Page 4 of 4

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Sat Jun 15, 2013 2:50 pm
by dostillevi
Nice work on the latest patch!

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Sat Jun 15, 2013 9:03 pm
by invaderzim
- added new Engagement Stance settings for *manually* controlled ships and fleets (Game Options > Empire Settings). These settings default to 'no change', so that Engagement Stance does not change when a player manually assign missions to ships and fleets. Existing Engagement Stance settings now apply to auto-controlled ships and fleets

Glad to see engagement stances have been refined. :)

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Wed Jun 19, 2013 2:33 am
by Tanaka
delete

RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Wed Jun 19, 2013 2:34 am
by Tanaka
GAME SETUP
- altered "Random" proximity setting in Game Startup to distribute starting empires *EVENLY* across the galaxy
THANK YOU THANK YOU THANK YOU!!!

[&o][&o][&o]


RE: Distant Worlds: Shadows Updated to 1.9.0.3

Posted: Wed Jun 19, 2013 9:57 am
by Mad Igor
delete

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Sat Jun 22, 2013 2:32 am
by Andrew Loveridge
This has been updated to V1.9.0.7

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Sat Jun 22, 2013 3:26 am
by AstroCat
Do we need to start a new game for the V1.9.0.7 fixes to work? Thanks.

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Sat Jun 22, 2013 4:24 am
by DasTactic
Thanks for focussing on the updates after release.

I was wondering though if the layer bug was being looked at where pirate ownership areas and sometimes long range scanners would cloud over the galaxy making it difficult to see underlying systems and details?

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Sat Jun 22, 2013 1:57 pm
by Erik Rutins
ORIGINAL: Das123
Thanks for focussing on the updates after release.

I was wondering though if the layer bug was being looked at where pirate ownership areas and sometimes long range scanners would cloud over the galaxy making it difficult to see underlying systems and details?

Yes, but it's proven to be a tough one - it's related to the new graphics engine and we're still looking for a way to improve this.

Regards,

- Erik

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Sun Jun 23, 2013 12:10 am
by necaradan666
ORIGINAL: AstroCat

Do we need to start a new game for the V1.9.0.7 fixes to work? Thanks.

It's always best, ALWAYS. Even if you get people saying that it's important to have compatible saves it's still always best to go into something with your newest data loaded, rather than whatever was saved in your last game file.

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Mon Jun 24, 2013 9:26 pm
by arkhometha
Is there a problem with the download link from the latest patch? I've tried downloading it but the link seems down. I even tried logging in in my account and downloading, but no luck. Since http://www.patches-scrolls.com/distant_ ... hadows.php doesn't have the latest version, I'm stuck with 1.9.0.6.

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Tue Jun 25, 2013 6:05 am
by Bingeling
Not sure if trolling [&:]

I rarely expect random internet sites to carry patches for my games. Try the link given in the first post:

http://www.matrixgames.com/products/466/downloads/

RE: Distant Worlds: Shadows Updated to 1.9.0.7

Posted: Tue Jun 25, 2013 4:29 pm
by arkhometha
You misunderstood me. I said:

"Is there a problem with the download link from the latest patch? I've tried downloading it but the link seems down. I even tried logging in in my account and downloading, but no luck."

So yeah, I did try downloading from the official site and the link was down. Then I tried to go on a site that aggregates updates and nothing. Now the site has the patch and I already downloaded it.