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Re: Keep the World from Burning. (4-player Game)

Posted: Sat Aug 22, 2026 7:58 am
by Orm
0216.jpg
0216.jpg (1.11 MiB) Viewed 249 times
Picture from Jul/Aug '40 Impulse #7 (Axis) - DOW

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Aug 23, 2026 9:33 am
by Majorball68
Jul/Aug '40
Impulse #7 (Axis)

Land: Germany(O Chit Rundstedt), Japan
Naval: Italy

Naval Air:
Italy
NAV2 -> WM 4-Box
FTR2 -> WN 2-Box

Naval Movement
Italian TF moves into IC, Intercept?
Intercept IC.png
Intercept IC.png (710.97 KiB) Viewed 241 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Aug 23, 2026 10:35 am
by Orm
No, thank you.

Only loaded SCS, TRS, AMPH, or CPs, will be considered for interception by SUBs.

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Aug 23, 2026 10:46 am
by Majorball68
The Italian TF finishes in EM 4-box. A CP moves into IC & WM.

Axis searching EM, support?
1stMAJORvsSWE 057 JA40 - Axis 7 - Searches.zip
(1.57 MiB) Downloaded 4 times
Air support EM.png
Air support EM.png (552.6 KiB) Viewed 236 times

Re: Keep the World from Burning. (4-player Game)

Posted: Sun Aug 23, 2026 10:55 am
by Orm
The FTR2 to the 0-box. Thank you.

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 8:42 am
by Majorball68
My search woes continue as both sides fail to find in EM 7 all.

Allies may search in IC & WM?
IC.png
IC.png (192.58 KiB) Viewed 207 times
WM.png
WM.png (145.88 KiB) Viewed 207 times

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 9:13 am
by Orm
We search in both. No air added.

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 9:33 am
by Majorball68
Search in WM was an Axis find, Allies 9 vs Axis 4 - 7 surprise points spent like so.
Axis spend points.png
Axis spend points.png (157.83 KiB) Viewed 197 times

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 9:38 am
by Majorball68
The Allied bill, I assume Gibraltar for aborted SUB.
WM results.png
WM results.png (139.37 KiB) Viewed 196 times

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 9:41 am
by Majorball68
Allied search in IC was a miss, Allies 6 vs Axis 5.

Re: Keep the World from Burning. (4-player Game)

Posted: Mon Aug 24, 2026 10:53 am
by Majorball68
Jul/Aug '40
Impulse #7 (Axis)

No GS or SB.

Rail
Japan MIL -> Paoting

Moves
Plenty per attached save.

Debark units
Japan
MAR + 2 INF + ENG debark around Vladivostock

Para lands in Paris.

2 main attacks Paris & Vladivostock. Seconday attack France [55,32]

Allies have air support options for all attacks?

Germans have a 2 x FTR3 to counter Paris support.
Japan has CVP to counter Vladivostock support.
1stMAJORvsSWE 057 JA40 - Axis 7 - Allied GS.zip
(1.57 MiB) Downloaded 5 times
Paris.png
Paris.png (799.84 KiB) Viewed 183 times
Vlad.png
Vlad.png (716.69 KiB) Viewed 183 times
France [55,32].png
France [55,32].png (816.49 KiB) Viewed 182 times

Re: Keep the World from Burning. (4-player Game)

Posted: Wed Aug 26, 2026 12:26 pm
by GeneralAdvance
Oops, sorry for the slow response, somehow I didn't notice this until Orm just mentioned it.

French Lnd3 supports Paris, land whence
Russian Lnd4 supports Vlad, land 54, 162

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 5:29 am
by Majorball68
Air-to-air Combat Vlad.png
Air-to-air Combat Vlad.png (222.14 KiB) Viewed 74 times
Air-to-air Combat Paris.png
Air-to-air Combat Paris.png (217.67 KiB) Viewed 74 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 5:34 am
by Majorball68
Axis prevails in both.
Vlad results Air-to-air Combat.png
Vlad results Air-to-air Combat.png (208.79 KiB) Viewed 73 times
Paris results Air-to-air Combat.png
Paris results Air-to-air Combat.png (208.84 KiB) Viewed 73 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 5:37 am
by Majorball68
The 2 city attacks are obvious assaults the other is an auto blitz.
Land Combat Selection & Resolution.png
Land Combat Selection & Resolution.png (211.9 KiB) Viewed 73 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 5:51 am
by Majorball68
Axis just did enough to take both cities without loss.
Paris Land attack result.png
Paris Land attack result.png (217.38 KiB) Viewed 67 times
Vlad Land attack result.png
Vlad Land attack result.png (212.07 KiB) Viewed 67 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 5:54 am
by Majorball68
Overrun subs rebase to here where they remain in supply. If another base preferred I can edit.
Sub rebase.png
Sub rebase.png (778.34 KiB) Viewed 67 times

Re: Keep the World from Burning. (4-player Game)

Posted: Thu Aug 27, 2026 6:10 am
by Majorball68
Jul/Aug '40
Impulse #7 (Axis)

Rebase
Germany
FTR2 -> Paris
LND2 -> [35,49] Finland
Japan
FTR2 -> [58,153] Manchuria

EOT roll(Less than 2 req) = 10

Over to Allies.
1stMAJORvsSWE 057 JA41 - Allied 8.zip
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Reorganize Units.png
Reorganize Units.png (304.66 KiB) Viewed 64 times