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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 9:42 pm
by Orm
Mayhemizer_slith wrote: Wed Jan 10, 2024 9:33 pm
Orm wrote: Wed Jan 10, 2024 9:29 pm
Rebases as follows (not able to check map for stacking).
Ge fleet -> Kiel (All as one group)
When I tested ships were forced to rebase one by one. Is that correct?
No. That is not correct. Possibly a bug?
Cut from RAC: 11.11.6 Overruns
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Overrunning naval units
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Clarifications
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When naval units are overrun and have to abort from the hex, the owning player decides whether they abort individually or in a group or groups-
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 9:46 pm
by Mayhemizer_slith
I can't make them abort as a group so I roll one search roll and see what happens. Can sub abort with ships or is it forced to go alone?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 9:47 pm
by Mayhemizer_slith
Ah, now I can make them abort as a group. I have to choose them hovering mouse over hex, not from left bar that appears
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 9:48 pm
by Mayhemizer_slith
Intercept fails, Axis ships sail to Kiel
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 9:50 pm
by Orm
SUB should not be able to sail with SCS. In my humble opinion, of course.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Wed Jan 10, 2024 11:26 pm
by Courtenay
SUBs and surface naval units can never sail together.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Jan 11, 2024 2:02 pm
by Mayhemizer_slith
Now I realized I should not have captured Brest. Just port attack untill every ship is disorganized…
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Thu Jan 11, 2024 5:57 pm
by Mayhemizer_slith
There was a bug I didn't report (yet) that when MOT unit overrun ships it was not able to move anymore. INF unit was able to continue moving. MOT unit was able to move after overrunning planes.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 10:33 am
by Mayhemizer_slith
Debark
US MAR, HQI and INF east and west of Batavia
Land combat (USSR land moves are in progress but I post now so that we can proceed faster)
5 attacks this impulse
Normandy with ENG 33:16 = +9,1B
AA in attack
Both can add HQ support
Toulouse 32:4 = +14
AA in attack
Allies can add HQ support
Near Tripoli 22:3 = +17,7B
AA in attack
Batavia 21:8 = +7,25
After 17 poits of SB 38:8 = +11,5
Allies can add HQ support
Ukraine vs lone Italian AT is automatic 73:2 no reason to fly planes
Do you use HQ support in Normandy?
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 11:32 am
by peskpesk
No, HQ support thx
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:17 pm
by Mayhemizer_slith
Allies use HQ support in Normandy, Toulouse and Batavia
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:31 pm
by Mayhemizer_slith
Attack in Africa
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:32 pm
by Mayhemizer_slith
Attack in Batavia
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:34 pm
by Mayhemizer_slith
Land combat in USSR
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:36 pm
by Mayhemizer_slith
CW sends 2 planes with bombs and rockets to support the attack in Normandy. Fighters in stand by to intercept.
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:56 pm
by Mayhemizer_slith
5x CVP provides 7 points of ground support in Batavia
Any Axis planes intercept or fly ground support mission?
Allies can intercept all attacks in Europe/Africa and all attacks include AA unit.
France
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 3:57 pm
by Mayhemizer_slith
Africa
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 4:09 pm
by Mayhemizer_slith
Situation in Balkans
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 4:18 pm
by Mayhemizer_slith
No planes from the Axis and CW planes add 10 points to the combat
Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sat Jan 13, 2024 4:27 pm
by Mayhemizer_slith
For some reason one of the CVPs does not find CV to land on and gets destroyed. During the test run this didn't happen when CW planes did not fly in Europe. I will redo it one more time and then I fly one plane less but here is the final odds for Batavia attack. I will use these odds even if one plane is not flying.