Page 266 of 324

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Sep 02, 2023 9:39 pm
by Mayhemizer_slith
Land combat rolls so far this impulse 8,9,10,11

Hex taken with losses

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Sep 02, 2023 9:48 pm
by Mayhemizer_slith
Same thing in USSR. I believe JJ approves these units to be flipped.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sat Sep 02, 2023 9:57 pm
by Mayhemizer_slith
France after land combat.

We will think about rebases tomorrow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 8:21 am
by Mayhemizer_slith
By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 8:35 am
by Mayhemizer_slith
Rebase

US
FTR2 from Newfoundland to Azores
FTR2 from Malta to Lemnos island in Greece
ATR3 from Azores to Malta


USSR
2 fighters and a bomber in Ukraine to front line


HQ reorg
US HQA reorg PARA and AA gun in Normandy

Over to the Axis

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 8:38 am
by Orm
Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 10:03 am
by Mayhemizer_slith
Orm wrote: Sun Sep 03, 2023 8:38 am
Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.
At first I wanted to take ENG as lost, but this way it’t better.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 5:01 pm
by Centuur
Orm wrote: Sun Sep 03, 2023 8:38 am
Mayhemizer_slith wrote: Sun Sep 03, 2023 8:21 am By the way, why is not MOT ENG counted as motorized unit that can take loss in blitz? I tried to destroy that but it was not possible.
In my humble opinion you should be able to take that MOT ENG as first loss. I just thought that you preferred to keep the ENG on map.
RAW:

When using the Blitz table, the attacker's first loss must be a MOT, MECH, ARM or
HQ-A if any of these attacked (even before the winterised unit lost, but after ENG losses).


Notice MOT. This means that any other motorized units (except of course those stated here) cannot be taken as the first loss. Now, if the rule did say "motorized", you would be right.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 5:58 pm
by Orm
Thank you, Peter. I appreciate it. :)

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 10:55 pm
by Courtenay
I am confused why the Axis forces in Brittany are out of supply, unless the Allies control some of the rail lines south of the Loire. Can't the Italian HQ trace to La Rochelle, and from there by rail back to a German or Italian city?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Sun Sep 03, 2023 11:06 pm
by Orm
Courtenay wrote: Sun Sep 03, 2023 10:55 pm I am confused why the Axis forces in Brittany are out of supply, unless the Allies control some of the rail lines south of the Loire. Can't the Italian HQ trace to La Rochelle, and from there by rail back to a German or Italian city?
It is because there is no Axis land unit in Nantes. :lol:

Edit 2: Changed to the correct answer.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Sep 04, 2023 1:05 am
by Courtenay
Thank you. That did not occur to me. Seems like a problem with a not too difficult solution, at least for a little while.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Sep 07, 2023 9:07 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Land: Germany, Japan, Italy
Combined:
Naval:

No Port Strikes. No Naval Air. No naval movement. No strategic bombing.

Ground strikes:
Italy:
LND2 (Nantes) -> 55,26 in N France
Germany:
LND2 (Paris) -> 56,27 in N France

Allies has two fighters that can intercept, and one AA that can be used. Axis has one FTR2 available to counter with.

will Allies interfere with any of the two ground strikes against the Normandy breakout?
1357.jpg
1357.jpg (477.46 KiB) Viewed 562 times

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 8:19 am
by Mayhemizer_slith
Oh, I missed LND2 in Nantes can fly…

EDIT

I’m having second thoughts. How much Axis can bring ground support assuming NW France is in supply?

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 9:59 am
by Mayhemizer_slith
Posting to notify I changed my mind and need more information.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 1:46 pm
by Mayhemizer_slith
If there is less than 10 points left for ground support intercept with Spitfire and land to closest possible hex in the UK. Target bomber.

If 10 or more points I answer when I know the amount.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 3:12 pm
by Orm
I'll take a count soon but I doubt that we have more than ten points available.

For now I just want to point out that we bomb two hexes in the Normandy breakout and it is not clear which one you plan to fly against.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 3:20 pm
by Orm
I was wrong. We got 13 points in ground support in bombers, and one 6 strength fighter in Brest within escort range. Another 2 points with the German 6 strength FTR2, for a possible 15 points in GS.

Edit: I found another 2 points. Edited the text above to reflect this.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 3:51 pm
by Mayhemizer_slith
Hmmm OK. I believe that is quite a many bombers so I intercept using Spitfire the Italian Stuka bombing 2 units. Target bomber even if fighter is present.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:17 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Germany counters with their FTR2.