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RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 7:00 am
by GeneralAdvance
Inf please
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 7:11 am
by ssiviour
GER advances MECH MOT and ART into Lille

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 7:28 am
by ssiviour
GER Rebases LND2 JU87B from Cologne to Brussels
IT Rebases FTR2 C200 Milan to 55, 38
JP Rebases NAV2 B5N1 Henyang to 84, 143

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 7:31 am
by ssiviour
HQ Reorg
GER uses Von Leeb to reorg 1 x FTR2 in Brussels
Impulse complete, on to the Empire .....

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 5:14 pm
by Orm
ORIGINAL: John B.
The Gibraltar attack was exciting and had to be done! I'm sure the Allies exhaled deeply after that die roll.
Yes, I did. It was even more terrifying since the CW plan to reinforce The Rock during the previous end of turn went down the drain because of an error in MWIF, or the CW commander.
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 5:20 pm
by Orm
ORIGINAL: ssiviour
Last attack is Lille
Allied choice of tables
Should be a 3:1 +3 as ENG and supporting unit has been designated, first loss will be on ENG
No. MWIF is correct in that the odds was 3:1 +2. The reason for this is because the blitz option and the two factories in Lille.
Cut from RAC:
11.16.1 Declaring combats
....
Option 39: (Blitz bonus) -1 to the land combat die roll
if attacking a 2 or 3 factory stack. [Clarification. Only printed
factories provide this benefit - Nov. 29, 2007.]
Edit: Glad that it didn't make any difference. [:)]
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sat Apr 03, 2021 5:59 pm
by ssiviour
ORIGINAL: Orm
ORIGINAL: ssiviour
Last attack is Lille
Allied choice of tables
Should be a 3:1 +3 as ENG and supporting unit has been designated, first loss will be on ENG
No. MWIF is correct in that the odds was 3:1 +2. The reason for this is because the blitz option and the two factories in Lille.
Cut from RAC:
11.16.1 Declaring combats
....
Option 39: (Blitz bonus) -1 to the land combat die roll
if attacking a 2 or 3 factory stack. [Clarification. Only printed
factories provide this benefit - Nov. 29, 2007.]
Edit: Glad that it didn't make any difference. [:)]
Yes, Glad the roll made this mute, saved hours of confusion.
This -1 is still balanced out by the use of the ENG then. GER would have still made that attack with this knowledge.
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 4:24 am
by Orm
May/Jun '40
Impulse #4 (Allies)
No declarations of war.
Land: France, China
Combined: USA, USSR, CW
Naval:
No port strikes. No naval air.
Naval Movement:
CW:
TRS + MIL + CA (London) -> North Sea 0-box
BB + 2 CA + CP (Aden) -> Red Sea 0-box
CW decline to initiate any naval combat.
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 4:26 am
by Orm
Will Germany use their naval bomber to initiate combat in the North Sea?

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 4:28 am
by Orm
And will Italy use their CA to search in the Red Sea?

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 4:34 am
by Orm
Picture of HMS Barham escorting vital supply convoy in the Red Sea, May 1940.

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 5:31 am
by ssiviour
ORIGINAL: Orm
Will Germany use their naval bomber to initiate combat in the North Sea?
Yes please, also add the 2nd NAV in Amsterdam to the 2 Box please
No other AC.
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 8:13 am
by toenailthehun
May/Jun '40
Impulse #4 (Allied)
Italy will also initiate a search in the Red sea
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 8:22 am
by Orm
The CW FTR2, in France, reinforce the 0-box in the North Sea.
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 8:27 am
by Orm
*censored*
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 8:29 am
by Orm
May/Jun '40
Impulse #4 (Allied)
The German pilots spot the Allied ships, and the ships seems oblivious to the danger above. (Axis rolls 3, Allies 10)
How will Germany proceed?

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 8:47 am
by ssiviour
Include 0 box only, use 6 SP to drop Allied A2A to +1
Reserve 5 SP
Please place NAV in 3 box as Front Bomber
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 9:23 am
by Orm
Yea. That went well... for the Axis.

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 9:24 am
by Orm
May/Jun '40
Impulse #4 (Allied)
How will Germany proceed?

RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Posted: Sun Apr 04, 2021 9:31 am
by ssiviour
Please use 2 SP to reduce Allied AA to No effect
Use 2 SP to increase damage, should be able to place X on TRS