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RE: ATG Random Game Highlights

Posted: Wed Mar 23, 2011 7:16 pm
by CSO_Talorgan
ORIGINAL: Webizen

Perhaps one of the testers that designs scenarios will drop by and start a thread about the new editor.

That would be good.

RE: ATG Random Game Highlights

Posted: Thu Mar 31, 2011 12:43 pm
by Tac2i
See edit to my 3/12 post. A recent fix has enabled ATG to load the ARHS_WW2.ptmaster file that was written for AT without error so it can be used to create AT Classic random games.

RE: ATG Random Game Highlights

Posted: Thu Mar 31, 2011 6:47 pm
by Jeffrey H.
ORIGINAL: Webizen

See edit to my 3/12 post. A recent fix has enabled ATG to load the ARHS_WW2.ptmaster file that was written for AT without error so it can be used to create AT Classic random games.

WOOT for that ! But I guess what we really need is that same style of mod for ATG.

RE: ATG Random Game Highlights

Posted: Fri Apr 15, 2011 10:23 am
by Tac2i
I've made a few edits to my original post to make a couple things more clear.

RE: ATG Random Game Highlights

Posted: Thu Apr 28, 2011 6:16 pm
by Tac2i
Edited original post to correct a mis-statement about producing supply in captured cities and to update content based on v2.01 patch changes.

Additional Useful Links

ATG: Key Concepts and Tips

ATG Quick Reference Guide

ATG Random Setup Screen

NATO Counters Mod