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RE: Five for Dune
Posted: Wed Mar 07, 2012 8:44 pm
by hadley
It appears ok to me. Did someone fix it? ~ Hadley
ORIGINAL: SailingGuy
Check the DropBox. Something is out of whack. It appears that the turns are out of phase.
RE: Five for Dune
Posted: Thu Mar 08, 2012 12:05 am
by hadley
BTW... Turn to JReid, just in case you missed it. [:)]
RE: Five for Dune
Posted: Thu Mar 08, 2012 2:42 am
by jreid
Oh, I saw it [:)] You caused some massive destruction last turn.
It's not looking too good for my side at the moment. This double team against me is really knocking me down.
Umm, Eastern Empire, can you see the portions of the map where the Sultinate is attacking me?
Because I think it's time for you to join an alliance against the Sun Empire/Sultinate.
I've had to commit to the war against the Sun Empire pretty much since the beginning of the game, which you can see on the map. this has consumed all of my resources.
But the Sultinate is making massive gains against me in the upper west and east of the map and has a military juggernaut now. He's had all game to build up and is now unleashing his armada on me from two sides, blasting me back. He has high research levels and large numbers of tanks, planes and other assorted goodies.
It may already be too late to stop him, but hey, it's worth a try [:)]
Oh, and I uploaded my turn just now. Turn to Jay.
RE: Five for Dune
Posted: Thu Mar 08, 2012 10:49 am
by Tac2i
Hmmm, I simply ask that you not occupy Sendai as it was my people group. You captured it anyway. I then forced you out and said lets just all get along [:)]. Instead you launched a viscous offensive against me and have continued doing so. Now that others have come to my aide and this round that has finally impacted you, you want some mercy [8D]. Fun game!
Jeff and Jay, you guys are the toughest opponents and the best allies (and Allan) I've encountered in AT/ATG. Lets see how this game continues to play out. Doug has done an outstanding job retooling to meet the Burgundy onslaught. Jay has rushed in from the south to help blunt the dagger pointed at the heart of my regime. I'd be wiped out if not for Jay and Doug's assistance. If we stick together Burgundy and Germania will be defeated.
ORIGINAL: jreid
Oh, I saw it [:)] You caused some massive destruction last turn.
It's not looking too good for my side at the moment. This double team against me is really knocking me down.
Umm, Eastern Empire, can you see the portions of the map where the Sultinate is attacking me?
Because I think it's time for you to join an alliance against the Sun Empire/Sultinate.
I've had to commit to the war against the Sun Empire pretty much since the beginning of the game, which you can see on the map. this has consumed all of my resources.
But the Sultinate is making massive gains against me in the upper west and east of the map and has a military juggernaut now. He's had all game to build up and is now unleashing his armada on me from two sides, blasting me back. He has high research levels and large numbers of tanks, planes and other assorted goodies.
It may already be too late to stop him, but hey, it's worth a try [:)]
Oh, and I uploaded my turn just now. Turn to Jay.
RE: Five for Dune
Posted: Thu Mar 08, 2012 12:54 pm
by hadley
[/quote]
But the Sultinate is making massive gains against me in the upper west and east of the map and has a military juggernaut now. He's had all game to build up and is now unleashing his armada on me from two sides, blasting me back. He has high research levels and large numbers of tanks, planes and other assorted goodies.
I do have home planet advantage, but with that said...
Juggernaut?! Armada?! All game to build up?! I've been throwing my guys into the meat grinder almost from the beginning! If there is a potential juggernaut in the game, it has to be
Germania. Turn 25 and he hasn't fired a shot! With that much time, he could have
nuclear weapons by now! Don't buy what Jeff's selling, Jay! The most dangerous animal is the one that's cornered! (You're right, Roy. Fun game!)
Happy Hunting... ~ Doug
P.S. ~ Assorted goodies? How many PP do they cost?
RE: Five for Dune
Posted: Thu Mar 08, 2012 5:01 pm
by SailingGuy
I do have home planet advantage, but with that said... Juggernaut?! Armada?! All game to build up?! I've been throwing my guys into the meat grinder almost from the beginning! If there is a potential juggernaut in the game, it has to be Germania. Turn 25 and he hasn't fired a shot! With that much time, he could have nuclear weapons by now! Don't buy what Jeff's selling, Jay! The most dangerous animal is the one that's cornered! (You're right, Roy. Fun game!)
Happy Hunting... ~ Doug
We just invented the wheel. I still haven't even found my second city yet.
RE: Five for Dune
Posted: Thu Mar 08, 2012 5:22 pm
by Jay Doubleyou
Turn to Sailing guy.
Fun game. I think Burgundy/Jeff acted a little too long on his own instead of searching for allies. He is a very good player, but Sultinate and I (Eastern Empire) jumped in just in time to save Sun Empire from annihilation.
I had a horrible starting position, same as Germania. In the south it's just only jungle and paddies. But now I have build up and can support my dear ally Sun Empire a bit. But I have strong forces ready on my borders with Germania in case he joins the fighting.
The key is at Germania, will it stay neutral or will it join the fight. Remaining neutral for too long will be fatal to the alliance Germania/Burgundy.
RE: Five for Dune [RECRUITING]
Posted: Thu Mar 08, 2012 5:27 pm
by SailingGuy
"But the four noble houses recognize the renewed value of Arrakis and have plans of their own. Each will attempt to rule the planet at all costs. And the indigenous Fremen will fight to the death for their independence. Alliances may come and go, but only one power can rule. The next battle for Dune has begun."
Just a reminder. If the triumvirate can prevail, they still have to fight each other for sole control of Dune. There can only be one winner.
RE: Five for Dune
Posted: Mon Mar 12, 2012 1:37 pm
by hadley
We just invented the wheel. I still haven't even found my second city yet.
Jeff is hiding them from you!
RE: Five for Dune
Posted: Mon Mar 12, 2012 1:45 pm
by hadley
What do I have to do to get a star? I don't want to be a recruit anymore... I want to be a Trooper!
~ Hadley
RE: Five for Dune
Posted: Mon Mar 12, 2012 3:34 pm
by Tac2i
More posts Mr. Hadley, more posts...
ORIGINAL: hadley
What do I have to do to get a star? I don't want to be a recruit anymore... I want to be a Trooper!
~ Hadley
RE: Five for Dune
Posted: Tue Mar 13, 2012 2:01 am
by jreid
Turn to Jay.
RE: Five for Dune
Posted: Tue Mar 13, 2012 7:32 pm
by Jay Doubleyou
Burgundy forces try to find cover from attacks coming from 3D directions. But there's no escaping the wrath of Eastern Empire attacks....
Sun Empire soldiers cheer and celebrate the definite rescue of their capital. It greatly boosts morale and it's time to go on the offensive!
Happy hunting!
RE: Five for Dune
Posted: Wed Mar 14, 2012 12:01 am
by Tac2i
Bonsai! Bonsai! Bonsai! A counter-offensive will begin. All I originally wanted was Sendai, my own people group city. Now Sun Empire cities must be recaptured and Burgundian cities must be captured or destroyed. I said very early on to Burgundy that you didn't want a war with me. Thanks to my allies that is now being borne out.
ORIGINAL: Jay Doubleyou
Sun Empire soldiers cheer and celebrate the definite rescue of their capital. It greatly boosts morale and it's time to go on the offensive!
RE: Five for Dune
Posted: Thu Mar 22, 2012 2:08 am
by SailingGuy
I think the hand writing is on the wall. Burgundy and I won't be able to last long (a year or two) against the Sun Empire-Sultinate-Eastern Empire Alliance. I doubt that either of us will be able to peel away a member of the Triumvirate.
I want to bring this up now, so that there is no misunderstanding later. Prior to wiping us out, it will be necessary for one of the Triumvirate to declare war on another member. This is because the software will declare an Alliance win when Burgundy and Germania are gone. (Webizen can attest to this, as that is what happened in "Five if By Sea", spoiling the finish of that game.)
Since this scenario was designed as an "only one can win" game, you guys will need to work out among yourselves who (and when) the DOW will take place. The fate of Dune rests in your hands.
RE: Five for Dune
Posted: Thu Mar 22, 2012 1:28 pm
by Tac2i
Actually what will happen is that ATG will declare one of the three a winner and the other two losers. Per Vic this can be ignored and the game can continue as normal. Vic is supposedly going to fix this in the next patch. I hope we see this patch very soon.
ORIGINAL: SailingGuy
I think the hand writing is on the wall. Burgundy and I won't be able to last long (a year or two) against the Sun Empire-Sultinate-Eastern Empire Alliance. I doubt that either of us will be able to peel away a member of the Triumvirate.
I want to bring this up now, so that there is no misunderstanding later. Prior to wiping us out, it will be necessary for one of the Triumvirate to declare war on another member. This is because the software will declare an Alliance win when Burgundy and Germania are gone. (Webizen can attest to this, as that is what happened in "Five if By Sea", spoiling the finish of that game.)
Since this scenario was designed as an "only one can win" game, you guys will need to work out among yourselves who (and when) the DOW will take place. The fate of Dune rests in your hands.
RE: Five for Dune
Posted: Thu Mar 22, 2012 1:59 pm
by SailingGuy
Thanks for the update Roy.
Did you play out "5 if by Sea"? Who won?
RE: Five for Dune
Posted: Thu Mar 22, 2012 5:39 pm
by Jay Doubleyou
We didn't. We just drank German Beer and Nippon Sake untill we too drunk to continue [:D]
RE: Five for Dune
Posted: Thu Mar 22, 2012 5:49 pm
by Tac2i
As I recall we quit the game before Vic responded to my inquiry about the issue. Same thing happened to me in a game shortly after ATG was released. Thought I reported to Vic at that time but perhaps I had forgotten to do so.
ORIGINAL: SailingGuy
Thanks for the update Roy.
Did you play out "5 if by Sea"? Who won?
RE: Five for Dune
Posted: Thu Mar 22, 2012 7:05 pm
by SailingGuy
ORIGINAL: Jay Doubleyou
We didn't. We just drank German Beer and Nippon Sake untill we too drunk to continue [:D]
[:D] IIRC, my sake was pretty weak.
But you guys did not live up to the parameters of the scenario as it was set up. Let's not have a repeat on Dune.
In games with an odd number of players, it is imperative that the "small" alliance have a chance (slim as it may be) to peel off a member of the "large" alliance. The weakest member of the "large" alliance (seeing his forlorn position) is the one most likely to make the switch in an attempt to gain victory.
But this all becomes moot if the members of the "large" alliance don't fight it out to the end. After they defeat the "small" alliance, they just pat each other on the back and toast their "victory". Such a result goes against the scenario design.
I don't mind losing to a single player who successfully walked the tightrope of military tactics and national diplomacy. I do mind, when ending up on the wrong end of a 3-2 split, if the remaining players don't fight to the end and crown a single victor.
Other game scenarios that allow an alliance victory are an entirely different matter.