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RE: Playtest AAR Call to Arms
Posted: Sat Jan 08, 2011 3:30 pm
by sapper32
Turn 51 Canadian frontier
This is the main area of operations this turn and my Americans are trying to drive the British back towards Montreal and maybe even trap a few of those valuable British foot regiments.

RE: Playtest AAR Call to Arms
Posted: Sat Jan 08, 2011 3:35 pm
by sapper32
Canadian frontier turn 52
The British have withdrawn to Montreal rather than risk being cut off but my forces managed to surround and destroy some British units before marching on Montreal.

RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 9:23 am
by OGloc
This scenario just sounds great.
Any way to playtest it versus the PO ? [:)]
RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 11:50 am
by sapper32
ORIGINAL: OGloc
This scenario just sounds great.
Any way to playtest it versus the PO ? [:)]
Hi OGloc the PO version isnt ready just yet but Curt (Raindem)is working on it and i would imagine he would be happy to send you a copy of the scenario when its ready for testing,PM him if you like maybe the PO version isnt to far away now.
Regards
Ian
RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 11:56 am
by sapper32
New England Turn 52
Operations continue against the stubborn British defence, New London on the Atlantic coastline is under seige and im trying to target the powerfull British artilery.

RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 12:34 pm
by sapper32
Turn 53
The campain for New England goes on and see's heavy fighting around New London

RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 12:38 pm
by sapper32
Turn 53 East Florida
I have decided its time to capture the British outpost of St Augustine and a small army has marched south from Savanah to lay seige and then capture the town.

RE: Playtest AAR Call to Arms
Posted: Sun Jan 09, 2011 12:59 pm
by mike1984
GREAT scenario, guys. I'm totally interested in getting a hold of this one when you are done with the development. This could go down as one of the better scenarios created.
RE: Playtest AAR Call to Arms
Posted: Wed Jan 12, 2011 11:20 am
by sapper32
Turn 54 September 1779
At last the Americans and there French allies have captured New London,The rebelion is being driven back into Massachusetts where it all began i expect the French to send more troops soon and the Spanish to join the war on my side as the EEV must be nearly at 100 now.
Once the Spanish arrive i will move on West Florida which has two British garrisons one at Pensacola and another at Mobile

RE: Playtest AAR Call to Arms
Posted: Wed Jan 12, 2011 11:31 am
by sapper32
Turn 54 September 1779
As i marched towards St Augustine the local Indians rose against the Americans and joined the British whodefend the town,there first act was to slip around the flank of my army and destroy the only bridge to Georgia and supplies.
More troops are on there way to assist my now cut off army that failed to take St Augustine i need to deal with these Indians and restore my supply lines back to Savanah

RE: Playtest AAR Call to Arms
Posted: Tue Jan 18, 2011 6:31 pm
by sapper32
Turn 55 October 1779
The British have recaptured New London but only a small garrison managed to advance into the city so i will retake it this turn for good i hope.

RE: Playtest AAR Call to Arms
Posted: Tue Jan 18, 2011 6:33 pm
by sapper32
Turn 55
My forces have beat back the indians and are getting geady to assault St Augustine

RE: Playtest AAR Call to Arms
Posted: Wed Jan 19, 2011 1:42 am
by Raindem
I have decided to concede. Even if I were to hold on to everything I have (which I obviously won't be able to) he still has enough for a significant victory.
This was a successful playtest. Ian has now managed a victory playing both sides (hey, I'm a designer. I never said I knew how to play) which tells me I'm heading in the right direction as far as play balance goes. We will be starting up another playtest as soon as I put the finishing touches on the latest changes. Maybe Ian will do another AAR, it was a good read.
The PBEM version is basically finished. Right now I'm over half way through setting up the British PO.
RE: Playtest AAR Call to Arms
Posted: Wed Jan 19, 2011 7:59 pm
by sapper32
Last turn off this game and victory for the Americans,I managed to keep my army intact and weather the British storm the Americans get a lot of militia which i used to reinforce the continental units that had being worn down by constant British pressure
eventualy the British ran out of steam and with the entry of France and Spain on my side the tide turned in my favour,It would have taken a lot of turns to rout the British in New England and there was still a powerfull garrison in New York and Quebec to deal with,
Realy enjoyed the game and looking forward to starting again as the British i got away with my strategy as the Brits last time but a different plan will be used this time, we have both played both sides now and i know im going to have a hard time as the British the key for me is going to be keeping the EEV in check for as long as possible then see where i stand as the game progresses.
Here is a screenshot of the last turn i played.
