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RE: New Units for PC
Posted: Mon Mar 07, 2016 12:05 pm
by Svetlanka
ORIGINAL: Brazenman
ORIGINAL: Svetlanka
Cool! I am very happy!
Khalkhin-Gol and Winter War
This is really good news
I hope that you will be able to realize it!
Karaganov wrote me that in a week he will finish the new map - Assault of the Mannerheim Line (260x180).
Oooh! I am glad to hear it!
RE: New Units for PC
Posted: Mon Mar 07, 2016 7:02 pm
by Kompolka
I also think that it is better to have one standard for info cards.
RE: New Units for PC
Posted: Wed Mar 09, 2016 2:54 am
by Brazenman
GAZ-AA Armored Maxim
Special Recon unit for the Lenigrad sector!

Link
https://www.sendspace.com/file/3uuym5
H.Balck wrote:
BTW - I will produce only animated units.
RE: New Units for PC
Posted: Thu Mar 10, 2016 3:00 am
by Brazenman
RE: New Units for PC
Posted: Thu Mar 10, 2016 3:37 pm
by R35
Thankfully these had regular cards too so I`ve added them to the mod. Maybe we can now get the Fokker D.XXI and finally that Bofors 40mm aa gun(to replace the last vanilla Finnish battle card).
I don`t think this looks correct if it`s really meant to be the K17. Here`s the picture of the actual thing:
http://www.jaegerplatoon.net/75K17_1.jpg
And the original British gun:
https://en.wikipedia.org/wiki/75_mm_Gun_M1917
The barrel is actually bellow, not above as you`ve set it.
RE: New Units for PC
Posted: Fri Mar 11, 2016 2:43 am
by Brazenman
FAF Fokker D.XXI

Link
https://www.sendspace.com/file/jlvhmn
NL Fokker D.XXI

Link
https://www.sendspace.com/file/bvw6mm
H.Balck wrote:
One of R-35 wished planes!
RE: New Units for PC
Posted: Fri Mar 11, 2016 9:22 am
by R35
True, and I thank you for it! I also think it`s one of the best aircraft you`ve made so far. The details are excellent and the camouflage of the dutch is spot on.
RE: New Units for PC
Posted: Sat Mar 12, 2016 2:46 am
by Brazenman
RE: New Units for PC
Posted: Sat Mar 12, 2016 11:21 am
by R35
Thanks! I`m gonna implement the I-15 as the I-153 because Finland apparently operated about two dozens captured I-153 and only a couple I-15 were tested as far as I can find.
I`ve been looking at this site, trying to see what heavy anti-aircraft gun could be made for Finland for the Winter war and I think the one that`s sort of important is this:
76 ItK/34 V, Vickers
(76 mm antiaircraft gun M/34 Vickers)
(76 mm Vickers model 1931)
http://www.jaegerplatoon.net/AA_GUNS3.htm
Only 12 were bought and used, but other types were present in even smaller numbers (something like 4). Also, it`s important to make this gun because it was also the main heavy aa gun for Romania and the Netherlands too. Both of them produced it under licensed. The Romanian one could be useful for Karaganov`s eastern maps too. The finnish guns had some modifications to them, but for this scale I think only one model for all three factions (Finland, Romania and Netherlands) will suffice.
Here are some of the clearest pictures I could find:
Deployed, in dutch service:
http://www.waroverholland.nl/index.php? ... o&pid=3881
Dutch gun (the one closest to the camera):
http://www.waroverholland.nl/index.php? ... o&pid=4017
Deployed, in Finnish service:
http://www.jaegerplatoon.net/76ItK34_1.jpg
Deployed, in Romanian service (second picture from the top):
http://blogistoriexiib.blogspot.ro/2014 ... ul-de.html
Folded, in Romanian service:
http://ro.wikipedia.org/wiki/Vickers_Model_1931
http://www.worldwar2.ro/arme/?article=336
RE: New Units for PC
Posted: Sat Mar 12, 2016 3:20 pm
by Brazenman
RE: New Units for PC
Posted: Sun Mar 13, 2016 8:28 am
by Brazenman
RE: New Units for PC
Posted: Sun Mar 13, 2016 10:52 am
by Kompolka
ORIGINAL: R35
True, and I thank you for it! I also think it`s one of the best aircraft you`ve made so far. The details are excellent and the camouflage of the dutch is spot on.
I also like the planes H.Balck
This fine units!
I hope that he will have enough patience to finish line of planes for Germany and the Red Army.
Thank you for the Finnish armored train!
RE: New Units for PC
Posted: Mon Mar 14, 2016 10:41 am
by R35
@H.Balck could you please make a PZL P.7a for Poland? I`m thinking to add all the Polish planes to the mod and I`d like to have a complete roster. The P.7 was still used in September 1939, with about 30 of them remaining in service. At this scale there isn`t much visual difference between it and the PZL P.11c, but make sure there is no armament on its wings! It had the machineguns on the fuselage.
As for colours, maybe you could replace that blue line on the current P.11c with a red one like this:
http://wormwoodthestar.deviantart.com/a ... -313571805
Or simply remove the blue line and leave the whole plane khaki like so:
http://www.britmodeller.com/forums/inde ... for-hadzi/
http://www.aircraftresourcecenter.com/G ... ki/00.shtm
It wouldn`t be much work and would give us a visually recognizable new plane in the game.
RE: New Units for PC
Posted: Mon Mar 14, 2016 4:37 pm
by Karaganov
D-8 Light Armored Car
Cool! This is a great unit!
RE: New Units for PC
Posted: Mon Mar 14, 2016 7:35 pm
by R35
D-8 Light Armored Car
Cool! This is a great unit!
Out of curiosity, why do you think that? Only 45 of them were produced according to that article (the wikipedia says only 25 were produced). The article also says they had poor off-road capabilities which makes them pretty much unsuitable to their reconnaissance role and according to the same article they saw minimal combat. Clearly the car was a dead end and it was rapidly superseded on the production line by the FAI. In game this thing can only have poor stats so nobody would bother with it (which would be a decision in accordance with the real history). My point is that we`re probably wasting time implementing all these minor batches of soviet equipment that barely saw any action. If this would be a small faction it would make sense, but the soviets already have tons of units that were produced in great quantities and used alot in combat.
RE: New Units for PC
Posted: Tue Mar 15, 2016 1:01 pm
by R35
@H.Balck could you please provide another right render for the Polish Fokker FVII? The one you released is seriously undersized compared to the left facing render. I`ve flipped and superimposed the render to show you:

RE: New Units for PC
Posted: Tue Mar 15, 2016 2:59 pm
by Cataphract88
Ye gods! I thought my eyes had gone for a burton for a moment there. [X(]
RE: New Units for PC
Posted: Tue Mar 15, 2016 5:36 pm
by R35
I can assure you that trying to align the render at one end and finding that it doesn`t match the numbers at the other end wasn`t fun either. Especially since it was a 3-4 pixels difference that was hard to explain.

RE: New Units for PC
Posted: Tue Mar 15, 2016 6:31 pm
by Karaganov
ORIGINAL: R35
D-8 Light Armored Car
Cool! This is a great unit!
Out of curiosity, why do you think that? Only 45 of them were produced according to that article (the wikipedia says only 25 were produced). The article also says they had poor off-road capabilities which makes them pretty much unsuitable to their reconnaissance role and according to the same article they saw minimal combat. Clearly the car was a dead end and it was rapidly superseded on the production line by the FAI. In game this thing can only have poor stats so nobody would bother with it (which would be a decision in accordance with the real history). My point is that we`re probably wasting time implementing all these minor batches of soviet equipment that barely saw any action. If this would be a small faction it would make sense, but the soviets already have tons of units that were produced in great quantities and used alot in combat.
The more beautiful units, the better.
What you have said is true for the campaign mode. Why you will hire infantry and 76-mm guns when you can hire a dozen T-34, half a dozen KV and several 203mm guns.
But I like more when thousand units are placed on map and we must learn to manage a large number of diverse and weak units.
RE: New Units for PC
Posted: Tue Mar 15, 2016 6:39 pm
by R35
ORIGINAL: Karaganov
But I like more when thousand units are placed on map and we must learn to manage a large number of diverse and weak units.
That`s true. I just hope H.Balck realizes that stuff like this or the three different crews (regular, navy and mountain) for the exact same gun (which means three units with exact same values) make sense on a very large map like yours because of the requirement for visual diversity, but they`re not so useful in a campaign mod, as you`ve said.