 HIpts), and is running a resource surplus, all this is before any conquests. Add in the 58,000 daily supply production, and there is no worry at ALL for the Japanese economy. What it means is, you can just capture Balikpapan and run your economy at about 50% greater output than you can in Scen 2, for the entire war.....
RHS prefers Russian Active Scenarios - but presents half in Russian Passive mode because
1) AI does not understand Active Russians - so the scenarios designed for AI play (102 and the future 106)
must be passive;
2) Some players prefer to play in the way the got used to in stock and do not understand why we find that
so frustrating? Our philosophy (see the WITP Manual Mifune created in WITP days) always was "power to the
players" - or possibly more properly - "choices to the players." For this reason, 101 is IDENTICAL to 103,
except the Russians are passive in 103. 101 is the way I like it - 103 for anyone who prefers the other way.
Similarly, 102 is IDENTICAL to 104. 102 MUST be passive (designed for AI play) - but 104 is the other way
for anyone who wants "simplified RHS" WITH active Russians. 105 has no passive counterpart - and so far no one
has indicated any interest in such a thing. See below for the reasons why the advantages to the Allies are so
great that in a Japan Enhanced Scenario, no one wants a weaker hand to play.
The REASON Mifune and I preferred Russian Active scenarios (except where players cannot play each other and must
use AI or nothing) are listed below:
A) It seems to us completely unfair that Japan may attack the USSR any time it wants to - but the Russians
have no similar decision option - no matter what the circumstances may be? You have no control over air
units so you get little warning of an attack. You cannot pre-emptively attack a detected enemy invasion -
which in fact you are not likely to even detect in the first place. You must watch passively during the
initial invasion - until code releases control to you. Some areas you control don't count as "invasion
areas" - so some incursions may go on for some time - never mind you nominally control them. In an
active scenario, you may move everything all the time - and hostile enemy acts release 100% of your forces
for attacks as you see fit instantly (if indeed you didn't actually attack first to pre-empt) Active
Russians is intended mainly to overcome this structural feature of stock scenarios - and put the Allies
on equal footing with Japan in the North. No - you are not at war in 1941. But why should Japan have
complete power to decide if and when and where that changes? Our conception is that, over time, the
chances of a Russian attack increase - as both Soviet forces increase by reinforcement and the political need
to worry about the War in Europe declines. This general situation should be integrated by the actual
situation on the ground in game terms. Japan is the enemy of Russia, tried to annex Eastern Siberia (and
occupied it) after the Revolution, and has long planned to invade it (with 14 divisions and as much again
in non divisional formations) - all that before wartime expansion of the IJA (which is considerable on
the mainland). Manchuria itself was taken from Russia by force of arms! Before that, Russia lost a contest
to control Korea and the Liaotung Penninsula. If an opportunity came along to hurt this long standing enemy
- particularly if there is no longer a German Army threatening Moscow, Leningrad or Stalingrad - I think
even an invasion might be considered. By opportunity I mean Japan has denuded the area of defensive troops
and air power. Could or would Russia resist? Maybe not. IF you want the power to decide, you need active
Russians.
B) In a passive scenario, the "garrison requirement" ONLY applies to land unit squad totals. There is NO
requirement for aircraft in Manchukuo at all. We prefer a "real world deterrent" in which the Japanese
must worry about a Soviet incursion if they have too few forces in the area. In particular, we believe this
means they will never, ever dare send all the planes to other theaters. Since aircraft and pilots are so
critical to combat power in AE, we believe this is a much more realistic way to operate. Japan isn't "safe"
for years in an active scenario. Since Soviet reinforcements are significant over time, this means the
need for a garrison (air as well as ground) increases over time - even if Japan is hard pressed to do this.
I personally also regard it as unethical to move any of the local (Imperial Manchukuo) troops or air units
out of the country, or any of the many "Kwangtung" divisions and brigades which are raised during the war.
Their title implies to me they are meant for service in the Kwangtung Army.
C) In a passive scenario, IF the Japanese prepare to attack Russia, the Russians are FORCED to be passive -
usually for days. They also cannot run recon and search missions to build a picture of any potential threat.
They also cannot control where fortifications are built or where units are stationed. They have no option
to make a pre-emptive attack. And they are not even allowed to respond to the initial attack until their units
become unfrozen. That depends on a complicated bit of code involving measuring the number specified hexes
which have been invaded - and when they were invaded? These cumulative disadvantages are significant.
D) In a passive scenario, compounding the issues above is the matter of controlling air units. In an active
scenario, the Allies may not only build up airfields where they want to, they can control what air units are
at each one? They can control what type air units upgrade to, and when? They can fly actual air missions
to train pilots or conduct recon or search, or transport supplies to a place that needs them to feed units
or build up industry or infrastructure. Since air power matters, this is a significant advantage of the
Russian active scenario approach
E) In a passive scenario, the Russians may not control the Russian Navy. This is particularly awkward with
respect to distant locations which may only be "fed" (or exploited for resources or oil) by sea. Note also
that in RHS the stock "pipeline" from North Sakhalin Island does not exist per se. It is replaced by
different mechanisms: there is something like it during Winter - when "ice roads" link the mainland to the
area; there is the possibility of using ships in Monsoon and Fall - and a realistic number of tankers to move
oil in. Only during the short, two month long Spring season (called 'breakup' in Northern climates) is both
land and naval unit impossible. But in a passive scenario - no Russian ships can move the oil - nor service
Kamchatka - nor the Komandorskie Islands - nor the settlements on the Sea of Othosk - nor the distant
settlements on the Bering Sea.
F) Compounding D above, RHS features realistic Arctic navigation in the Monsoon and Fall seasons: most of
the supply of the far North - and most exports of resources - occurs during the short Fall period during
which ocean ships may move deep into the interior of Siberia and North America. There are four navigable
rivers in RHS - two on the Bering Sea (one on each side - the Russian one being six times the flow of the
Mississippi)open during Monsoon and Fall seasons and two more in the Arctic Ocean (the mighty Lena in Siberia
and the Mackenzie in Canada). Apart from their utility to their owners to move supplies and units in numbers
for defense, they also are threats - potential invasion routes for Japan. Even in a passive scenario Japan
can invade using them - but only in an active one can Russia do anything about it before code releases units
to function. [Historically the US Army built a base at Barrow to detect an invasion of this sort.] Players
who want to ignore the Arctic in RHS may do so - but it might be a way to score victory points for an auto
victory if Japan is close and needs to get more where the multiple is high but the defense marginal. I believe
that the huge Russian forces in particular benefit greatly from being under active management in several respects,
including this one.
As the above considerations make clear, almost all the effects of active Russians benefit the Allies. Russian
aircraft may track Japanese units and ships at sea - at modest risk of loss - creating a picture otherwise
not available to the Allies until and unless Allied forces operate near Japan itself. Russian armies may move
move freely among different potential front line areas - not only in the USSR but in RHS also in Sinkiang
and another province which are under Soviet control. The Allies can decide what supply/resources (etc) controls
to set so they build stocks where they want them? They may upgrade air units and control their training rates
and areas of expertise assigned to improve by training. They may upgrade ships as well as send them to sea
(although this is risky because code does not know there isn't a war on - and I recommend it be done by agreement
with the Japanese). If Japanese air units attack (which they will do if a player forgets to assign a target when
a mission is ended because some "bandits" were wiped out - we have the Northwest Anti-Japanese Army in RHS to fight)
- the Russians may conduct a reprisal raid. All of these advantages should be welcome to thoughtful Allied players.
And because they get all of them, the Allies should not abuse these powers they have because it is a Russian
Active scenario - and would not have if it was not one.