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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:20 pm
by Mayhemizer_slith
Axis 5, Allies 2.

How do CW use their 4 points? Avoid combat or increase damage (CW takes NE, Italy takes D if all 4 points are used).

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:22 pm
by AllenK
I like the sound of CW NE and Italy D.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:23 pm
by Mayhemizer_slith
On a 6 sub is damaged and there will be 3rd round.

Axis 2, Allies 7.

Only box 0 is selected.

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:30 pm
by Mayhemizer_slith
Italy uses 4 points to decrease own damage to NE and 4 points to increase CW damage to D 3A.

Why damage is not 2D, I count 8 ships and program is showing that there are 8 ships?

Edit: CL's are not counted in sub combat?

One more round and all aborts to Gibraltar?

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:33 pm
by Mayhemizer_slith
Game crashed when I was trying to save it, just a second.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:35 pm
by AllenK
Why not. Another round.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:39 pm
by Mayhemizer_slith
Axis 8, Allies 7.

I hope rolls are something like this in West Med so that my CP survives.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:41 pm
by Mayhemizer_slith
In West Med both German and Italian fighter fly to box 0. I guess CW bomber stays in Malta for other mission?

Edit: CW subs don't fight?

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:42 pm
by AllenK
Yes, tea currently being served in the mess. CW subs will fight.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:44 pm
by Mayhemizer_slith
Allies 2, Axis 7.

CW want to sink CP using surface or try to shoot down Axis planes?

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:49 pm
by AllenK
On the old 'bird in the hand' logic, I believe a bit of naval gunnery target practice is called for.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:52 pm
by Mayhemizer_slith
With a result 2X 2D CP is barely destroyed.

Another round is coming? Axis can't find from box 0.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:53 pm
by AllenK
Yes as the alternative would be abort.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 3:56 pm
by Mayhemizer_slith
Axis 2, Allies 5 means that combat is over.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:10 pm
by Mayhemizer_slith
Germany rails MECH to Danzig, INF HQ and ARM to East Prussia.
Italy rails MTN to France.

German units move mostly to east, in France also to other directions.

Japan moves MIL in Korea, INF from Tungkwan one hex to East and MIL in Hangchow moves and prepares to attack Shangai.

Weak MIL attacking Shangai receives 2 points shore bombardment and 2 points ground support. This is the only land combat declared this impulse.

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:11 pm
by Mayhemizer_slith
I sense Assault might be the way to go...

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:12 pm
by AllenK
6:1 should be enough to do the job. Think I'll go for Blitz.

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:18 pm
by Mayhemizer_slith
With rolls like these it doesn't really matter.

I should have attacked Chinese HQ (some +1 or 0)...

Edit: On a 9 US ignores.

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RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:22 pm
by AllenK
With shore bombardment and air support available, I thought the Chinese stay might be a bit brief [:'(].

RE: AllenK vs Mayhemizer III: Oil be back.

Posted: Wed Oct 21, 2015 4:28 pm
by Mayhemizer_slith
Germany rebases Ju52 to East Prussia same hex with PARA, Ju87 to Transylvania, Ju87 to NE Poland and He111 to Transylvania.

On 9 turn does not end.

On a 10 it is fine everywhere. Japs might take few hits next impulse...

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