Page 4 of 7

RE: Bombur v0.85

Posted: Sun May 24, 2015 11:18 am
by Bombur
I send my new v0.90 to my game partners because I´m having a trouble with the community website. So you´re free to playtest it and share with your friends.

RE: Bombur v0.85

Posted: Mon May 25, 2015 5:45 pm
by baloo7777
The Italians of the HR Empire are being pushed back on the northern front. There was a major counterattack causing heavy casualties to units of the Sun Empire who were trying to cutoff the supply line through the central desert.

RE: Bombur v0.85

Posted: Wed May 27, 2015 11:38 pm
by Jeffrey H.
The posted turn 21 for Burgundy is actually turn 20, not 21. I think there was some error.

RE: Bombur v0.85

Posted: Thu May 28, 2015 11:05 pm
by Jeffrey H.
Bumb, wrong file. Please rerun or resave the correct turn 21 for Burgundy.

RE: Bombur v0.85

Posted: Fri May 29, 2015 10:08 pm
by Bombur
Right turn in Dropbox, sorry

RE: Bombur v0.85

Posted: Sat May 30, 2015 2:13 am
by Jeffrey H.
Rolling again. Dachau is in Burgundys hands now.

RE: Bombur v0.85

Posted: Wed Jun 03, 2015 4:45 pm
by Jeffrey H.
Burgundy is getting significant pressure in the North, and repositioning itself in the South East.


RE: Bombur v0.85

Posted: Mon Jun 08, 2015 10:32 pm
by Jeffrey H.
I don't know how these New Union units got 90 odd morale but it makes them essentially unbeatable.

Image

RE: Bombur v0.85

Posted: Mon Jun 08, 2015 10:37 pm
by Twotribes
Thats not right, unless the new build changed moral settings. Never seen over 50 except when I manuually change it and I did no such thing

RE: Bombur v0.85

Posted: Mon Jun 08, 2015 11:00 pm
by ironduke1955
Looks ok to me from mid fourties to fifties experience means that the unit has conducted several successful combats and that all you need to reach eighty to ninety Morale, clearly not just of the production line but tried and tested.

RE: Bombur v0.85

Posted: Mon Jun 08, 2015 11:33 pm
by Twotribes
So morale goes up as experience goes up? Never noticed that before. But then I never checked it either.

RE: Bombur v0.85

Posted: Mon Jun 08, 2015 11:48 pm
by ironduke1955
The British have captured Roslavl and Kotovo, Baku is isolated as is Kursk to the East.

The Mud causes havoc with British forces making their way to the Italian front, the first armored elements have arrived at Parma, but for some reason during mud turns naval transport is greatly reduced.



Image

RE: Bombur v0.85

Posted: Tue Jun 09, 2015 12:20 am
by Twotribes
I told Bombur about it. He thinks it is a minor inconvenience according to him it only reduces movement by 10 percent. My experience was it is a hell of a lot more than 10 percent. He did find out what caused it though, he said something to do with urban terrain, if that makes any sense.

RE: Bombur v0.85

Posted: Tue Jun 09, 2015 9:45 am
by Bombur
When I looked at the editor, I found reduced movements for naval units in Urban terrain, not only mud. It was fixed in a future version. However, I didn´t find the bug to be mud specific. Do you see this decrease only in entering/exiting ports or in high seas too? Are sea hexes marked as raining?

RE: Bombur v0.85

Posted: Tue Jun 09, 2015 10:35 am
by ironduke1955
My Naval transports are down to a third or a quarter movement the merchant also is drastically reduced. Its not fatal as its the same for everyone, just not very accurate ships are not concerned with mud or rain.

RE: Bombur v0.85

Posted: Wed Jun 10, 2015 11:32 pm
by Bombur
I found the trouble. Speed for ships in raining sea hexes was decreased by 30-40% in the mod. I thought it was happening only to enter/exit harbours (because urban hexes had decreased naval movement too). It is already fixed in v0.91, to be released soon

RE: Bombur v0.85

Posted: Thu Jun 11, 2015 12:09 am
by ironduke1955
Glad to hear it will be fixed not working out terribly well for the British at the moment only shipping 30% to 40% reinforcements, during rainy months.

Glasgow fell to the French, the city was isolated and there was never much chance of defending the city, still a victory for the French non the less.

Image

RE: Bombur v0.85

Posted: Fri Jun 12, 2015 11:46 pm
by baloo7777
Bloody and desperate fighting around Carrara between the Holy Roman Empire's forces and the Sun Empire's invading hordes. Heavy losses all around as both sides fight ferociously.

RE: Bombur v0.85

Posted: Sun Jun 21, 2015 5:49 pm
by baloo7777
The tide may have turned in the war with the Sun Empire. An offensive to take the war from Holy Roman Empire soil to the aggressor has kicked off with attacks towards Yamagata and an Italian armored encirclement of strong Sun Empire units. The British reinforcement of the Parma front have slowed the Russian offensive. Desperate battles rage in the mountains east of Caserta and the jungle northeast of Palermo. Battles are also being fought around the city of Carrara. Many soldiers on both sides have spilled their blood in the desert sands.

(I tried to take a screenshot but was not successful...I am computer challenged sometimes)...[:'(]

RE: Bombur v0.85

Posted: Mon Jun 22, 2015 2:22 pm
by falco148
The tide may have turned in the war with the Sun Empire.

Nope, the tide has turned......[:(]