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RE: AAR trial game vs the AI
Posted: Mon Jul 18, 2011 10:19 pm
by kevini1000
Losses turn 11. You can see Russian vehicle losses as well

RE: AAR trial game vs the AI
Posted: Mon Jul 18, 2011 10:21 pm
by kevini1000
And the order of Battle. I have more men atm

RE: AAR trial game vs the AI
Posted: Tue Jul 19, 2011 1:09 am
by kevini1000
The Leningrad progress is slow. The 4th Panzer groups mobile units are still headed toward NE Moscow area. They need fuel. The 16th Army is also shifting SE so that the 9th Army can free up the 3rd Panzer army.

RE: AAR trial game vs the AI
Posted: Tue Jul 19, 2011 10:40 pm
by kevini1000
AGC turn 12. Massive reorganization. I pull all the Panzer back for a rest. The 4th and 9th Armies are taking up the front directly in front of Moscow. So the 3rd and 4th Panzer groups are forming up on the Northern Flank. The 2nd Panzer group along with the 2nd Army is forming up in the Southern flank. The 14th Panzer corps of 1st Panzers is also in the area pulled back as well. The question is, will I have enough time to encircle Moscow before mud hits.

RE: AAR trial game vs the AI
Posted: Tue Jul 19, 2011 10:42 pm
by kevini1000
AGS turn 12. Rostov is taken and the condition for the spliting of the Army Group is met

RE: AAR trial game vs the AI
Posted: Tue Jul 19, 2011 10:46 pm
by kevini1000
And the Crimea turn 12

RE: AAR trial game vs the AI
Posted: Wed Jul 20, 2011 11:01 pm
by kevini1000
AGC turn 13. The 9th, 4th and 2nd Armies are in position. Behind the lines resting is the 2nd, 3rd, 4th and part of the 1st Panzer groups. Also the 40th Panzer corps with 2 Panzer divisions and 1 motorized brigade is enroute.

RE: AAR trial game vs the AI
Posted: Wed Jul 20, 2011 11:07 pm
by kevini1000
AGS turn 13. Not much happening. working in the Crimea and some movement around Rostov.

RE: AAR trial game vs the AI
Posted: Wed Jul 20, 2011 11:11 pm
by kevini1000
AGN turn 13. Only two hexes gain around Leningrad.

RE: AAR trial game vs the AI
Posted: Thu Jul 21, 2011 9:56 pm
by kevini1000
Turn 14. Some eating at the Flanks. Panzers are rested and in position. Hope to unleash next turn.

RE: AAR trial game vs the AI
Posted: Sat Jul 23, 2011 2:57 pm
by kevini1000
Turn 15 the Panzers go into action. Moscow cut off. Possibly breakable. operations are minimal in the other areas. Getting ready for mud. want to finish off Moscow and some positioning prior to mud/winter.

RE: AAR trial game vs the AI
Posted: Sun Jul 24, 2011 4:35 pm
by kevini1000
AGC turn 16. Very quiet elsewhere. Moscow taken and pocket reduced. Next turn will be to clean up the remaining pocket and get ready for mud. The 14th panzers also take Tambov. On to mud weather then.

RE: AAR trial game vs the AI
Posted: Sun Jul 24, 2011 4:38 pm
by kevini1000
The turn 16 OOB. Bear in mind I count plenty of Russian units still trapped in the Moscow pocket.

RE: AAR trial game vs the AI
Posted: Sun Jul 24, 2011 10:48 pm
by kevini1000
Turn 17. The pocket is cleaned up. Still have some moves to make with mobile units. I'm going to pull them away from the front to rest up. Such massive damage to the Russian economy and military and they still keep coming. I'm not sure if more could have been done. I want to play this out some more to see how mud, snow blizzard ect works. I know I made a mistake with the construction units earlier in the game. Now I must decide on winter lines.

RE: AAR trial game vs the AI
Posted: Mon Jul 25, 2011 2:31 am
by Scook_99
You are ready to take on humans.