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RE: Air combat testing
Posted: Sat Feb 28, 2009 1:58 pm
by Rainer
Dream on Terminus. I'll stake my rep against yours any time.
Terminus is probably not the most beloved guy in this forum but his reputation exceeds yours by far.
Why? Because Terminus is interested and involved in WitP and AE.
You're not, except trouble making. THAT's your well deserved reputation.
RE: Air combat testing
Posted: Sat Feb 28, 2009 2:38 pm
by JWE
Please, oh please, let's not do this. That was then, this is now. It's over.
I know everybody is getting antsy, but personal attacks wind folks up in the Gulag. This is too interesting a thread to get it locked.
Mike, can I prevail on you just let this pass by? Sure would help in settling things down. Thanks.
John
RE: Air combat testing
Posted: Sat Feb 28, 2009 3:15 pm
by Klahn
I don't think he realized how old this thread was. [;)]
RE: Air combat testing
Posted: Sat Feb 28, 2009 3:21 pm
by Rainer
You're right (grummel).
RE: Air combat testing
Posted: Sat Feb 28, 2009 4:56 pm
by CV Zuikaku
I thought that somebody posted test results of AE air combat. And the only thing I found is just another fight over "in my opinion this shoul'd be that way" [:(]
RE: Air combat testing
Posted: Sat Feb 28, 2009 5:23 pm
by Rainer
I agree.
In fact, the AE team is working hard to produce a game (yes, a game) which is based on the best sources of data they can come up with AND in line with the limits of the game engine. What else can we ask for?
I am in the final phase (Oct 44) of my third full campaign (Scen 15), and I am still amazed how balanced this game really is. What apparently some people never grasp is the fact that making such a game with so many moves challenging to the very end for both sides is quite a task.
Kudos to those who face this task. And they will succeed, I'm sure.
RE: Air combat testing
Posted: Sat Mar 07, 2009 7:56 am
by racndoc
I'm sure that these numbers are "just US claims" but are based on 40 plus years of research. Jim Dunnigan was a DoD analyst and reports that the performance of BB South Dakota on October 26th, 1942 set the world record for most aircraft downed by a single warship in a single engagement. Looking at the 2/43 and 3/45 AA upgrades one can easily understand how Japan was forced to resort to kamikaze tactics during the late war period.
ORIGINAL: String
ORIGINAL: AdmSpruance
According to Jim Dunnigan and Albert Nofi from 'Victory at Sea", BB South Dakota had her AA complement upgraded in September 1942 from 16 5" guns, 28 1.1" guns, 6 20mm guns and 8 .50MGs to 16 5" guns, 16 40mm guns, 20 1.1" guns, and 36 20mm guns.
On October 26th, 1942 during the Batlle of the Santa Cruz Islands, BB South Dakota was attacked by at least 69 Japanese dive bombers and torpedo bombers and shot down 26.....by herself.
"The success of BB South Dakota on October 26th, 1942 was not only due to the volume of AA fire but to:
1)Effective radar fire direction
2)The resiliency and maneuverability of the ship
3)The intorduction of proximity-fuzed ammunition for her 5" guns"
Despite the performance of BB South Dakota at Santa Cruz, her volume of AA fire was considered inadequate.
In February 1943, her AA complement was upgraded to 16 5" guns, 68 40mm guns and 35 20mm guns. By March 1945, her AA had been upgraded to 16 5" guns, 68 40mm guns and 77 20mm guns.
And are those numbers supported by japanese records or are they just US claims?
RE: Air combat testing
Posted: Sat Mar 07, 2009 1:01 pm
by CV Zuikaku
So, still no any dedicated air combat testing?! [&:] I gave up! this thread may be locked as far as I am concerned...[:(]
RE: Air combat testing
Posted: Sat Mar 07, 2009 1:22 pm
by Ron Saueracker
I'd love to see a few example where the various models are tested to their limits. Like a Turkey Shoot sized exchange. Let's just see what happens to airstrikes when they encounter the no longer uber CAP model.
RE: Air combat testing
Posted: Sat Mar 07, 2009 1:48 pm
by treespider
ORIGINAL: Jim D Burns
ORIGINAL: witpqs
I saw the exchange. I then saw the information you presented, and it simply has too many assumptions in it.
I only made assumptions about the Coral Sea battle, and that was because hard data about the strike is hard to find. But I did post further info that cleared up some of those original assumptions. So what we’re left with is this:
Fact: 69 Japanese planes were in the strike package.
Fact: 27 of these planes were lost.
Fact: 4 of these 27 were lost to SBDs, regular Wildcat CAP played no role in shoot downs because they were out of position.
Fact: That leaves 23 that were flak losses.
So the only thing left we don’t know for a fact is how many of the 69 airframes were zeros. But even if we assume none were zeros and all 69 were strike aircraft, 23 out of 69 is a loss rate of 33%, well within the 30%-60% estimate I gave.
Of course I seriously doubt none of the 69 were zeros, so it was probably closer to 50% of the strike airframes being destroyed by flak. But I freely admit that is an assumption based on an educated guess.
However, nothing above is subjective opinion, it is all based on the actual numbers historically involved in the fight. And more than backs up what I said originally.
Jim
So to set the record straight concerning the events surrounding the Japanese attack of May 8, 1942
per Lundstrom's First Team -
There were
69 Japanese aircraft
- 18 Zeros
- 33 Dive Bombers (DB)
- 18 Torpedo Bombers (TP)
Summary of Kills -
p250 - F4F downs 1 TP
p251 - SBD's down 2 TP (SBD's were on Anti Torpedo Patrol and not assigned to CAP but participated as such)
p252 - Yorktown AA downs 2 TP post drop
p253 - SBD downs 1 TP
p253 - Lex AA downs 1 TP
p257 - Lex AA downs 1 DB, damages several others
p257 - F4F downs 1 DB
p258 - F4F downs 1 DB
p260 - Lex AA downs 1 SDB (not counted in below subtotals)
p260 - SBDs downs 2TP, 1 DB
p261 - F4F downs 1 TP, 1 DB
Subtotals so far -
F4F - 2 TP, 3 DB
SBD - 5 TP, 1 DB
AA - 2 TP, 1DB
SubTotal - 9 TP, 5 DB
Strikes now return to Japanese carriers and here the record is open to interpretation.
p277 - Japanese sent Shokaku away thus leaving a single flight deck to land returning strike aircraft.
p277 - Japanese made the consicious decision to ditch 1 Zero, 5 DB and 1 TP because they did not want to tie up Zuikaku Flight Deck with damaged aircraft. (1 additional) Zero diverted to Deb. Isl. Presumably had Shokaku been around they could have recovered these damaged planes.
Now how these aircraft were damaged is open to interpretation - lets attribute 1/2 to AA so 3 DB and 1 TP because CAP did damage some returning bombers.
So additional Subtotals (Damaged then Ditched) -
A2A - 2 Zeros, 2 DB
AA - 3 DB, 1 TP
Subtotal - 2 Zeros, 5 DB, 1 TP
Loss Grand Totals-
2 Zeros, 10 DB, 10 TP
Of these AA "likely" accounted for 4 DB and 3 TP....but definitely accounted for 3 aircraft (and one friendly)
7 aircraft out of 51 Attack planes = 14%
EDIT:
p278 After landing the japanese pushed an additional 3 Zeros, 4 DB and 5 TP that were damaged over the side...so using our above assumption of AA we will add an additional 2 DB and 3 TP to the AA losses.
so 12 out of 51 attack planes = 24% lost to AA of which 3 were definite kills and 9 were damaged & written off...
RE: Air combat testing
Posted: Sat Mar 07, 2009 1:49 pm
by Apollo11
Hi all,
ORIGINAL: CV Zuikaku
So, still no any dedicated air combat testing?! [&:] I gave up! this thread may be locked as far as I am concerned...[:(]
Patience is a virtue! [:D]
BTW, the team must be very busy... it will be done... I am 100% sure... also the team is here and what is missed in the release it can always be fixed in post release patches/improvements... [;)]
Leo "Apollo11"
RE: Air combat testing
Posted: Sat Mar 07, 2009 2:06 pm
by CV Zuikaku
ORIGINAL: Ron Saueracker
I'd love to see a few example where the various models are tested to their limits. Like a Turkey Shoot sized exchange. Let's just see what happens to airstrikes when they encounter the no longer uber CAP model.
That was my initial idea. I know AE team is very busy, but I am sure they tested this, and have results... the small air battles in 41-42 AArs seem to work fine. But I'm interested in large scale late war battles... just to see if there really aren't deathstars any more...
RE: Air combat testing
Posted: Sun Mar 08, 2009 11:51 pm
by mdiehl
"But I'm interested in large scale late war battles... just to see if there really aren't deathstars any more... "
I'm interested in what the expectations are. To a degree, late war allied "death stars" are completely consistent with historical outcomes. The IJN never came close to "air supremacy" in carrier operations. The USN achieved it, with the effect of gutting large well coordinated enemy airstrikes from mid 1944 onward.
RE: Air combat testing
Posted: Mon Mar 09, 2009 5:11 am
by CV Zuikaku
ORIGINAL: mdiehl
"But I'm interested in large scale late war battles... just to see if there really aren't deathstars any more... "
I'm interested in what the expectations are . To a degree, late war allied "death stars" are completely consistent with historical outcomes. The IJN never came close to "air supremacy" in carrier operations. The USN achieved it, with the effect of gutting large well coordinated enemy airstrikes from mid 1944 onward.
Who was talking about air supremacy?! I am interested abot battles of highly experienced daitais od Zeroes against average Hellcat squadrons. Yes, there were no higly experienced daitais left in late war, but since this is the game, some Japanese players may train or conserve some of the elite. And I'm talking about leakers. Because IRL many Japanese kamikazes and bombers managed to break through CAP and hit ships. Just look what happenned at Okinawa. Yes, americans had air superiority, but they just could not be everywhere everytime! Allied had air superiority over Germany too. But Luftwaffe managed to hit allies here and there from time to time. And with the current "Death star" concept, Priller's beach dash woul'd be impossible! And early war Midway disaster too [:-] So, this won't help only JFB club, you know!? [:D]
RE: Air combat testing
Posted: Mon Mar 09, 2009 7:35 am
by hosho
ORIGINAL: mdiehl
Look, I agree it is a game.
There's no doubt that the Japanese had well trained pilots and *some* good tactical assets (and many absolutely miserably bad tactical assets). But the mantra that every Japanese combat unit was proportionally better at its job than every allied unit, at least through May 1942, is simply incorrect. People who've read ALOT about air combat and naval combat in the PTO, know damned well that from Dec 1941 through the end of 1942, "pilot experience" and "ship crew experience" had far less to do in determining the outcome of battles than did operational plans, logistics, fatigue, logistics, massive firepower, logistics, logistics, logistics, just plain rugged construction, and logistics.
Ok, we agree on one thing. It`s a game.
However, I can`t agree that pilot and crew experience doesn` t count. Here is my arument for it:
* The Corsair, as mentioned, had begun its first combat deployment, to Guadalcanal, in early 1943. The first recorded combat engagement was on 14 February 1943, when Corsairs of Marine Squadron VMF-124 under Major William E. Gise assisted P-40 Warhawks and P-38 Lightnings in escorting B-24 Liberators on raids against the major Japanese base at Bougainville at the northwest corner of the Solomons. Japanese fighters contested the raid and the Americans got the worst of it, with four P-38s, two P-40s, two Corsairs, and two Liberators lost. No more than four Japanese Zeroes were destroyed. A Corsair was responsible for one of the "kills", but it wasn't anything to boast about, since it was due to a midair collision. The fiasco was referred to as the "Saint Valentine's Day Massacre".
For more details please look at this link:
http://www.vectorsite.net/avf4u.html
This site claims that 11:1 ratio for Corsair is a bit of exaggeration.
Also I believe that Corsair`s Operation losses should be higher than those of F-6F or P38-s because it was really so hard to fly. It wasn`t named "the ensign eliminator" for nothing.
And another thing for the AE team. "I get the feeling" that when you have radar your CAP is always spot on and in great numbers. I do not have the time to research this but I must say I am concerned that this is a bit of exaggeration. We are talking about 1940s and not about E-2 Hawkeye or AEGIS systems. Can the AE simulate the "surprise low altitude strike with for e. 25 nicks" at 100 feet? IMHO there is no way that radar technology in 1940s could spot these fast raiders, at least not from a distance. Germans did something similar in the Battle of Britain with ME-109 coming in low, bombing and turning away at high speed. The radar towers were pretty much useless against this type of attack. With the radar the CAP should be more efficient but up to a degree. Again this is more an inquiry and not a complaint. Thanks in advance.
P.S. Sorry if this radar detection thing was mentioned before, I didn` t see it.
RE: Air combat testing
Posted: Mon Mar 09, 2009 9:11 am
by m10bob
ORIGINAL: hosho
ORIGINAL: mdiehl
Look, I agree it is a game.
There's no doubt that the Japanese had well trained pilots and *some* good tactical assets (and many absolutely miserably bad tactical assets). But the mantra that every Japanese combat unit was proportionally better at its job than every allied unit, at least through May 1942, is simply incorrect. People who've read ALOT about air combat and naval combat in the PTO, know damned well that from Dec 1941 through the end of 1942, "pilot experience" and "ship crew experience" had far less to do in determining the outcome of battles than did operational plans, logistics, fatigue, logistics, massive firepower, logistics, logistics, logistics, just plain rugged construction, and logistics.
Ok, we agree on one thing. It`s a game.
However, I can`t agree that pilot and crew experience doesn` t count. Here is my arument for it:
* The Corsair, as mentioned, had begun its first combat deployment, to Guadalcanal, in early 1943. The first recorded combat engagement was on 14 February 1943, when Corsairs of Marine Squadron VMF-124 under Major William E. Gise assisted P-40 Warhawks and P-38 Lightnings in escorting B-24 Liberators on raids against the major Japanese base at Bougainville at the northwest corner of the Solomons. Japanese fighters contested the raid and the Americans got the worst of it, with four P-38s, two P-40s, two Corsairs, and two Liberators lost. No more than four Japanese Zeroes were destroyed. A Corsair was responsible for one of the "kills", but it wasn't anything to boast about, since it was due to a midair collision. The fiasco was referred to as the "Saint Valentine's Day Massacre".
For more details please look at this link:
http://www.vectorsite.net/avf4u.html
This site claims that 11:1 ratio for Corsair is a bit of exaggeration.
Also I believe that Corsair`s Operation losses should be higher than those of F-6F or P38-s because it was really so hard to fly. It wasn`t named "the ensign eliminator" for nothing.
And another thing for the AE team. "I get the feeling" that when you have radar your CAP is always spot on and in great numbers. I do not have the time to research this but I must say I am concerned that this is a bit of exaggeration. We are talking about 1940s and not about E-2 Hawkeye or AEGIS systems. Can the AE simulate the "surprise low altitude strike with for e. 25 nicks" at 100 feet? IMHO there is no way that radar technology in 1940s could spot these fast raiders, at least not from a distance. Germans did something similar in the Battle of Britain with ME-109 coming in low, bombing and turning away at high speed. The radar towers were pretty much useless against this type of attack. With the radar the CAP should be more efficient but up to a degree. Again this is more an inquiry and not a complaint. Thanks in advance.
P.S. Sorry if this radar detection thing was mentioned before, I didn` t see it.
The F4U was not hard to fly..It was difficult to land it on a flat-top because it was a tail-dragger and the pilot could not see forward, directly below him..nearly all tail draggers must be steered left to right when on the ground to see where you are going, and this was not always possible with planes on a carrier deck, and the F4U presented a larger forward blind spot than the Grummans, (which had downward sloping hoods for that problem.)
The F4U did not continue into production into the fifties for being a bad plane..That notion is rubbish.
RE: Air combat testing
Posted: Mon Mar 09, 2009 9:44 am
by hosho
Never said that it was a bad plane, but it required a skilled hand an the stick. When flown by experienced pilots it was a formidable weapon.
The most crashes occur during take off and landing even today. If you add some combat damage and it is quite reasonable ( imho ) that the bird will crash more often than the "easier to land plane".
As for production in the fifties-it set him up as a perfect target for soviet jet migs in the Korean theater. But to put this to end in the forties it was a plane to beat (no quarrel) there and in Korea it did well as a close-support fighter-bomber.
RE: Air combat testing
Posted: Mon Mar 09, 2009 2:08 pm
by mdiehl
I am interested abot battles of highly experienced daitais od Zeroes against average Hellcat squadrons.
I would expect highly similar results as were obtained in the battle of the Phillippine Sea. An average Hellcat pilot in a well maintained Hellcat was a more formidable weapon than even the best A6M2 pilot in a well-maintened Zeke.
And I'm talking about leakers. Because IRL many Japanese kamikazes and bombers managed to break through CAP and hit ships. Just look what happenned at Okinawa. Yes, americans had air superiority, but they just could not be everywhere everytime!
True enough. I was thinking of the Marianas Turkey shoot, or Phillippine Sea (contrary to some claims, late war IJN CV pilots in that battle were rather well trained, but they were hopelessly outclassed vis command and control, air combat tactics, and equipment).
And with the current "Death star" concept, Priller's beach dash woul'd be impossible!
Priller never got near to doing anything of significance on that flight. So I'm not sure why it matters. If he'd managed to get near a ship, he'd have been intercepted or shot down by flak.
Midway had nothing to do with "leakers." Midway happened as a nearly inevitable result of the clash of a very robust US plan that succeeded despite consistent, freakishly bad American luck, and a Japanese plan that was the mother of all lousy operational plans, that could not have succeeded unless the USN had simply failed to appear.
RE: Air combat testing
Posted: Mon Mar 09, 2009 2:37 pm
by CV Zuikaku
ORIGINAL: mdiehl
I am interested abot battles of highly experienced daitais od Zeroes against average Hellcat squadrons.
I would expect highly similar results as were obtained in the battle of the Phillippine Sea. An average Hellcat pilot in a well maintained Hellcat was a more formidable weapon than even the best A6M2 pilot in a well-maintened Zeke.
And I'm talking about leakers. Because IRL many Japanese kamikazes and bombers managed to break through CAP and hit ships. Just look what happenned at Okinawa. Yes, americans had air superiority, but they just could not be everywhere everytime!
True enough. I was thinking of the Marianas Turkey shoot, or Phillippine Sea (contrary to some claims, late war IJN CV pilots in that battle were rather well trained, but they were hopelessly outclassed vis command and control, air combat tactics, and equipment).
And with the current "Death star" concept, Priller's beach dash woul'd be impossible!
Priller never got near to doing anything of significance on that flight. So I'm not sure why it matters. If he'd managed to get near a ship, he'd have been intercepted or shot down by flak.
Midway had nothing to do with "leakers." Midway happened as a nearly inevitable result of the clash of a very robust US plan that succeeded despite consistent, freakishly bad American luck, and a Japanese plan that was the mother of all lousy operational plans, that could not have succeeded unless the USN had simply failed to appear.
Again, i can not agree with you [;)] Priller didn't do much damage, but it had some impact on morale- for both allied forces and the defenders. If he attacked ships, maybe he woul'd be shot down, and maybe not. I was trying to say that, in stock WITP, if you give a ground attack mission to daitai consisted of two pilots (2 planes that can took off), one of them is elite and his wingman isn't to attack hex LRCAPped by few hundreds enemy fighters, there is absolutely not any chance at all that they coul'd leak through, strafe the ground forces and return safely home. [:-]
And on Midway the leakers wrecked Kido butai. If they were 5 or 10 minutes late, they woul'd be shredded by CAP , again [:D]
RE: Air combat testing
Posted: Mon Mar 09, 2009 2:57 pm
by Howard Mitchell
ORIGINAL: mdiehl
...I was thinking of the Marianas Turkey shoot, or Phillippine Sea (contrary to some claims, late war IJN CV pilots in that battle were rather well trained...
Hello mdiehl, what is the source for this? The accounts I have say the opposite, that the vast bulk of them were very poorly trained and with little experience.