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RE: My version of the 'Frontline' Mod
Posted: Fri Mar 11, 2011 3:38 am
by bcgames
It's your mod in the end. Own it.
RE: My version of the 'Frontline' Mod
Posted: Fri Mar 11, 2011 3:43 pm
by Redmarkus5
ORIGINAL: bcgames
It's your mod in the end. Own it.
No, the point is to ensure that others like it and use it. It's a bit of a waste of time to build a mod that only appeals to me

RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 7:26 am
by Redmarkus5
Map now completed as far as Stalingrad (some factory icons not yet added).
I have the Black Sea Coast as Caucasus left to complete. I will then post a full set of screens here and ask for any editing or spelling errors to be commented, referring to the map number.
Hopefully, I can upload the mod by next weekend.

RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:42 am
by Remmes
This mod surely looks like a must have. Very, very nice work.
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 9:23 am
by Redmarkus5
Thanks. Votes here for the following options, please:
1. Winterized version (see my winter map mod on the Wiki site)
2. With Hexes version - how many people play with hexes on?
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 11:16 am
by Vorsteher
With Hexes version - how many people play with hexes on?
When the mod has hexes, than it is my new playcard. [;)]
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 11:25 am
by Tarhunnas
This looks fantastic!!!! Great work! I always wanted the names of the little towns. Suggestion: How about having a slight difference in dot size depending on town size? Or maybe square "dots" for the largest ones?
Winter version sounds awesome!
I always play with hexes on.
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:00 pm
by Redmarkus5
ORIGINAL: cookie monster
icons look good
BTW Sevastapol and Simerferapol have city art but they are really pop 4 towns maybe you wanna change that
Aha - the source of at least one typo

(I believe in sharing the blame whenever possible!
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:41 pm
by eastwindrain
Hexes please.
RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:43 pm
by Redmarkus5
Black Sea Coast now completed...

RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:50 pm
by Redmarkus5
With Hexes sample

RE: My version of the 'Frontline' Mod
Posted: Sat Mar 12, 2011 8:50 pm
by Redmarkus5
Winterized sample

RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 4:24 am
by Tarhunnas
The winter map looks maybe a bit drab to me. The features (swamp, woods etc) kind of blend with the background. But I suppose it has to be seen with the games winter graphic to really see how it will appear in game.
RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 5:34 am
by Redmarkus5
ORIGINAL: Tarhunnas
The winter map looks maybe a bit drab to me. The features (swamp, woods etc) kind of blend with the background. But I suppose it has to be seen with the games winter graphic to really see how it will appear in game.
I will try to brighten it up a bit, but the winter in the 1941 Soviet Union WAS drab

RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 5:36 am
by Redmarkus5
New icon key chart added on Zoom 1-3 levels. The new icons are not visible at Zooms 4 and 5, so I have omitted the key to avoid confusion...

RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 7:42 am
by Redmarkus5
Added indicators of shipping routes to help highlight cases where sea supply or sea evacuation are possible...
When I have time, I will look at doing this for all zoom levels.

RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 7:49 am
by Vorsteher
This is really a great work. [&o]
RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 7:52 am
by Redmarkus5
Thanks. And the Black Sea...

RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 8:39 am
by Josh
That's uhm, pretty awesome really. [&o]
Oh, and with hexes please, thank you.
RE: My version of the 'Frontline' Mod
Posted: Sun Mar 13, 2011 12:09 pm
by carnifex
IMO you don't need the shipping lanes - you already have port markers. They don't get used frequently and they're distracting with their redness and the stark ship silhouette. Simpler is better I think.