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RE: The Brush Off

Posted: Tue Feb 07, 2012 3:24 am
by sabre1
Yep, Max I agree, but I'm no expert on this stuff and have no idea how these changes affect the overall flow and balance of the game. I always felt armor and mechanized units should always be allowed to withdraw, but what the heck do I know, not much. [&:]

RE: The Brush Off

Posted: Tue Feb 07, 2012 5:46 am
by Fred98
This all sounds good
 
I am back on Sunday ( Thats Saturday night your time)  and I'll start testing then
 
Joe

RE: The Brush Off

Posted: Tue Feb 07, 2012 10:59 am
by PirateJock
ORIGINAL: Max 86

Equidistant from the enemy into the terrain requiring the least MPs to enter or into the terrain that provides the best cover? I feel both ways unfortunately. I see a D4 unit as both:

1. a group of guys running for cover ASAP or possibly,

2. a group of guys running any which way as long as they just get the hell out of where they are now!
As a player you can choose either of the above - there's a lot more hexes to choose from as the destination hex. I assume the AI logic for deciding on final withdrawal location will remain as is.

Cheers

RE: The Brush Off

Posted: Wed Feb 08, 2012 5:37 am
by Magpius
when
[:'(]

RE: The Brush Off

Posted: Mon Feb 13, 2012 6:27 pm
by sabre1
Checking in to see if there is any news.

RE: The Brush Off

Posted: Mon Feb 13, 2012 9:06 pm
by Tim Coakley
I have two testers giving things a good look...if they are happy with the withdraw status, we are a go.

Should be very soon.

Tim

RE: The Brush Off

Posted: Mon Feb 13, 2012 10:16 pm
by Max 86
Thanks Tim.

RE: The Brush Off

Posted: Tue Feb 14, 2012 1:33 am
by sabre1
Yep, thanks Tim.

RE: The Brush Off

Posted: Tue Feb 14, 2012 4:22 am
by Magpius
When?
[:D]

(old habits die hard)
Thanks Tim.

RE: The Brush Off

Posted: Tue Feb 14, 2012 4:24 am
by Magpius
Coooeeee Joe!
When?
[:D]

RE: The Brush Off

Posted: Tue Feb 14, 2012 7:28 am
by PirateJock
Hopefully not too long [;)]

Things are progressing ... Michael has had a good go at the withdrawal code [:)] I'll finish off having a look tonight and get back to Tim/Michael. Not sure how long it takes to move through the Matrix machinery.

Cheers

Things are looking up!

Posted: Tue Feb 14, 2012 4:06 pm
by Max 86
I mainly wanted to remove the "Brush Off" title of thread since that is not true and I'm the one who put it there.

So "Things are looking up!" is the new title.

PJ, thanks. Really looking forward to diving back in.

RE: Things are looking up!

Posted: Wed Feb 15, 2012 8:16 pm
by Tim Coakley
Not quite there yet. PirateJock and Joe have taken a look but we do still have some work to do. Michael is checking based on the great saved games and examples PirateJock passed on.

Tim

RE: Things are looking up!

Posted: Wed Feb 15, 2012 8:51 pm
by Wolfe1759
Tim

Thanks for the update, much prefer to have something soonish and right rather than now and not.

I think I'll have to change Forgotten to Expectant in my signature [:)] (now if I can only figure out how I saved my new signature in the first place)

RE: Things are looking up!

Posted: Wed Feb 15, 2012 10:26 pm
by budd
I think we got the right guys testing this thing.

RE: Things are looking up!

Posted: Wed Feb 15, 2012 11:23 pm
by sabre1
Yep, and maybe we can start our PBEM game over again, since I'm losing anyway. [8|]

RE: Things are looking up!

Posted: Tue Feb 21, 2012 6:29 am
by PirateJock
Quick update - things are progressing. Michael has made some more changes to the code following feedback from Joe and myself. Currently, units will withdraw as expected as long as their route is not blocked by an enemy unit or its ZoC. If the route is blocked they take a hit; rather than just sit there at Disruption 4.

We've some more testing to do. Don't have any timelines currently as needs to fit in with real life - mine and the others. Just letting you know things are moving and, as soon as I know anything further, I'll post :)

Cheers

RE: Things are looking up!

Posted: Tue Feb 21, 2012 11:43 am
by Magpius
[8D]

RE: Things are looking up!

Posted: Tue Feb 21, 2012 11:45 am
by Magpius
(almost near the 1000, although I fear the patch will be released before I get there)[:D]

RE: Things are looking up!

Posted: Tue Feb 21, 2012 9:02 pm
by Wolfe1759
ORIGINAL: PirateJock

Currently, units will withdraw as expected as long as their route is not blocked by an enemy unit or its ZoC. If the route is blocked they take a hit; rather than just sit there at Disruption 4.

Sounds good.