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RE: WitPTracker 1.3.1
Posted: Wed Sep 24, 2008 7:44 pm
by floydg
ORIGINAL: scott1964
I get this message [&:]
Looks to me like leader 21024 was relieved of duty on turn 62.
Can you see what the program states his status is? I am guessing you can ignore this error...
RE: WitPTracker 1.3.1
Posted: Thu Sep 25, 2008 11:11 am
by Nomad
Question: I am starting a new game as Japan. When is the best time to run the initial turn and which one do I use? I am doing a non-historical start and I have one that I saved to check my password( no orders given ) and I will have the one where I have done all of my orders. Should I use the one with no orders given so all of my orders show up on the next turns tracker report?
RE: WitPTracker 1.3.1
Posted: Thu Sep 25, 2008 5:56 pm
by Micke II
For me this version is working perfectly well.
The history of the LCU and pilots is particularly useful. WitPTracker helps to understand better the hidden mecanisms of the game concerning the evolution of replacement, morale, experience, fatigue, disruption.
Without this tool it's impossible to follow all these data.
Thanks to n01487477 for this wonderful tool. I used it at the beginning of a turn to see where are the problems and try to correct them.
RE: WitPTracker 1.3.1
Posted: Fri Sep 26, 2008 12:19 am
by floydg
ORIGINAL: Nomad
Question: I am starting a new game as Japan. When is the best time to run the initial turn and which one do I use? I am doing a non-historical start and I have one that I saved to check my password( no orders given ) and I will have the one where I have done all of my orders. Should I use the one with no orders given so all of my orders show up on the next turns tracker report?
It really depends on what you want to track. For example, if you make changes to your production, do you want to see it on the turn it happened or the turn after? In the grand scheme of things, I suppose it won't really matter that much. I use the turn before I make any changes so I know what things I need to tinker with that turn.
Floyd
RE: WitPTracker 1.3.1
Posted: Fri Sep 26, 2008 7:55 am
by n01487477
Thanks Micke II, of course I did all the work [;)]... & I should take all the credit ... Floyd was just a pawn in my evil plan to bring Tracker to the masses... or few, I can't tell these days how many ppl are actually using this[&:][:D]
Floyd knows I'm joking [8D]... this has been very much a joint Australian-American undertaking...I'm just happy to be part of it and do my little bit.[edit]
And I am very happy to hear the complements... it keeps me coding...
RE: WitPTracker 1.3.1
Posted: Fri Sep 26, 2008 10:00 am
by tocaff
I'm loving it! Keep up the excellent work! [&o]
RE: WitPTracker 1.3.1
Posted: Fri Sep 26, 2008 11:19 pm
by JeffroK
ORIGINAL: n01487477
Thanks Micke II, of course I did all the work [;)]... & I should take all the credit ... Floyd was just a pawn in my evil plan to bring Tracker to the masses... or few, I can't tell these days how many ppl are actually using this[&:][:D]
Floyd knows I'm joking [8D]... this has been very much a joint Australian-American undertaking...I'm just happy to be part of it and do my little bit.[edit]
And I am very happy to hear the complements... it keeps me coding...
Thanks Damian & Floyd,
I dont use it everyday but use it monthly, maybe a japanese player would use it more in managing his economy.
To find the number of users, and ask other questions, I think you can run a poll on the forum??
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 11:45 am
by Ambassador
Great update, currently downloading it !
I, for one, use it for each and every turn. It doesn't take that long to copy the save file to the tracker folder and read the turn. And at least it keeps the data in store for when I'll need it (maybe several weeks/months of game-time later).
BTW, installation completed, and a pet-peeve of mine now works correctly : the ordering of the turn column in the Alert panel. It sorts the turns numerically, not textually, now. Great![:)]
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 4:40 pm
by cantona2
How is the formation tab supposed to work? Mine are all blank
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 5:47 pm
by Cav Trooper
Need some help here. I've installed the latest version of WITP Tracker, but can not get the current turn to load, and am not able to get additional turns to load. Other problem I'm having is that when I go to get multiple turns loaded like I've seen in the screen shots, I see the directory query, but when i click on it, I don't see any .pws options to choose from. Any help on how to get it all working so that I can do multiple turns would help. Would greatly appreciate it.
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 6:56 pm
by floydg
ORIGINAL: cantona2
How is the formation tab supposed to work? Mine are all blank
The screen is supposed to show all of the TOE's on your side.
It's supposed to read the TOE information in on a database upgrade or an initial database creation. Which was your situation?
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 7:00 pm
by floydg
ORIGINAL: 3rd ACR Tanker
Need some help here. I've installed the latest version of WITP Tracker, but can not get the current turn to load, and am not able to get additional turns to load. Other problem I'm having is that when I go to get multiple turns loaded like I've seen in the screen shots, I see the directory query, but when i click on it, I don't see any .pws options to choose from. Any help on how to get it all working so that I can do multiple turns would help. Would greatly appreciate it.
What kind of messages are you getting when you attempt to load the turn?
To get the multiple load to work, select a directory which contains save game files which match the format of your initial save game. For example, if your save game is witp020.pws, it will match files which have "witp020" anywhere in the name (e.g., witp020_10.pws, witp020.pws.010, etc).
Floyd
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 7:02 pm
by floydg
ORIGINAL: Ambassador
Great update, currently downloading it !
[...]
BTW, installation completed, and a pet-peeve of mine now works correctly : the ordering of the turn column in the Alert panel. It sorts the turns numerically, not textually, now. Great![:)]
Thanks. I got in a few of your suggestions...
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 7:28 pm
by cantona2
ORIGINAL: floydg
ORIGINAL: cantona2
How is the formation tab supposed to work? Mine are all blank
The screen is supposed to show all of the TOE's on your side.
It's supposed to read the TOE information in on a database upgrade or an initial database creation. Which was your situation?
I upgraded from 1.2 to 1.3, been running it for a few turns but i get nothing in the formations field
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 9:09 pm
by Cav Trooper
Thanks for the rapid response, however, the message I get when I go to the Matrix Games\war in the pacific\save\ directory is "there are no unloaded turns in this directory". So now the question is in the properties files in the last line, how do you setup up the file name so that you don't have to rename the saved turns each time I save one. Do wildcards work?? like witp00*.pws or something like that. Even using the multi turn window, I don't even see a .pws turn. I am beginning to feel like a real idiot, and am getting very frustrated with this. Every turn I get is the first one I put in the WITP Tracker directory. I apologize for the new guy questions, but I've never used a utility like this one. Plus the directions in the guide is rather vague. [:(]
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 9:30 pm
by Nomad
wrong place
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 10:22 pm
by floydg
ORIGINAL: cantona2
ORIGINAL: floydg
ORIGINAL: cantona2
How is the formation tab supposed to work? Mine are all blank
The screen is supposed to show all of the TOE's on your side.
It's supposed to read the TOE information in on a database upgrade or an initial database creation. Which was your situation?
I upgraded from 1.2 to 1.3, been running it for a few turns but i get nothing in the formations field
Strange -- I've done some upgrades from 1.2 and it appeared. In the LCU history, what does it show for the TOE % and TOE Max?
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 10:27 pm
by floydg
ORIGINAL: 3rd ACR Tanker
Thanks for the rapid response, however, the message I get when I go to the Matrix Games\war in the pacific\save\ directory is "there are no unloaded turns in this directory". So now the question is in the properties files in the last line, how do you setup up the file name so that you don't have to rename the saved turns each time I save one. Do wildcards work?? like witp00*.pws or something like that. Even using the multi turn window, I don't even see a .pws turn. I am beginning to feel like a real idiot, and am getting very frustrated with this. Every turn I get is the first one I put in the WITP Tracker directory. I apologize for the new guy questions, but I've never used a utility like this one. Plus the directions in the guide is rather vague. [:(]
Yeah, the SAVE directory should only have one file that matches. The multi-turn load is for when you have a lot of old turns saved.
So for example, my game is witp020.pws (slot 20), and that is the save game file name in the witptracker.properties file.
Each turn, I save the file as witp020.pws.xxx, where xxx is the turn number, for example, "witp020.pws.097", for turn 97's save. I have all of these in a directory somewhere and using the multi-load feature, I can load a lot of these old turns in one shot. Wildcards do not work in the save game file name, but the multi-turn load looks for all files that have "witp020" in the name.
So to get a new turn to load, do the following:
[*]In the WitPTracker directory itself, copy the latest save game file (which has not yet been loaded) from the game's SAVE directory
[*]Select Load Turn
RE: WitPTracker 1.3.1
Posted: Sat Sep 27, 2008 11:42 pm
by mbatch729
ORIGINAL: n01487477
And I am very happy to hear the complements... it keeps me coding...
Great tool!!! I've gotten so used to it I can't image playing w/o it now. I hope you can get an early crack at AE to get this ready for it when, if, it is released.
RE: WitPTracker 1.3.1
Posted: Sun Sep 28, 2008 3:14 am
by n01487477
Just to visualise what Floyd is saying ...
This is of a multi-turn load, however I am just loading one turn ...
Cantona are you talking the tab up the top, or the formation button ?