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RE: A new 2 x 2

Posted: Tue Mar 25, 2014 4:45 pm
by krishub1492
ORIGINAL: sprior

To summarise then:

Da Babes Scn 28B with stacking limits, extended map, new Asia roads.

PDU ON

Symon's new air data files which limit some altitudes etc thus no need for HR here. Here is a link: tm.asp?m=3460200


The latest beta: 1123x4

HRs:

PPs for restricted units
No strat bombing in China or DEI
Only one port strike first turn.
Allies not to create new TFs turn 1 but may freely move those currently on map.

All agreed?


We're a GO.

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:14 pm
by Cap Mandrake
I do have one concern regarding air orders. Seems to me all the air units at Pearl should have no order changes or repositioning on turn 1.

Anything not broken on turn 2 is free to move, of course.

Same thing at Anchorage if we decide to do a port attack there. [:D]

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:14 pm
by sprior
Download the PWHEX files from here: https://sites.google.com/site/dababeswi ... asia-roads


RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:19 pm
by Cap Mandrake
Gents:

We started an AAR. A Hitchhiker's Guide to the Greater East Asia Co-prosperity Sphere


We are mining the community for help because neither of us has played the Japan-mens side so you can't look. [:)].

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:21 pm
by sprior
Can I?

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:42 pm
by khyberbill
I havent played AE from Japan's men side either. I suppose that doesn't make a difference.

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:46 pm
by khyberbill
Download the PWHEX files from here: https://sites.google.com/site/dababeswi ... asia-roads
We are going to need a lot of rickshaws! It will take the dhobi forever to get to and from the osifers quarters. Note to self. Hire more dhobis.

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:47 pm
by krishub1492
ORIGINAL: Cap Mandrake

I do have one concern regarding air orders. Seems to me all the air units at Pearl should have no order changes or repositioning on turn 1.

Anything not broken on turn 2 is free to move, of course.

Same thing at Anchorage if we decide to do a port attack there. [:D]

Agree, though somewhat reluctantly for Anchorage. A massive attack there on Turn 1 could destroy our will to resist. [8D]

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 5:58 pm
by sprior
ORIGINAL: khyberbill
Download the PWHEX files from here: https://sites.google.com/site/dababeswi ... asia-roads
We are going to need a lot of rickshaws! It will take the dhobi forever to get to and from the osifers quarters. Note to self. Hire more dhobis.

You can never have too many dhobi wallahs.

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 6:00 pm
by khyberbill
Agree, though somewhat reluctantly for Anchorage. A massive attack there on Turn 1 could destroy our will to resist.
Hopefully the guys filming America's Most Dangerous Catch will be at sea.

RE: A new 2 x 2

Posted: Tue Mar 25, 2014 7:12 pm
by khyberbill
You can never have too many dhobi wallahs.
Might need a few extra dharzi's as well. Lots of full Monty's to be sewn (perhaps sown) for this campaign.

RE: A new 2 x 2

Posted: Thu Mar 27, 2014 7:47 pm
by zuluhour
If I was allies I would divide the command by editor number. Ends in odd one fellow ends in even mine. That should make things more even.[8D]

RE: A new 2 x 2

Posted: Thu Mar 27, 2014 8:02 pm
by khyberbill
Fortunately I do not know how to use the editor.

RE: A new 2 x 2

Posted: Thu Mar 27, 2014 10:45 pm
by sprior
I thought you divided it by the number of spanners in a bag?

RE: A new 2 x 2

Posted: Fri Mar 28, 2014 6:07 am
by khyberbill
As an ex-USN flangehead, I resemble that remark.

RE: A new 2 x 2

Posted: Sun Mar 30, 2014 6:47 pm
by Cap Mandrake
Gents;

We are working on turn one. Having a PWHX warning.

RE: A new 2 x 2

Posted: Sun Mar 30, 2014 6:54 pm
by khyberbill
Gents;

We are working on turn one. Having a PWHX warning.
We all have to use the same Pwhexe.dat file. I would suggest that the person on your side that commenced the turn, send his file to the rest of us. That will take care of that problem.


RE: A new 2 x 2

Posted: Sun Mar 30, 2014 7:48 pm
by Cap Mandrake
ORIGINAL: khyberbill
Gents;

We are working on turn one. Having a PWHX warning.
We all have to use the same Pwhexe.dat file. I would suggest that the person on your side that commenced the turn, send his file to the rest of us. That will take care of that problem.


Why would there be discrepancy if we all dl'ed the same files from DBB? Sunspots?

There should be a bit of Oman on the map in the extreme NW quadrant.

I will admit it was challenging for me to get everythign in the right subfolders and such but I did get it to run smoothly by loading a scenario. Admiral Lord SPrior sent me his save.

RE: A new 2 x 2

Posted: Sun Mar 30, 2014 8:35 pm
by khyberbill
I suspect when we each installed the game, we installed a different version of that file. Mine is dated 2010. So please send me yours with the turn.

Those are not sunspots but heliograph messages from Oman. I am forbidden to tell you their content.

RE: A new 2 x 2

Posted: Mon Mar 31, 2014 6:45 am
by khyberbill
Having a PWHX warning.
Sprior posted a Pwhexe.dat file on page 2. It is the one I am using.