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RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 12:27 pm
by timmyab
ORIGINAL: Aurelian
I should of spelled it out

Over at that forum, they played a six player campaign. The North side had a big problem for awhile because the Northern President pretty much reduced his two players to observers.
This is one of the crucial issues that makes me think that a team game wont work with the game in it's current state.The control of units in multiplayer games needs some work from the devs so that you can't move units that arn't directly assigned to you.I think there will be problems with teammates from neighbouring commands 'accidently' moving units under your control as well.
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 12:28 pm
by Redmarkus5
How do you get an image to appear in your signature box? I can't figure that out...
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 12:30 pm
by Redmarkus5
ORIGINAL: timmyab
ORIGINAL: Aurelian
I should of spelled it out

Over at that forum, they played a six player campaign. The North side had a big problem for awhile because the Northern President pretty much reduced his two players to observers.
This is one of the crucial issues that makes me think that a team game wont work with the game in it's current state.The control of units in multiplayer games needs some work from the devs so that you can't move units that arn't directly assigned to you.I think there will be problems with teammates from neighbouring commands 'accidently' moving units under your control as well.
That shouldn't completely ruin the game. We'll get used to avoiding this pretty quickly and when it does happen, well that was a command and control failure = real life issue...
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 12:30 pm
by Speedysteve
ORIGINAL: Joel Billings
I thought I saw something in the tester forum about how the city flak had gotten much stronger against city bombing. I thought I even saw Pavel say he might tone it back down since he had increased it quite a bit. This was in beta 4.
Hi Joel,
Not sure if Pavel had toned this down prior to Beta 4?
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 6:42 pm
by Q-Ball
This should be interesting, and start to simulate C in C problems in real life. For example, attacking around your area boundaries between two players. If I command AGC, I may also be loathe to "lend" a Panzer Corp to AGS to form a giant pocket, even if it's the right thing to do.
To complete the realism, I propose the following rules:
1. For SOVIET team players, if you reach more than 100 losses vs. defeats, you are "Recalled to Moscow for Consultations".
You are out of the game, and your user profile is deleted. Matrix will delete any posts you ever made out of the forum, and delete any reference to your forum screen name. Players mentioning you again will be banned permanently.
2. For the GERMAN player, you will not be able to move any unit westward voluntarily. Units will have any hex west of them "blacked out".
The only way to override this is to use the "Ask the Fuhrer's Permission" button. A die roll of 1 out of 100 will open the westward hexes. Any other roll and you are out of the game.
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 6:47 pm
by Aurelian
To make it really interesting, if you're executed, you HD dies.
RE: Thunder in the East (Team Game)
Posted: Tue Feb 15, 2011 10:50 pm
by Redmarkus5
How about, if your HD dies you're executed? If the reverse happens, you don't really care about the HD after all...

RE: Thunder in the East (Team Game)
Posted: Wed Feb 16, 2011 7:50 pm
by Encircled
Harsh but fair, Harsh but fair!
RE: Thunder in the East (Team Game)
Posted: Mon Feb 21, 2011 9:32 pm
by Ron
Oh the silence, the horrible silence!
RE: Thunder in the East (Team Game)
Posted: Tue Feb 22, 2011 1:02 pm
by Redmarkus5
Waiting for the Soviet purges to end

RE: Thunder in the East (Team Game)
Posted: Tue Feb 22, 2011 1:20 pm
by karonagames
Pieter has said to expect the turn either tomorrow or Thursday.
RE: Thunder in the East (Team Game)
Posted: Thu Feb 24, 2011 4:44 pm
by ComradeP
It will take until the weekend, I'm afraid. First turn always takes the most time in terms of planning.
RE: Thunder in the East (Team Game)
Posted: Thu Feb 24, 2011 5:00 pm
by Redmarkus5
Assume you have all upgraded to Beta 6?
RE: Thunder in the East (Team Game)
Posted: Thu Feb 24, 2011 5:46 pm
by 821Bobo
yes, however I am anyway out for turn 1