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RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Oct 31, 2010 11:02 pm
by Igard
Updated with several new planets. Here's some previews.

RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Oct 31, 2010 11:03 pm
by Igard
A continental planet claimed by the mighty Romulan Star Empire[:D]

RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Sun Oct 31, 2010 11:05 pm
by Igard
Had to take snapshot of this. Couple of the new gas giants and moons in one shot.

RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Nov 04, 2010 4:18 pm
by drillerman
WOW!!!!!
I love the Gas giant...........Fantastic!!!!!
Can these be downloaded yet???
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Nov 04, 2010 9:13 pm
by Igard
Yip. I'm updating the link on the 1st post.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Nov 05, 2010 2:26 am
by ehsumrell1
Way 2 Go Igard! [&o]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Nov 05, 2010 12:13 pm
by Shark7
Nice. [&o]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Nov 05, 2010 5:18 pm
by Fishers of Men
Excellent work!!
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Nov 05, 2010 9:38 pm
by WoodMan
Yup! Fantastic stuff, cheers!
Btw, can I ask what settings you use when saving exactly, I made a planet and it appeared really dark in the game, but yours and the originals are fine [:D]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Nov 05, 2010 10:04 pm
by Igard
I use the default settings on GIMP. Select png as the file type, name it and save it. Maximum compression as it doesn't seem to make a difference with these.
Make sure there isn't a 'save gamma' option checked. I don't use that and don't know what effect it'll have.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Tue Nov 30, 2010 8:16 am
by Conflictx
ORIGINAL: Igard
I know what you mean, Baleur, it's very tough keeping motivated to do this stuff. That's why I don't put any pressure on myself, I'm taking my time with this and if anyone wants to help, then that's very much appreciated.[:)]
Hehe, true and speaking from experience here... Ive made slow progress since I actually started.. partially because of college which also made me hugely inactive on the forum. :p
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Tue Nov 30, 2010 10:48 am
by Igard
Hello again, Conflictx. Yes Distant Worlds can't be very condusive to getting good grades. Keep it up, it'll be worth it in the end.[;)]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 3:32 pm
by Duael
There is a growing collection of SiFi Planet bitmaps at
http://freebitmaps.blogspot.com/
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 7:45 pm
by Igard
That looks very useful indeed, Duael. I'll take a look at this sometime soon. [8D]
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 9:08 pm
by drillerman
here's one

RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 9:18 pm
by drillerman
...and another, is it Arrakis?
ooops! Came out a bit big, sorry!
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 9:30 pm
by Igard
Beautiful, drillerman!
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Thu Feb 03, 2011 9:51 pm
by Igard
Drillerman, I know you can do this yourself, but would you like me to convert these to pngs using the same method as the rest of them?
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Feb 04, 2011 12:13 am
by Setekh
Some of these are a little large don't you think?
I know you're trying to increase quality but planets in game are never rendered this large so you're only losing all the detail when they appear in game. Not to mention the increased memory requirements when all these are loaded at once.
RE: New Planet Textures - Open Thread (Warning - Image Heavy)
Posted: Fri Feb 04, 2011 1:42 am
by Igard
You're probably right. I didn't want to make them too small as there's no going back from that and keeping them large means that any enhancements to the games rendering (we can dream can't we?) we can keep up with it. [;)]
I've noticed some increased load times with these, but performance is good on my system. There's a warning on the first post about the possible performance hit so it's really up to the player if they want to try it out and it is still WIP.
There WILL be a low res version, but that's only when I (or another generous person with too much time on their hands) gets round to creating one.