RE: Starting out - drowning vs swimming
Posted: Sat Jul 18, 2015 1:37 pm
He has not committed to a game yet[X(] must be the 25 hours thing[:D]
What's your Strategy?
https://forums.matrixgames.com:443/
ORIGINAL: Chickenboy
ORIGINAL: Roghain
I must be missing something as quite a few of you mention the first turn to take 6-10 hours to set up, but I dunno what I can do to speed things up. Even given the fact that this is my first attempt, 40-60 hours that I am looking at for the first turn, that's just silly.
Much like publishing a journal paper, the first turn process requires brevity, but still needs to make a point and stick to it. Yes, it takes an inordinate amount of time, but like others have said, don't feel as though you have to get it all done at once.
For myself, it *still* takes 20-25 hours for the first turn. But I've done it before too and know what I'm trying to do. To achieve ahistorical results, there is a premium on speed and audacity in the first few turns. One can't accomplish this by omitting much of the needful. Then again, my opinion is that you shouldn't be attempting to squeeze the nth degree out of your first PBEM game.
Again, like journal submissions, once you start getting sick to death of looking at the thing (after about the 7th revision) then put it in the mail and be done with it. It will probably work out in the long run.
ORIGINAL: miller41
I have been watching this thread for a while and finally offered to play Roghain (PMd him), as I am myself getting back in the game after a long time away and have always been a rather conventional player in regards to the kind of game I play. Tend to think historically (as i read a lot about this theater of the war) so I don't go to far off the reservation looking for ways to game the system. (I understand why players do though). Feel like a new player would feel less threatened by the games learning curve if his opponent is in the same boat. That offer holds to any newbie who wants to do it that way. I have time and just plain enjoyed the game when I was playing.
That's what I've gone back to. AE is "on the shelf" and I've been playing turns in WitP lately. I wish I could import some of the cool features of AE over to WitP. That would be ideal for me.ORIGINAL: n01487477
And there is always the original witp which in some ways is a little "lighter" but still a load of fun