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RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 2:33 pm
by Mayhemizer_slith
Japan clears last bomber and stays for more.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 2:44 pm
by Orm
Round two ends with a destroyed Japanese fighter. USA stay. Will Japan continue the dogfight?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 2:49 pm
by Mayhemizer_slith
Axis stay.

I have to go offline now for about an hour.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 2:58 pm
by Orm
Japan clears a bomber for the third time.

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 3:09 pm
by AllenK
Clear through the SBC-4, thanks. Japan stays.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 3:16 pm
by Orm
US aborts one bomber. On what carrier does the CVP land?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 3:34 pm
by AllenK
Soryu, thanks.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 3:47 pm
by Orm
One US bomber was aborted. Then a Japanese CVP is destroyed. Will Japan select the fighter or bomber?

And does Japan stay?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 3:54 pm
by AllenK
FTR, thanks.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:13 pm
by Orm
The US front fighter is aborted. Japan decides whether their fighter or bomber is destroyed.

Does Japan stay?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:18 pm
by AllenK
Destroy the FTR. Bomber presses on, thanks.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:24 pm
by Orm
The remaining US bombers were cleared. The last Japanese bomber was aborted.

On what carrier does it land?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:26 pm
by AllenK
Hiryu would be good, thanks.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:32 pm
by Orm
The Japanese AA was extremely accurate. The NAV3 was aborted and 4 additional factors were removed.

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:38 pm
by Orm
US, on the other side, has no clue on how to use the AA guns.

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:44 pm
by Orm
US decide to spend their 2 surprise points on increasing damage.

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:49 pm
by Orm
The CV Hiryu is hit and sunk. What target will suffer the next 'X'?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:53 pm
by AllenK
The CA Kako is going to have to take a bullet for the Empire.

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 4:57 pm
by Orm
The cruiser is sunk. The AMPH is targeted with the 'D' but saves and is aborted instead.

On what ship will the next 'A' be assigned?

Image
Picture from Jan/Feb '43 Impulse #7 (Allied) - Naval Combat

RE: 4 player E-mail: AAR

Posted: Sun Apr 15, 2018 5:00 pm
by AllenK
It can go on the TRANS, thanks.