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RE: WitPTracker AE Release 1.0
Posted: Sun Mar 19, 2017 6:28 pm
by verdugo94
You mean to put the cursor over it? No message appears with that... [&:]
RE: WitPTracker AE Release 1.0
Posted: Sat Mar 25, 2017 3:11 am
by Allenthalben
Good day,
my tracker did not load after turn 100.
So I deleted the files with trackerdb in the names and started the tracker again.
Now it works again, but I lost the turns from 1-100.
Is there any chance to bring them back?
Thanks.
Wish you a great weekend.
Allenthalben
RE: WitPTracker AE Release 1.0
Posted: Fri Apr 07, 2017 9:00 am
by gmtello
Recently installed the tracker but dont know how to change the information displayed. I try to modifie the scenario and turn in properties and seems to accept it but the info displayed in tracker is from a diff scenario. When in tracker itself i try to load multiples turns but the turn i am trying to load does not appear in the directory or a kind of alarm goes on. What am i missing? (thank u in advance)
RE: WitPTracker AE Release 1.0
Posted: Fri Apr 07, 2017 9:35 am
by btd64
Delete the files with db in them. This will clear out the old scenario....GP
RE: WitPTracker AE Release 1.9.2 Available!
Posted: Mon Apr 10, 2017 6:04 pm
by AlessandroD
Hello,
I'm not able to run WitP Tracker AE with B Mod properly, I got an error after the installation.
I can read everything but bases production, the amount of stored resources is recorded but not the actual production.
For region-mappings I'm using the following file: BigBabes_ExtendedMap.txt
Thanks in advance for any help.

RE: WitPTracker AE Release 1.9.2 Available!
Posted: Tue Apr 11, 2017 3:38 pm
by sanderz
ORIGINAL: AlessandroD
Hello,
I'm not able to run WitP Tracker AE with B Mod properly, I got an error after the installation.
I can read everything but bases production, the amount of stored resources is recorded but not the actual production.
For region-mappings I'm using the following file: BigBabes_ExtendedMap.txt
Thanks in advance for any help.
As someone also just starting this mod i have a horrible feeling that Tracker is not the problem - just checked in game (turn 3) and the industry screen shows no resources being produced.
RE: WitPTracker AE Release 1.9.2 Available!
Posted: Tue Apr 11, 2017 3:47 pm
by AlessandroD
Argh...lot of extra work then [:(]
I think the China rework could be the cause...
RE: WitPTracker AE Release 1.9.2 Available!
Posted: Tue May 09, 2017 8:23 am
by gmtello
when i open the tracker how do i know which map region do i have to import. For ex if playing guadalcanal stock game and the stock campaign?
RE: WitPTracker AE Release 1.0
Posted: Tue May 09, 2017 8:40 am
by gmtello
dont know what are db files u mean to erase files with txt
RE: WitPTracker AE Release 1.0
Posted: Wed May 10, 2017 6:46 am
by gmtello
Look number 185
RE: WitPTracker AE Release 1.0
Posted: Wed May 10, 2017 7:10 am
by gmtello
any problem with properties?

RE: WitPTracker AE Release 1.0
Posted: Wed May 10, 2017 7:31 am
by gmtello
now that runs it reads the following problem
RE: WitPTracker AE Release 1.0
Posted: Wed May 10, 2017 7:36 am
by gmtello
so it says WARNING UNABLE TO OPEN BITMAP FILE. Any suggestions to correct this?
RE: WitPTracker AE Release 1.0
Posted: Tue May 16, 2017 4:34 pm
by gmtello
Finally ir works. What is the main use Ofi the tracker apart from industry.?
RE: WitPTracker AE Release 1.0
Posted: Tue May 16, 2017 4:49 pm
by witpqs
ORIGINAL: gmtello
Finally ir works. What is the main use Ofi the tracker apart from industry.?
So many things are either more conveniently exposed than in-game, or shown at all. For example, Tracker will give you alerts (>99% of the time) when an LCU reaches its destination. No such message or display in-game. Many, many things. You will like it.
Just keep in mind AE has about a trillion moving parts, so your use of Tacker will change over time as you learn the game itself.
RE: WitPTracker AE Release 1.0
Posted: Sat May 20, 2017 6:08 pm
by ncc1701e
Hello, I am trying to install the tracker for the first time and I have this error after executing the .bat file:
D:\PATCH\PATCH_JEUX\WITP-AE\WitPTracker AE Release 1.10>java -Xms384m -Xmx512m -jar "WitPTracker.jar"
Initializing WitP Tracker AE database.
Exception in thread "main" java.lang.UnsatisfiedLinkError: D:\PATCH\PATCH_JEUX\WITP-AE\WitPTracker AE Release 1.10\pwsdll7.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(Unknown Source)
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at JNIpws.JNIpws.<clinit>(JNIpws.java:20)
at witptracker.SaveFileReader.<init>(SaveFileReader.java:99)
at witptracker.Main.main(Main.java:141)
Any suggestion?
Thanks in advance
RE: WitPTracker AE Release 1.0
Posted: Sun May 21, 2017 4:33 am
by ncc1701e
Sorry guys, I have posted this to quickly. After reading the whole thread, I have plenty of solution to try.
RE: WitPTracker AE Release 1.0
Posted: Sun May 21, 2017 5:48 pm
by ncc1701e
Everything is working fine now. Thanks for the work done and the old explanation of the solution to this.
Will have to learn its usage such as the game.
RE: WitPTracker AE Release 1.0
Posted: Mon May 22, 2017 3:44 pm
by T0mcat
Great addon!
Just one small tidbit:
When viewing bases it seems support for planes isn't shown correctly, when the base has a >7 airport. I think *!* it should be doubled from level 7 airport onward, but only the unmodified value is shown which leads to some bases shown as having not enough air support, while in game the support is shown as doubled.
RE: WitPTracker AE Release 1.0
Posted: Mon May 22, 2017 6:40 pm
by witpqs
ORIGINAL: T0mcat
Great addon!
Just one small tidbit:
When viewing bases it seems support for planes isn't shown correctly, when the base has a >7 airport. I think *!* it should be doubled from level 7 airport onward, but only the unmodified value is shown which leads to some bases shown as having not enough air support, while in game the support is shown as doubled.
The doubling is for level 8 airbase onward. Not sure if Tracker accounts for the doubling at all.