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RE: New map WIP - West Berlin, British Sector

Posted: Wed Sep 03, 2014 12:26 am
by Plodder
Yup, ordered a replacement battery this morning, hopefully that will work for a while.

RE: New map WIP - West Berlin, British Sector

Posted: Thu Sep 04, 2014 12:49 pm
by Plodder
Made some good progress today, I reached a small milestone by reaching the eastern edge.[:D]. I'm deleting the minor roads as I go. I also adjusted the thickness of the trees surrounding the East German Border Guards Kaserne at Groß Glienicke after I found an aerial shot from the proper time period. This is an important area as it's right next to the RAF station at Gatow Airport. Getting there!

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RE: New map WIP - West Berlin, British Sector

Posted: Thu Sep 04, 2014 2:38 pm
by djoos5
This is really fantastic! I look forward to seeing the final results.

RE: New map WIP - West Berlin, British Sector

Posted: Sat Sep 06, 2014 6:53 am
by Plodder
I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.

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RE: New map WIP - West Berlin, British Sector

Posted: Sat Sep 06, 2014 9:00 am
by WildCatNL
ORIGINAL: The Plodder

I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.

Thanks for the rail roads. Looks great.

Another thing that might help breaking up the terrain is to alternate the orientation of the high rise pattern by 45 degrees. Use a 0 degree pattern for one city quarter (Wedding), use a 45 pattern for the next (Gesundbrunnen), etc..

RE: New map WIP - West Berlin, British Sector

Posted: Sat Sep 06, 2014 9:18 am
by Plodder
ORIGINAL: W1ll14m
ORIGINAL: The Plodder

I've added the railroads as they create more breaks in the terrain. I've also done most of Wedding, and trimmed off some more minor streets.

Thanks for the rail roads. Looks great.

Another thing that might help breaking up the terrain is to alternate the orientation of the high rise pattern by 45 degrees. Use a 0 degree pattern for one city quarter (Wedding), use a 45 pattern for the next (Gesundbrunnen), etc..

No worries. [:)] I change the orientation of the pattern in 90 deg increments as they look too jaggy if they're not square. Otherwise, I'd have them at all sorts of angles. I put enough variation in the pattern so it looks different enough at each angle but having roads or other terrain to break it up makes it look a lot better.

RE: New map WIP - West Berlin, British Sector

Posted: Mon Sep 08, 2014 1:37 pm
by Plodder
I've made some good progress over the last couple of days:

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RE: New map WIP - West Berlin, British Sector

Posted: Mon Sep 08, 2014 2:50 pm
by CapnDarwin
That map is looking killer. [&o]

RE: New map WIP - West Berlin, British Sector

Posted: Tue Sep 09, 2014 5:09 am
by MikeGER
ORIGINAL: Capn Darwin

That map is looking killer. [&o]

Capn, this piece of art will define the new 'gold standard' for your hopefully large customer crowd to compare to the future Flashpoint Campaigns Games vanilla maps [;)]

OTS can't just refer to the hope to let The Plodder (and William! and other map-artists too) to do all the work in the years to come after the release

(its not just a 'matter of art taste', or 'a nice to have'
yesterday i started "Thor's Hammer" on vanilla and had difficulty to read the terrain, after a 2 turns i quit, i hade made unfixable bad decision in unit start placements, then i restarted on Williams 'inverted Summer map' and it worked like a charm ...i guess mainly because i 'see' the 3d of the terrain and overall get an 'intuitive feel' for the landscape strategic features)


RE: New map WIP - West Berlin, British Sector

Posted: Tue Sep 09, 2014 7:52 am
by CapnDarwin
MikeGER, I don't want to derail Plodder's thread slapping paddles down on a dead horse, but OTS is focused on the game and not the scenery. We provided an open format for modders to do their thing. We are taking feedback and we will with our very limited time and budget improve the look of future maps, but artful, hand drawn maps is not the way we are going. Done. We will be making improvements. Done there too.

[:-]If folks want to once again pick up sticks and head for this horse, please start a thread in the Suggestions sub forum. I will delete further debate from this thread because Plodder should be able to showcase his art and not be distracted by another art versus function tangent. [:-]

NOTE: Thread started and pinned to the top in the Suggestions sub forum. Enjoy.

Thanks guys.

RE: New map WIP - West Berlin, British Sector

Posted: Thu Sep 11, 2014 7:23 am
by Plodder
Have now made it to the north bank of the Spree.

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RE: New map WIP - West Berlin, British Sector

Posted: Thu Sep 11, 2014 12:46 pm
by Plodder
Before I sign off for the night, I've been placing special buildings in and around the Tiergarten and over in East Berlin. They're not in their exact real-world locations (except the Brandenberg Gate)due to having to adjust the rivers to fit the hexsides but they're as close as they can get. The area around the Reichstag and Swiss Embasssy building are as they were in 1989.

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RE: New map WIP - West Berlin, British Sector

Posted: Thu Sep 11, 2014 2:18 pm
by CapnDarwin
Nice! Some seriously detailed work.

RE: New map WIP - West Berlin, British Sector

Posted: Fri Sep 12, 2014 12:43 pm
by Plodder
I've finished the areas around the Wall. I'm using screenshots from berlin.de to help me get them accurate. The site has an awesome interactive map of the Wall and also has aerial pics of the inner city wall from 1989. I can get those areas of the map pretty close to what they were back then. I've even managed to get a trace of Potzdamer Platz onto the map.

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RE: New map WIP - West Berlin, British Sector

Posted: Fri Sep 12, 2014 12:47 pm
by Plodder
And an overview of where I'm at. Still got a bit to go, I've managed to cull a lot of the minor roads, all that are left are the big avenues and some streets that are reasonably significant.



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RE: New map WIP - West Berlin, British Sector

Posted: Sun Sep 14, 2014 5:20 am
by MikeGER
the map is such an master piece of art [&o] ...i start to fear you will cut yourself an ear of one day when drunk[;)]

RE: New map WIP - West Berlin, British Sector

Posted: Sun Sep 14, 2014 7:17 pm
by Mad Russian
You Da Man Plodder!! [&o]

Good Hunting.

MR

RE: New map WIP - West Berlin, British Sector

Posted: Sun Sep 14, 2014 9:05 pm
by Plodder
ORIGINAL: MikeGER

...i start to fear you will cut yourself an ear of one day when drunk[;)]

LOL. Well, I'm not Dutch and I can't afford any booze so I think I'm safe.[:D]

RE: New map WIP - West Berlin, British Sector

Posted: Mon Sep 15, 2014 3:31 am
by harry_vdk
Not every dutch do this.

RE: New map WIP - West Berlin, British Sector

Posted: Mon Sep 15, 2014 6:47 am
by Plodder
ORIGINAL: harry_vdk

Not every dutch do this.

I'd hope not! [;)]