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RE: 4 player E-mail: AAR

Posted: Mon Mar 26, 2018 12:33 pm
by Orm
Jan/Feb '43
Initiative

Axis won the initiative. The question now is whether they will move first in the turn, or not?

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RE: 4 player E-mail: AAR

Posted: Mon Mar 26, 2018 4:58 pm
by AllenK
The Axis cordially (lime with a dash of vodka to spice it up) invite the Allies to go first.

RE: 4 player E-mail: AAR

Posted: Thu Mar 29, 2018 4:36 am
by Orm
Jan/Feb '43
Impulse #1 (Allied)

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RE: 4 player E-mail: AAR

Posted: Fri Apr 06, 2018 2:41 pm
by Orm
Land: USSR, China
Combined: USA
Naval: France, CW

The US naval bomber in Singapore bomb the Japanese fleet based on Hainan.

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Port Strike

RE: 4 player E-mail: AAR

Posted: Fri Apr 06, 2018 2:52 pm
by Orm
Axis surprise roll of 8 and a Allied roll of 4 gives US 4 surprise points that are used to increase damage.

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Port Strike

RE: 4 player E-mail: AAR

Posted: Fri Apr 06, 2018 3:03 pm
by Orm
One CVL is damaged by the port strike. One BB becomes disorganized. (The target for the second 'D' result should be selected by Japan. And the target may be changed should Japan so desire)

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Port Strike

RE: 4 player E-mail: AAR

Posted: Fri Apr 06, 2018 3:44 pm
by AllenK
No need to change, thanks.

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 1:07 pm
by Orm
A US transport fleet sail from San Diego to Polynesia. It is loaded with two marine divisions and two fighters.

US submarines sail for the China Sea, South China Sea, and Bismarck Sea. A Dutch submarine join up in the Bismarck Sea.

CW transporters sail for the Mozambique Channel, East Coast, Faeroes Gap, and Azanian Sea. They are loaded with TERR, LND3, FTR2, and MOT.

Plenty of convoy escort leave port. Two battle fleets sail for Cape St Vincent (0-box and 3-box). A US battleship join up in the 3-box.

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 1:13 pm
by Orm
US activates combat in the China Sea first. No Allied air reinforce the sea area. Plenty of Japanese aircraft can reinforce the sea area. Any takers?

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 3:13 pm
by Mayhemizer_slith
From Sasebo naval bombers B5N1 to box 0 and G3M2 to box 3.

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 3:47 pm
by Orm
Jan/Feb '43
Impulse #1 (Allied)

The submarines in China Sea decide to stay out of the action. No combat.

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 3:50 pm
by Orm
Next up is South China Sea where a US submarine activate combat. All Allied nations decline to reinforce the sea area. Japan has one naval bomber and one fighter that can reinforce South China Sea. Any takers?

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Picture from Nov/Dec '43 Impulse #1 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 08, 2018 4:20 pm
by Mayhemizer_slith
I wish I know what is going on in far east...

Japanese NAV goes to box 2.

RE: 4 player E-mail: AAR

Posted: Mon Apr 09, 2018 5:52 pm
by AllenK
ORIGINAL: Mayhemizer

I wish I know what is going on in far east...

Japanese NAV goes to box 2.

I wish I knew what was going on too. For now though, that was a good call for the NAV.

RE: 4 player E-mail: AAR

Posted: Thu Apr 12, 2018 3:42 pm
by Orm
I am sorry that you lack information. [:(]

RE: 4 player E-mail: AAR

Posted: Thu Apr 12, 2018 3:49 pm
by Orm
Allies roll 7 and Axis 1. The Japanese naval bomber finds the US submarines. How will Japan proceed?

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Thu Apr 12, 2018 4:17 pm
by Mayhemizer_slith
At this point Axis must hit when they can. Naval air combat, maximum damage and Axis stay. No additional air unless Allies bring planes.

Axis place D on 5 strength sub and A on some undamaged sub.


RE: 4 player E-mail: AAR

Posted: Thu Apr 12, 2018 5:45 pm
by AllenK
ORIGINAL: Orm

I am sorry that you lack information. [:(]

That wasn't meant as a comment on what you've posted for us. Simply a reflection on my own confusion [&:]

RE: 4 player E-mail: AAR

Posted: Sat Apr 14, 2018 5:58 am
by Orm
One submarine damaged and two aborted. Allies stay but do not include submarines. Combat over. The SUBs abort to Singapore.

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sat Apr 14, 2018 6:02 am
by Orm
Next up is Bismarck Sea where the Dutch initiate the hunt for Japanese merchantmen.

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Picture from Jan/Feb '43 Impulse #1 (Allied) - Naval Combat