RE: Two new HPS games announced
Posted: Wed Jun 02, 2010 1:41 am
In squad battles. You can actually choose which weapons to fire. You don't want wasting precious ammo (like demo charges and anti-tank) on some target types, or when the range is not optimal.
Actualy the choice is by weapons group, like a group of 5x M-16. Not individual M-16s so it's not too bad.
You can also pick up weapons dropped. Like if you lost your M-60 gunner, you can pick up the M-60 and have someone in the squad use it. Or when my M-16s condition is so bad (they lose effectivity easily), I can just pick up a decent AK-47 from a dead VC. The game actually plays a bit like X-com or Jagged Allicance if you think about it. It's just that everyone moves as a squad.
Actualy the choice is by weapons group, like a group of 5x M-16. Not individual M-16s so it's not too bad.
You can also pick up weapons dropped. Like if you lost your M-60 gunner, you can pick up the M-60 and have someone in the squad use it. Or when my M-16s condition is so bad (they lose effectivity easily), I can just pick up a decent AK-47 from a dead VC. The game actually plays a bit like X-com or Jagged Allicance if you think about it. It's just that everyone moves as a squad.