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RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 3:06 pm
by loricas
usually follow work well if you don't put HQ as leading unit
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:30 pm
by seydlitz_slith
Turn 44 19 Jan 1942
Another slow turn while my forces prepare for the next wave of attacks.
I have finished capturing most of the north shore of New Guinea. Next turn my second wave lands at Rabaul covered by the KB. Still no sign of his cruisers or carriers.

RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:31 pm
by seydlitz_slith
Off the west coast, my subs continue to wait for the next convoy..

RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:35 pm
by seydlitz_slith
In Russia, I placed two zero units together over Kotou and managed to exact a heavy toll from the attacking soviet aircraft.

RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:37 pm
by seydlitz_slith
Here are the losses for the turn.

RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:37 pm
by Wirraway_Ace
ORIGINAL: seydlitz
Off the west coast, my subs continue to wait for the next convoy..
seydlitz,
great stuff as always. Was wondering at your thinking behind the West Coast the sub patrol locations? It seems the SF convoys will be further to the North while the LA and SD convoys will be well to the south.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Fri Oct 09, 2009 11:45 pm
by seydlitz_slith
I also had my Manila troops reach Clark and I will be launching a combined attack there next turn. I knew that they had arrived because I got warnings that I was taking damage from partisans because I did not have a sufficient garrison there. I did not even realize that I needed 150 points worth of garrison in Manila.
BTW,
Mark, my opponent, has asked me what people are saying in the AAR thread relative to his defense and gameplay. If you have any comments then I will be sure to relay them. I did suggest that he read Aztez' AAR and post over there since both are suffering the allied pain in China.

RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sat Oct 10, 2009 3:55 pm
by goran007
ORIGINAL: seydlitz
After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.
Now awaiting my next turn from Mark.
seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired
I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.
According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sat Oct 10, 2009 6:07 pm
by Swenslim
Frank's are reseatching quite well (in my games at least). Especially fast goes research of engines, even NE turbojet repairs 1 point per turn, maybe I should start researching jet Ki-201 Karyu and will have it at the middle of 44 ?

))
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sat Oct 10, 2009 6:37 pm
by Oliver Heindorf
thanks for your freat AAR and the time you spent oing it ! I am reading it since tuen one and it is great and nice to read.
thanks again.
attacking russia.....wow.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sat Oct 10, 2009 6:47 pm
by cantona2
Are those plane tops the original Witp ones?
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 12:30 am
by seydlitz_slith
ORIGINAL: goran007
ORIGINAL: seydlitz
After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.
Now awaiting my next turn from Mark.
seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired
I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.
According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.
For whatever reason it still looks like they are not repairing in any understandable or reasonable fashion. Not sure why as I have made sure that supply is available in excess of what is needed.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 12:32 am
by seydlitz_slith
ORIGINAL: cantona2
Are those plane tops the original Witp ones?
Several of the recent ones are not. I agreed to try some alternate tops for a friend. What is your opinion of the alternate tops? Better or worse than the original tops?
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 7:47 am
by goran007
ORIGINAL: seydlitz
ORIGINAL: goran007
ORIGINAL: seydlitz
After all the frank factories repair I should be able to make decent progress. When I went to check the factories this turn for the screenshot I saw that I had most of them on do not repair and I just corrected that issue. Luckily most of the Frank factories are small. I believe it was some of the other factories that I expanded to 120.
Now awaiting my next turn from Mark.
seydlitz, are your Frank R&D factories repairing? Asking that because out of 12 factories that should produce on average 20 Frank R&D points each, after 15 turns i have only 2 repaired
I have plenty of supplies coming to major Japan cities, support (dunno if relevant) is more than adequate.
According to manual R&D is produced only if a plane would be produced, so basically in my case i am not researching anything and i am prob. wasting supplies.
For whatever reason it still looks like they are not repairing in any understandable or reasonable fashion. Not sure why as I have made sure that supply is available in excess of what is needed.
according to this post Franks r&d factories repaired:
ORIGINAL: vaned74
Checked that too - on smaller factories. Ran a test earlier today - set up 20 small factories of size 2 each (all damaged). Factories were set for Ki-84-1b (avail 45/03) and game date was 1941. Ran 30 days - repair rate was still about 0.0017 per day - 2 plane production points repaired.
Decided to change the game date to April 44 (less than 1 year from original plane availability date). Ran 30 days - same repair result.
Really tends to mean that airplane research for Japan will be a very slow process indeed if partially damaged factories don't contribue R&D. Ok by me - if Allied production is fixed then Japanese plane R&D shouldn't really merit much benefit unless very significant resources are dedicated to it (like pushing almost all your factories to R&D thus denuding yourself of needed production while awaiting your R&D result).
vaned74
http://www.matrixgames.com/forums/tm.asp?m=2253970&mpage=2&key=
I dont think that repairs of r&d factories goes as intended. Hard to tell what goes on with the supplies, does it use 1k even if factory stays damaged? Its even harder to predict when Franks would be available for production.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 8:53 am
by aztez
A couple of questions. Did your opponent abandon Manila or what happened to it?
Another one regarding soviets. How is your opponent handling his artillery?
I know you stated there has been few major ground assaults here and there. Very curious since those howitzer guns do seem monsters and used properly could change a balance of an ongoing combat.
Keep up the good work!
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 9:40 am
by seydlitz_slith
ORIGINAL: aztez
A couple of questions. Did your opponent abandon Manila or what happened to it?
Another one regarding soviets. How is your opponent handling his artillery?
I know you stated there has been few major ground assaults here and there. Very curious since those howitzer guns do seem monsters and used properly could change a balance of an ongoing combat.
Keep up the good work!
No, we fought for Manila. I captured it a few turns back and all of his units there surrendered. I just ran the current turn and took Clark. This forced his remaining units back into Bataan. I will post the recap later today.
Regarding the soviet artillery, I have only had to engage a couple of units in each battle so far, so it's not been a factor. I will have to fight it when my troops get to Voroshilov but at least I also have my huge stack of artillery with me.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Sun Oct 11, 2009 9:58 am
by cantona2
ORIGINAL: seydlitz
ORIGINAL: cantona2
Are those plane tops the original Witp ones?
Several of the recent ones are not. I agreed to try some alternate tops for a friend. What is your opinion of the alternate tops? Better or worse than the original tops?
IMO i prefer the original ones and I'm sure I've seen those planetops in a Witp mod somewhere
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Mon Oct 12, 2009 5:00 am
by Yamato_Blitzer
Looks like a pretty agonizing campaign against Russia. They're tough on the ground. When do you expect to be done? It looks like it'll come down to one decisive battle? The Russians will have to hurl their back bone into a big battle sooner or later, once it begins to crack in that battle they're done for. Well, it seems to me that they don't have a whole lot in terms of numbers, but the units they do have are really tough, correct? I'm really curious. I've never had experience against Russia in AE or even in WITP.
This is a really interesting AAR. You really put alot into your plans.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Mon Oct 12, 2009 9:30 am
by seydlitz_slith
ORIGINAL: Yamato_Blitzer
Looks like a pretty agonizing campaign against Russia. They're tough on the ground. When do you expect to be done? It looks like it'll come down to one decisive battle? The Russians will have to hurl their back bone into a big battle sooner or later, once it begins to crack in that battle they're done for. Well, it seems to me that they don't have a whole lot in terms of numbers, but the units they do have are really tough, correct? I'm really curious. I've never had experience against Russia in AE or even in WITP.
This is a really interesting AAR. You really put alot into your plans.
It looks like this will be about a six month campaign at least. The Soviets have a lot of units in AE and most of them are good units. This is definitely not a walk in the park or even a sure thing for Japan. This fight is turning out to be more difficult than all of the other campaigns that Japan undertakes early in the war.
RE: Nomonhan Redux: Seydlitz (Japan) vs. MBatch729 (Allies)
Posted: Mon Oct 12, 2009 5:42 pm
by LoBaron
hi seydlitz!
congrats to this unconvential strategy. [:)] im really looking forward
how this developes.
how much effect does the winter have on your advance?
would it make sense to slow the op tempo till the temperature and
weather gets better or does dely only make the russians stronger?