RE: Headhunter - Lokasenna (A) vs. mind_messing (J) - No MM yet
Posted: Wed Feb 24, 2016 6:39 pm
Banda Sea - March 16, 1944
Well, I got dumb. I took Babar and then figured I'd just hop over to Lautem. But again, like Saumlaki, I didn't bring enough on Day 1 and didn't land enough. Now I'm in for a long, drawn-out quagmire.
Also, early in March, I had the "pleasure" of being on the receiving end of stratospheric torpedo attacks. Essentially, Netties flying at 34,000 feet with torpedoes... which gets straight through the CAP that is flying at more "normal" altitudes, and then teleports down to 200 feet to drop their torpedoes. This can be approached with CAP at higher altitudes, yes, but seems to be a flaw in the engine and must be addressed by bringing yet more force. The torpedo/air model really bogs this game down compared to historical. CV Saratoga sunk, CV Wasp crippled previously (at Darwin as of this time), and CV Lexington (a renamed Essex) and CVL Monterey damaged.
On the plus side, my opponent has been sending so much here that it is bound to interfere with his ability to defend elsewhere. Including with fort levels - his pattern is to build the airfield to the SPS and then build forts or stop building altogether.
This has also had implications for his fuel and supply usage. I am trying to get him running on fumes by early 1945.

Well, I got dumb. I took Babar and then figured I'd just hop over to Lautem. But again, like Saumlaki, I didn't bring enough on Day 1 and didn't land enough. Now I'm in for a long, drawn-out quagmire.
Also, early in March, I had the "pleasure" of being on the receiving end of stratospheric torpedo attacks. Essentially, Netties flying at 34,000 feet with torpedoes... which gets straight through the CAP that is flying at more "normal" altitudes, and then teleports down to 200 feet to drop their torpedoes. This can be approached with CAP at higher altitudes, yes, but seems to be a flaw in the engine and must be addressed by bringing yet more force. The torpedo/air model really bogs this game down compared to historical. CV Saratoga sunk, CV Wasp crippled previously (at Darwin as of this time), and CV Lexington (a renamed Essex) and CVL Monterey damaged.
On the plus side, my opponent has been sending so much here that it is bound to interfere with his ability to defend elsewhere. Including with fort levels - his pattern is to build the airfield to the SPS and then build forts or stop building altogether.
This has also had implications for his fuel and supply usage. I am trying to get him running on fumes by early 1945.















