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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:26 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Bomber was cleared, but at a heavy cost.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:29 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Will the AA fire?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:45 pm
by Mayhemizer_slith
Stupid Spitfire, I told them to attack bombers. Always after air victories, aborting bomber would have been enough.

Fire AA or disaster is quaranteed. Please guys, fire accurate!

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:50 pm
by Orm
6,8,2,3 rolled.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:54 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

The Italian bombers are very accurate, and do their job better than expected.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 5:57 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

The German bomber missed.

All in all I think it was pretty fair that 2 out of 3 were hit.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 6:00 pm
by Orm
I need to consult with my German counterpart before continuing. I expect to continue tomorrow.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 08, 2023 6:01 pm
by Mayhemizer_slith
I’m out of words.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Sep 11, 2023 5:51 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Rail movement:
Germany:
2 INF Belarus -> Rotterdam + Paris
MIL Hamburg -> Lille

Land movement:

Euro-Axis:
Italy use their supply depot to put Badoglio in Libya in supply.
The Tripoli defences are rearranged
Forces in Balkan react on the Allied landing in Thrace.
Minor adjustments to close the gap in southern France.

Japan.
Forces on Philippines are rearranged to contain the new Allied landings.
Army group Yamashita in Burma advance southwards, with all haste, towards the Allied forces threatening Rangoon.

Additional Axis land moves to follow by my Ally.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 12:25 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Rail movement:
Germany:
2 INF Belarous -> Rotterdam + Paris
MIL Hamburg -> Lille

Land movement continued:

Euro-Axis:
Minor adjustments are made in USSR to straighten the front.
All available reserves in the Normandy area are put into an ad hoc task force assigned to counter-attack the Allied breakthrough.

Japan.
Minor adjustments in China.
Minor withdrawal on the Korea front.

Two land attacks. One against the disorganized PARA and ARM in Normandy, and one against the Indian TERR in Burma.

Will CW add defensive HQ support in Burma?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 1:22 pm
by Mayhemizer_slith
No HQ support.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:17 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

No HQ support.

Japan adds one NAV2 for ground support. Will CW fly in support for the territorial? Japan has one FTR2 available.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:21 pm
by Orm
In Normandy, Germany add one NAV3 in support, and one Italian FTR2 fly as escort. US has a couple of aircraft that can interfere. Will any fly?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:38 pm
by Mayhemizer_slith
No reason to send bombers in Normandy. If all would go perfect odds would be 10,3B.

Send fighter to intercept, abort fighter and shoot down bomber.

Land fightee to UK, closest possible hex.

I check Burma next.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:39 pm
by Mayhemizer_slith
intercept in Burma with fighter in target hex, land to India. Target bomber.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:49 pm
by Orm
Japan decline to counter-intercept.

First air combat is in France.

Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 2:57 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Short, and deadly, air combat over Normandy, that cost Italy the most. Although Germany is please to see their bomber clear.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 3:02 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Short air combat in Burma as well.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 3:27 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

Will resolve the blitz in France first. Will CW select blitz, or assault, in Burma?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Sep 15, 2023 3:33 pm
by Orm
May/Jun '44
Impulse #6 (Axis)

The counter-attack is a success, and the situation in France is somewhat improved, but still grim.
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