Page 26 of 338
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 8:30 am
by Orm
ORIGINAL: Mayhemizer_slith
Last fighter aborts.
Well, technically, the Italians aborted before the CW aborted. [:D]
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 8:32 am
by Orm
Germany puts the damage result on HMS Ark Royal.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 8:35 am
by Orm
The British CV is damaged.

Picture from May/Jun '40 Impulse #7 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 8:38 am
by Orm
Axis stay to fight for another round. Will the Royal Navy stay and risk the damaged carrier? Or will CW abort?
If CW abort, to what port(s)?

Picture from May/Jun '40 Impulse #7 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 8:53 am
by Mayhemizer_slith
Sorry, work is disturbing me.
Allies stay.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:00 am
by Orm
No worries. Work always have priority. Games might be more fun, but must take a secondary role.
Actually, when I think about it, family comes first. [:D]
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:01 am
by Orm
Will CW activate the NAV2 in Gibraltar?
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:02 am
by Mayhemizer_slith
No thanks.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:10 am
by Orm
Axis 6, Allies 5. No further combat in West Med.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:12 am
by Orm
CW can initiate combat in the Italian Coast.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:13 am
by Orm
And in the East Med.

Picture from May/Jun '40 Impulse #7 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:14 am
by Orm
Will CW search in any, or both, sea areas? And, if so, where to begin?
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 9:41 am
by Mayhemizer_slith
CW initiates first East Med and then Italian Coast.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 10:00 am
by Orm
CW can add one LND3. It reach the 1-box. Or 2-box if it flies on extended range.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 11:33 am
by Mayhemizer_slith
No planes, thank you.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 12:05 pm
by Orm
Both sides rolled 9 for Eastern Mediterranean. no combat.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 12:09 pm
by Orm
CW find in the Italian Coast. Allies roll 2, Axis 5.
I assume that only the 0-box will be included?

Picture from May/Jun '40 Impulse #7 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 12:11 pm
by Mayhemizer_slith
Yes please.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 12:19 pm
by Orm
CW has 5 surprise points. Save them for later and SUB combat?

Picture from May/Jun '40 Impulse #7 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jul 31, 2019 12:21 pm
by Orm
If I read the chart correctly for SUB combat... 2 surprise points are needed to sink the CP, and another 2 surprise points decrease the suffered D to A.