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RE: Close Combat: Wacht am Rhein

Posted: Fri Oct 24, 2008 11:07 am
by Sgt.Fury25
Hello all,looking forward to the release.I enjoyed COI and found the AI pretty challenging.Also this game looks like it will be as replayable as COI if not moreso.Thanks

RE: Close Combat: Wacht am Rhein

Posted: Fri Oct 24, 2008 6:33 pm
by Platoon_Michael
Do I understand correctly that one strat map is the original CCIV strat map............right?

If so on the 2nd strat map can it be edited to the max 64 maps like the new one?
Also
Is it possible to cary over a GC from one to the other?
By that I mean will it be able to correctly follow your troops accomplishments/records/moral?

What is the Max # of connections per each strat map?



How are maps imported?
Is there still a need for the index.mpi?
Or can I just drop them in alla CCIII style?

Can more than one of each support be added to a map or is the limit still set at 1?
I.E. 1 Airstrike.
Looking at the new boxes abouve the BG's tells me No.

How big is the Terrain file?
Is there room to add to it?
How many vehicles can WAR hold?(when editing)
And troops.(when editing)

Just when is exactly "Before Christmas mean?

RE: Close Combat: Wacht am Rhein

Posted: Sat Oct 25, 2008 7:52 am
by Platoon_Michael
Why is it that in the screen shots I see an Air drop icon on the strat map but I do not see that icon on the game screen?

And wjat about the deployment?
Is it still a square?
I thought they changed that in COI?Is that not the case with WAR?

RE: Close Combat: Wacht am Rhein

Posted: Sun Oct 26, 2008 2:08 pm
by Cathartes
Gary,
You need to play H2H.  New dimension.  After h2h you will only want to play the AI to help you fall asleep at night.