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RE: Nato mod

Posted: Sun Jan 17, 2016 5:04 am
by terminator
Hello,
For the naval units, the only solution that I found is to use the images from "bigunits".
Here is an example:


Image

RE: Nato mod

Posted: Thu Jan 21, 2016 6:55 am
by terminator
Here is an example of the startscreen:


Image

RE: Nato mod

Posted: Sun Jan 24, 2016 4:45 am
by parusski
Terminator this is incredible work. When will it be ready for us to use??[;)]

RE: Nato mod

Posted: Sun Jan 24, 2016 11:18 am
by terminator
Hi parusski,
next month, it is sure.
Here is again the startscreen but with the correctly centered units:



Image

RE: Nato mod

Posted: Sat Jan 30, 2016 10:57 am
by terminator
All the nations have their own means of transportation.
Here are the air transports :


Image

RE: Nato mod

Posted: Mon Feb 01, 2016 5:36 am
by terminator
Two useful details ?
Below and to the left:
- A wheel for all the units of transport to distinguish them better
- A double arrow for all the units "switchable" (it is not anymore necessary need to select the unit for the knowledge)
Here is an exemple:

Image

RE: Nato mod

Posted: Mon Feb 01, 2016 6:09 am
by Crossroads
ORIGINAL: terminator

Hi parusski,
next month, it is sure.
Here is again the startscreen but with the correctly centered units:



Image

Looking forward to this!

RE: Nato mod

Posted: Thu Feb 04, 2016 2:25 pm
by terminator
Here are all the Sea Transports :



Image

RE: Nato mod

Posted: Fri Feb 05, 2016 2:24 pm
by terminator
Here are all the submarines :


Image

RE: Nato mod

Posted: Thu Feb 11, 2016 7:52 am
by terminator
Here are all the destroyers :


Image

RE: Nato mod

Posted: Mon Feb 22, 2016 2:42 pm
by terminator
Here are the new Japanese units :



Image

RE: Nato mod

Posted: Thu Feb 25, 2016 6:53 am
by terminator
Here are other new units from the new patch:


Image

RE: Nato mod

Posted: Sat Feb 27, 2016 5:56 pm
by terminator
Here are after numerous tries the definitive models for boats.
Below and to the left is the range (the range is indicated 1 for destroyers and river boats to distinguish them from submarines).


Image

RE: Nato mod

Posted: Mon Feb 29, 2016 3:57 am
by terminator
Here are the new planes :


Image

RE: Nato mod

Posted: Mon Feb 29, 2016 1:22 pm
by jjdenver
Looks great - I'd like to use this on ipad.

RE: Nato mod

Posted: Tue Mar 01, 2016 8:25 am
by terminator
Here are the land transports with the new units .
The square symbols = soft target
The round symbols = hard target
Below and to the left is the movement type (I use the graphism from the game because it has the perfect size).
It allows to simplify the symbolization.


Image

RE: Nato mod

Posted: Wed Mar 02, 2016 12:25 pm
by terminator
All the soviet land units are now ready to fight !
(It is impossible to show them all)


Image

RE: Nato mod

Posted: Wed Mar 02, 2016 4:42 pm
by Wolfe1759
ORIGINAL: terminator

All the soviet land units are now ready to fight !
(It is impossible to show them all)

I suspect that is how it felt to the OKH as well [:)]

Keep up the good work

RE: Nato mod

Posted: Fri Mar 04, 2016 5:14 am
by terminator
Thank you for the encouragements.
Here are all the USA land units with the new captured units :


Image

RE: Nato mod

Posted: Sat Mar 05, 2016 8:17 am
by terminator
Here are all the GB land units :




Image