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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 8:54 am
by adarbrauner
ORIGINAL: LarryFulkerson
Yes I do and I'm using them all over the place up and down the map. My
problem what that is that the ships accumulate a lot of minor damage
on even the shortest trip somewhere and I'm a perfectionist and HAVE to
repair all damage of any kind at every opportunity just to keep the
ships in tippy-top shape, give them every advantage I can to fight this
war.

Big efforts, sir.

Even for a 4-7 sys and 1 minor engine damage points only on freighters?

RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 9:41 am
by larryfulkerson
ORIGINAL: adarbrauner
ORIGINAL: LarryFulkerson
Yes I do and I'm using them all over the place up and down the map. My
problem what that is that the ships accumulate a lot of minor damage
on even the shortest trip somewhere and I'm a perfectionist and HAVE to
repair all damage of any kind at every opportunity just to keep the
ships in tippy-top shape, give them every advantage I can to fight this
war.
Big efforts, sir.

Even for a 4-7 sys and 1 minor engine damage points only on freighters?
You are correct that my repair policy has a lot of slack in it and it really
does depend on the ship and mission it has to perform. I've heard from AAR's,
or at least one specific AAR, the name of which escapes me at the moment,
but the rule of thumb is allow the minor damge to accumulate until it effects
the mission in some way, like if it lowers the speed or something. But I'd
expect that to result in a longer, sometimes much longer, stay in the yards.
I'd rather just take the ship out of commission long enough to fix the damage
overnight and be done with it. One day service and we change the oil. It's
a lot of work and I don't always look through the list of ships trying to find
those broken ones that are in port and can be repaired now.

The way it's been going for Brian and I is I usually get Brian's moves between
morning and noon and I try to get my moves back to him by about 4:00 pm my
time so that he can return it to me by about 6:30 or 7:00 pm my time. And
I get to keep it overnight so I can check more stuff and tinker a lot more.
I find a lot of things by just tinkering. By taking a look at the TF's each
turn I usually find one TF that says "do not unload" and change it. That
kind of thing.

Edit: I just now calculated that I post about 6.6 posts per day on average:

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 3:12 pm
by larryfulkerson
About a week ago now I neglected to adjust the troop transports to not load supply when loading the troops and
several TF's loaded all the supply Tokyo had almost and the supply level had been really low for several days
in a row but it appears that the crisis is over because the supply trend is upwards.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 3:20 pm
by larryfulkerson
Here's the aircraft and engine report for 9Jan42. I'm getting closer to the magic number of engines for the
Ha-5/1000 and I'll need to turn down production to just maintain about 505 engines and I don't suspect that
I'll have to expand the factories any more because production is doing just fine.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 3:28 pm
by adarbrauner
What the Ha-5/1000 is needded for here?

RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 3:49 pm
by larryfulkerson
ORIGINAL: adarbrauner
What the Ha-5/1000 is needed for here?
Here's what's going on under the hood: I'm building multiple aircraft that use that engine and I'm thinking
I'm going to need that model of engine for most of the game so it wouldn't hurt to make a lot of them now to
get the engine bonus. Cool? I like to use the economy of scale to help bring the cost down. Other engines
may have a similar situation. I'll take a look around.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 3:56 pm
by larryfulkerson
I put a couple of AK's into the shipyard and now the yards are full. No room for a third ship. That's not a
really good thing. So I thought I'd at least double the size of the yards because I've already run into an
occasion when I need a bigger yard. And right now I'm thinking I can afford it.

Edit: I'm talking about Karor of course. The old name is Babeldoab. Code name: Bubble drop.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:02 pm
by larryfulkerson
I had only 3 AS ships at the start of the conflict so I thought maybe I should make a couple more and I seem to
have gotten enthusiastic about it. I also made a boat-load of AKE's and now I need escorts for these bad boys
so I can park a couple of them at each of the main hubs and Rabaul and Balikpapan when I get that, etc.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:09 pm
by larryfulkerson
I made about a dozen AG ships and I really think maybe I went overboard with making AKE's but I thought I'd
make enough for the entire war while I was at it. These bad boys will be parked all over the map where it
might be useful. Rabaul, Karor, Truk, Manado, Balikpapan*, Cam Ranh Bay, Hong Kong, etc.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:16 pm
by larryfulkerson
I've already set up a route for a couple of tankers with escorts to go hit up Miri for some oil to bring it to
CRB and when I get enough for the bigger tankers to make up a load I take it to Pescadores and then tankers
there take it to Kagoshima. And it takes about two and a half weeks to show up in the home islands. I'm really
guessing but that's my educated estimate.

EDIT: Oh, and I wanted to mention that the rest of the LCU's that are left at CRB are those that are probably
going to stay there for a while. CRB needs a lot of engineers and at least a token garrison.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:22 pm
by larryfulkerson
I didn't do any pre-attack bombardment at Miri when I captured the base. I just launched into DA's and it just
happened all of a sudden. I captured the facilities largely intact and I don't plan on expanding the LI or HI
but yes on the oil well.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:26 pm
by larryfulkerson
There's about 11K of fuel at Miri already so I'm putting together a TF to go get most of it and bring it to CRB.
I'm using a TB as an escort because that's all that's left. Most of the other escorts are working the troop
transports from CRB to points west. I've got one TF headed for Balikpapan and it should land soon.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:31 pm
by larryfulkerson
Here's the TF going to Balikpapan and it's getting closer. I've got a carrier group nearby and some subs but no
surface assets. D'oh. Last night one of the troop ships got nailed by a jap sub, he's still in the hex, and
I'm driving right over him to get to B's port. I saw a message about the TF saving 350 men from the water as the
ship sank. I'm bringing a whole division this time to make short work of the take down.

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RE: RHS II scen 129 GP and me

Posted: Sun Oct 22, 2017 4:39 pm
by larryfulkerson
Here's a picture of the Celebes Sea right now. It's busy and there's traffic and I need to fly some planes in
when the airfield gets built in several places. I'm thinking Oscars and Nates for now. Maybe a Zero group
closer to Java and Palembang. Singkawang, say.

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RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 12:01 am
by larryfulkerson
New moves from Brian. I'm looking through the Tracker data from the turn and I've run into a ship that
according to Tracker can do 55 knots for a maneuvor speed. I had no idea Japan had ships that could
sail that fast. I'm impressed.

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RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 3:04 am
by Yaab
Maneuver speed is NOT knots. Find some Jap motor boat and its manuever rating should be in 80-90 range. The rating reflects ship's max speed, durability and tonnage.

RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 3:28 am
by larryfulkerson
ORIGINAL: Yaab
Maneuver speed is NOT knots. Find some Jap motor boat and its manuever rating should be in 80-90 range. The rating reflects ship's max speed, durability and tonnage.
Oh. Okay. I just saw the word speed and thought in knots. Why don't they call it something else besides
a "speed".

RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 3:46 am
by adarbrauner
Night glasses....I assume are there ony for the chrome.


(what are night glasses?)

RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 7:04 am
by larryfulkerson
Night glasses is another word for sunglasses I guess.

RE: RHS II scen 129 GP and me

Posted: Mon Oct 23, 2017 8:12 am
by adarbrauner
It's for sure an optical device optimized for night use.

Just what?