RE: Barbarossa
Posted: Thu Nov 13, 2014 1:55 am
ORIGINAL: brian brian
Anyway, I liked the proposed optional from the last Annual about the first hex in snow costing +1 MP, except for Winterized units. But, as noted above, gamers hate limits on what they can tell the pieces to do, because simpler games don't have those limits. So I doubt that Optional ever gained much traction.
I'm in a playtest of RAW8 right now using that "winterized movement" rule. (We too think the Axis is too mobile in Snow.) Biggest problem to date? Remembering we're using that option!
If only we had a computer version where we could turn it off and on... Sure we'd wonder why Unit A can't get to hex B now that it's snowing - until we got used to it - but we'd never have to go back and review all the moves on the Russian front after starting to move in an impulse and then suddenly realizing that Snow had been rolled.