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RE: Black hole of Rabaul

Posted: Sun Oct 19, 2008 7:47 pm
by borner
I guess the jap troops there did not leave earlier, they were just cloaked.

a challenge

Posted: Sun Oct 19, 2008 7:55 pm
by borner
one US APD has 2587 men of Japan's 124th reg on it.... anyone good with photoshop want to take a shot at either what that would look like, or how many decks the thing would have to have??????
 
[X(]

Nevea

Posted: Tue Oct 21, 2008 11:52 am
by Ike99
Me and Borner decided the best thing to do with the bug and the Japanese soldiers was for him to drop them and destroy them. Hopefully that fixes the game error.

Borner invades Nevea.



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RE: Nevea

Posted: Wed Oct 22, 2008 12:11 am
by borner
just trying to clean up the neighborhood

RE: Nevea

Posted: Thu Oct 23, 2008 1:34 pm
by Ike99
Borner comes a little closer.

Nevea captured by 4,000 Allied soldiers using fast transport. Several DD´s hit mines. 700 Japanese soldiers lost.



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RE: Nevea

Posted: Fri Oct 24, 2008 12:49 am
by borner
# DD's being sent back to pearl to return with 40mm in a few months  [:D]

RE: Nevea

Posted: Fri Oct 24, 2008 3:51 pm
by Ike99
# DD's being sent back to pearl to return with 40mm in a few months

Ahhh, but a signal of things to come. A few mines at Nevea. At least a few thousand at bases important.

[;)]

RE: Nevea

Posted: Fri Oct 24, 2008 4:01 pm
by bigbaba
ike and his mine war. i bet if you want to visit ike and swim in his swimming pool you must first be sure that there are no mines there before jumping in.[:D]

RE: Nevea

Posted: Fri Oct 31, 2008 1:29 pm
by borner
IKE's mine war is going to be behind schedule. One of his remaining operational ML's went ot the bottom this turn. He is not going to have nearly as many mines as he wants to.

RE: Nevea

Posted: Fri Oct 31, 2008 11:12 pm
by borner
add a tanker hit and sub sunk this turn   [:D]

RE: Nevea

Posted: Sat Nov 01, 2008 2:11 am
by Ike99
add a tanker hit and sub sunk this turn

Tanker with 1 torpedo hit, will survive. Sub sunk, what sub? No subs were hit.

RE: Nevea

Posted: Sat Nov 01, 2008 11:11 am
by bigbaba
the sub?..maybe the same thing like the "ghost mine hit"on the essex in my game vs. nomad?

RE: Nevea

Posted: Sat Nov 01, 2008 7:45 pm
by borner
hmmmmm, my replay showed a sub taking 4 depth charge hits... too bad.[:(]

RE: Nevea

Posted: Sat Nov 01, 2008 8:54 pm
by Ike99
IKE's mine war is going to be behind schedule.

It seems on schedule to me.


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RE: Nevea

Posted: Sat Nov 01, 2008 10:20 pm
by borner
Another DD that will be in dock for a few months. Not much more. Ike seems to be focusing his Sub mines at this island. that's fine, as nothing has been damaged badly enough to be at risk of sinking.
 
3 more AP's lost for Japan in the last two turns..... Not much, but it's a start.

RE: Nevea

Posted: Sun Nov 02, 2008 12:28 am
by borner
apperas the hunting NW of Rabaul is good. an s-class mananged to put 5 4" shells into yet another ap this turn. Too bad they do not have enough fuel to stay on station long up there

RE: Nevea

Posted: Sun Nov 02, 2008 11:01 am
by Miller

The IJN get two big minelayers early in the game, Tsugaru and Okinoshima. Each can drop 600 mines at a time. If you sink these two the IJN loses 50% of its ML capability.

Believe me, they might only be worth a few points in the game, but overall each is as valuable as a CV to the Jap player.

Also, I have just realised after looking in the ship editor that sub layed mines are more powerfull than ship layed mines.......I had always thought it was the other way round! You learn something new every day[&o]

RE: Nevea

Posted: Sun Nov 02, 2008 1:06 pm
by borner
2 torps into one of his huge AP's this turn.
 
Great point Miller. Okinoshima took 2 torps before we had to go back because of his troops showing up everywhere, then took one after that, and Tsugaru took some good damage early but made port I beleive. 2 of his smaller ones are sunk, and another couple of them hit. Early on I put all my S-class around Lugna and Irau in hopes of catching his ML's, and found a couple. He also has lost 4 of his minesweepers, that hopefully will hurt over time as my named subs get to laying more minefields...... seeing as they are not useful for much else yet.

RE: Nevea

Posted: Sun Nov 02, 2008 1:28 pm
by Ike99
Also, I have just realised after looking in the ship editor that sub layed mines are more powerfull than ship layed mines.......I had always thought it was the other way round! You learn something new every day.

That is suprising, I had no idea. I assumed it was the opposite.

RE: Nevea

Posted: Sun Nov 02, 2008 2:48 pm
by borner
another turn, another AP. Too bad ammo is running low at the happy hunting grounds