ORIGINAL: Flaviusx
Helio, this is one Pelton hobby horse you're well advised to not join in on.
What do you care with whom I join?
I am on the verge of being able to prove that 99% of you are fundamentally wrong about the probabilistic distribution of national morale increase/decrease between Germany and the Soviet Union, but no one will tell me a formula.
Until someone tells me the formula, I interpret the secrecy as evidence of something to hide.
That people such as yourself are defending a secret mechanic and arguing a specific position in the absence of the most meaningful factual data (i.e., the formula) leads me to believe you do not have the same level of commitment to open discussion that I do have.
If you do not have the same commitment to open discussion, AND you're discouraging me from entering a discussion, you share cognitive and emotional characteristics with certain tyrants and would-be tyrants. I despise tyranny.
ORIGINAL: Marquo
Heliodorus04, cher ami,
I consider French to be the bastard of the Latin cognates, utterly vulgarized by weak-minded Gauls who could not understand nor re-imagine the thought processes of their betters, and so they just glossed over their incompetence in pronunciation with accent marks. To refer to me thusly assumes a familiarity that you have not earned, and you are not welcome to call me 'friend' in any language.
ORIGINAL: Marquo
quotes will not change the fact that distortions and twisted logic can't change the fact that morale is not broken.
The game is broken, unless you have low standards of competitiveness.
Morale is one of the chief reasons the game is broken and anti-competitive.
That you don't understand it is to this point a factor of limited imagination and concealed (by Matrix) factual data (i.e., the formula).
I have tried to explain to the community that the arbitrarily set NM levels for Germany pull it down to uncompetitiveness almost completely irrespective of on-map performance in the most important theater of the war (I bring this up because presumably national morale would be preserved when one saves preserves resources and manpower and achieves a higher performance level than did Germany historically.
ORIGINAL: Marquo
And sometimes, vendors do not reveal all that is "beneath the hood."
Regarding this, my point is not that I necessarily know something. I believe I have a statistical trend that I can point to, but I cannot create a fully functioning model with incomplete data. I need the morale change formula to determine if my analysis is factually accurate and materially significant. (It should be emphasized that I am certain this mechanic is materially significant). Absent the formula, I can prove nothing.
Absent the formula, no one else can prove anything (relative to my position that it's the probabilistic distribution that is punishing Germany based on the formula, as I once believe I saw it written down).
In this particular thread, my point is only that there is a near-unanimous consensus that nothing is aberrant with national morale, and anyone who questions its implementation (especially Pelton) should be branded a charlatan who is only here to stir trouble and impugn others based only on emotion.
If one looks at the quote you posted, it is rather apparent that you have not taken it to heart yourself, because you are asserting through the white teeth of bias in your own mouth that nothing need be re-examined, when I have proven that we do not have enough facts to make a mathematical determination of the consequence of the morale system.
ORIGINAL: Flaviusx
But you're barking up the wrong tree with this morale business. It's working as designed and is not promoting Soviet wins particularly.
Did anyone ever tell you that 'particularly' is an exceptionally weak adjective?
Of course, nothing 'particularly' is causing Soviet wins. It is death by a thousand shitty design decisions that obviate the need for Soviets to actually play the game with any consideration to strategic limitations. The Soviet side has no meaningful strategic limits.
National morale contributes to this
Rail cap contributes to this
The one-sided nature of creating your own units contributes to this
The hindsight advantage differential between German and Soviet contributes to this
The free divisions for 20 turns contributes to this
The super-efficient administrative advantages of Soviet divisional transfer contributes to this
The fact that ZOCs are equal whether one is a 45,000 man corps or a 1,500 man tank brigade contributes to this
The superiority of Soviet Air forces relative to history contributes to this
etc., etc.
What I am telling you in the community is that if you tweak the national morale system so that Germany has even 1/3rd (predicted based on my analysis thusfar) the chance of national morale increases that the Soviet Union has, the game will play much more competitively from 1941 to 1945: it is one of the two chief ways to improve the game without seriously requiring re-coding. You simply adjust formulae.
The other issue is the prohibitively expensive cost of moving divisions for Germany relative to the Soviet Union: fix these two, and Germany can finally deal with what Marquo arrogantly calls "bad play."
ORIGINAL: Flaviusx
If anything, a really good German player who gets the morale system can trash the Sovs with it and force them into all sorts of expedients to keep Soviet morale from crashing.
I am asserting that you 'misunderestimate' the problem with increasing national morale in an arbitrarily decreasing national morale setting.
Finally:
ORIGINAL: ComradeP
Helio: what formula?
This is what I remember the national morale level being changed TO in the 1.04 series patch. I cannot assert that it is valid, nor that the formula I am remembering is for National Morale or even from WitE. I'm looking for confirmation of it.
As I recall, the chance for a national morale change increase was:
Random(75) must be less than 75-(National Morale - Current Unit Morale).
Again, without saying that this is the formula, I don't want to impugn the formula. But if this formula were applied to national morale changes, it would be virtually impossible (indeed probabilistically impossible but leadership rolls can have an impact that is always going to be unquantifiable) for a unit over 75 morale to gain a point, and it becomes exponentially more difficult to gain a point of morale (in this completely unverified formula) the closer one is to one's national morale.
Further:
I don't recall if the formula for morale loss (when Held result is experienced) is the same formula (with 'less than' changed to 'greater than') but if it is, then one can see the inverse probability of morale loss the higher one is to NM levels and (independently) 75 unit morale.
Further:
The fact that a retreat will ALWAYS force a morale hit continues to create permanent downward effect, accelerating the issue of Regression to the Mean.
It's obvious that German National Morale uses the principal of Regression to the Mean to shave off German combat performance capability over time.
What I'm telling the community is that this drain on German combat performance is superfluous given the myriad other factors that are already accentuating Soviet combat performance (see above list directed to the Flavius quote), strategic capabilities, and Germany's overall inability to keep up with the production and manpower performance of the Soviet Union.
War in the East degrades German combat performance far more than it should if it were intending to place players on equal footing in a strategy game in which player actions determine outcomes.
Right now, German outcomes are primarily determined by where Germany is on a time-scale between Turn 1 and whatever turn January 1943 is on. The further to the right Germany is on that timeline, the more likely one is able to predict German combat power (i.e., OOB data) successfully.
I'm of the opinion that German combat power should be predicated on German mistakes/Soviet successes.
That is not the game you have. You currently have a game that obviates implications and consequences of German successes/Soviet failures, where artifice switches the initiative from Germany to Soviet Union, and where mechanic creates the conditions upon which the Soviet Union can successfully counter-attack toward the frontiers, rather than German failures/Soviet successes creating those conditions.
If you are unable to consider what I have said herein, if I have not made a cogent expression of my complaint with WitE, then I am at a point where I must conclude I am unable to communicate with you successfully.
If you are content playing the game as it now sits given this artifice that modifies Germany until the Soviet Union has the capability handed directly to it to attack Germany, then I should not be here trying to make the game better, because you are happy with what I consider unacceptable under any circumstance.