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RE: Board games v Computer games
Posted: Mon Oct 03, 2011 12:35 pm
by sterckxe
ORIGINAL: Perturabo
Does anyone know any good board wargame that follows the up to two levels down rule?
No Retreat - The Russian Front
But I guess you mean on the tactical/operational level - in which case the following games come to mind :
Decision at Kasserine - one of the first wargames that really felt like you were Rommel - it had combined arms and the only negative point was that in bad lighting the green and blue counter colors tended to look the same.
Dawn's Early Light - Russians vs Nato in the Eisenbach gap.
Of course, but I guess you know this already, the very best game for this is not a boardgame, but Panther Games' Battles from the Bulge
Greetz,
Eddy Sterckx
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 3:02 pm
by Perturabo
Thanks for the info.
Here in Poland we only monster games with about 150-250 counters per side, which kinda put me off from getting into the hobby.
Which kinda sucks as a game like this:
http://boardgamegeek.com/boardgame/66985/polska-1939
Or this:
http://boardgamegeek.com/boardgame/29627/grunwald-1410
Or this:
http://boardgamegeek.com/boardgame/93353/borodino-1812
Costs 55PLN (16$), which would be pretty affordable to me. *sigh*
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 6:55 pm
by E
ORIGINAL: Titanwarrior89
I have a table set up in my-"Man Cave"-all children out of the house-No Cats-baby gate for dog-and now soloing DAK2.[:D]
Five 22" x 34" maps takes more than a "man cave." I think you've have to leave the Batmobile outside to play it! (
for those not familiar with the game in question, check out the map size of DAK2 compared to another game called "Rommel in the Desert")

RE: Board games v Computer games
Posted: Mon Oct 03, 2011 7:19 pm
by Titanwarrior89
DAK2, Tunisia (out of Print). Dak will be pricey. Go to Multiman games and take a look.
ORIGINAL: Perturabo
Does anyone know any good board wargame that follows the up to two levels down rule?
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 7:23 pm
by Titanwarrior89
I am running with 4 maps and Map E card that allows you to play it with only 4 maps. Even still its take up half the room.[:D]
ORIGINAL: E
ORIGINAL: Titanwarrior89
I have a table set up in my-"Man Cave"-all children out of the house-No Cats-baby gate for dog-and now soloing DAK2.[:D]
Five 22" x 34" maps takes more than a "man cave." I think you've have to leave the Batmobile outside to play it! (
for those not familiar with the game in question, check out the map size of DAK2 compared to another game called "Rommel in the Desert")
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 9:30 pm
by jomni
ORIGINAL: Perturabo
Does anyone know any good board wargame that follows the up to two levels down rule?
What do you mean by two levels down?
Well we have "Fields of Fire".
Company commander draws Command Points to activate Platoon Commanders, XO, 1st SGT and those support units directly attached to him. Then Platoon Commanders that are activated gets to draw Command Points to command their squads. XO, and 1st SGT to directly command lower units as well. Unactivated commanders will get an intiative draw (with penalty... less points). So lowest level of units cannot act on their own unless commanded by a commander. But there is a general initiative phase which gives you a few Command Points for use on any unit. This simulates the squad SGTs doing what they're trained to do. Actually the squads can even be split into fireteam and assault team.
Game is very good if you can handle confusing rules and lots of book keeping. It is solitaire by the way. Check it out at GMT games.
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 10:07 pm
by Titanwarrior89
Sorry Perturabo I misunderstood myself.
ORIGINAL: jomni
ORIGINAL: Perturabo
Does anyone know any good board wargame that follows the up to two levels down rule?
What do you mean by two levels down?
Well we have "Fields of Fire".
Company commander draws Command Points to activate Platoon Commanders, XO, 1st SGT and those support units directly attached to him. Then Platoon Commanders that are activated gets to draw Command Points to command their squads. XO, and 1st SGT to directly command lower units as well. Unactivated commanders will get an intiative draw (with penalty... less points). So lowest level of units cannot act on their own unless commanded by a commander. But there is a general initiative phase which gives you a few Command Points for use on any unit. This simulates the squad SGTs doing what they're trained to do. Actually the squads can even be split into fireteam and assault team.
Game is very good if you can handle confusing rules and lots of book keeping. It is solitaire by the way. Check it out at GMT games.
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 10:25 pm
by Titanwarrior89
Took a look at fields of fire-looks interesting and different.
RE: Board games v Computer games
Posted: Mon Oct 03, 2011 10:57 pm
by Perturabo
ORIGINAL: jomni
ORIGINAL: Perturabo
Does anyone know any good board wargame that follows the up to two levels down rule?
What do you mean by two levels down?
It means that if the basic unit is a platoon, I'm playing a battalion commander, if the basic unit is a company, I'm playing a brigade commander, if the basic unit is a division, I'm playing an army commander, etc.
It keeps the amount of units manageable - usually 10-20 units per side. The board games that are developed in Poland usually are about commanding 3+ levels down.
ORIGINAL: jomni
Well we have "Fields of Fire".
Company commander draws Command Points to activate Platoon Commanders, XO, 1st SGT and those support units directly attached to him. Then Platoon Commanders that are activated gets to draw Command Points to command their squads. XO, and 1st SGT to directly command lower units as well. Unactivated commanders will get an intiative draw (with penalty... less points). So lowest level of units cannot act on their own unless commanded by a commander. But there is a general initiative phase which gives you a few Command Points for use on any unit. This simulates the squad SGTs doing what they're trained to do. Actually the squads can even be split into fireteam and assault team.
Game is very good if you can handle confusing rules and lots of book keeping. It is solitaire by the way. Check it out at GMT games.
It looks scary.
RE: Board games v Computer games
Posted: Tue Oct 04, 2011 4:22 am
by sterckxe
ORIGINAL: Perturabo
It keeps the amount of units manageable - usually 10-20 units per side.
I had to chuckle a bit when I read that you called games with 200 counters or so "monster games" - this title is usually reserved for games with 2000+ counters
Anyway, you might want to check out Victory Point Games - they have an entire series of wargames with only a couple dozen counters in total.
Greetz,
Eddy Sterckx
RE:
Posted: Tue Oct 04, 2011 4:59 am
by rihannajosh
I like playing Axis and Allies, Risk, World of Warcraft: Board Game, Arkham Horror, etc. Any good strategy game that takes 2-3 hours to play. These games take alot to set up and learn but once you get a group of people who can play, the fun is playing together in the same room and communicating and enjoying the company of others.You just don't get that in a PC game. I love my online PC games so don't get me wrong here, but when our group get's together to play board games, it's much more fulfilling.
RE: RE:
Posted: Tue Oct 04, 2011 5:25 am
by ilovestrategy
ORIGINAL: rihannajosh
I like playing Axis and Allies, Risk, World of Warcraft: Board Game, Arkham Horror, etc. Any good strategy game that takes 2-3 hours to play. These games take alot to set up and learn but once you get a group of people who can play, the fun is playing together in the same room and communicating and enjoying the company of others.You just don't get that in a PC game. I love my online PC games so don't get me wrong here, but when our group get's together to play board games, it's much more fulfilling.
[8|]
RE: RE:
Posted: Tue Oct 04, 2011 12:57 pm
by Cyber Me
The best thing about boardgames is that you can play them as soon as you get home. You didn't to wait for four or five patches before you could play it. Amazing.
The only good thing about computer games is that you can find opponents world-wide and can play multiple games from one installation, this of course is if the game as multi-player features.
RE: Board games v Computer games
Posted: Tue Oct 04, 2011 4:33 pm
by Jeffrey H.
ORIGINAL: E
Five 22" x 34" maps takes more than a "man cave." I think you've have to leave the Batmobile outside to play it! (
for those not familiar with the game in question, check out the map size of DAK2 compared to another game called "Rommel in the Desert")
I just bought DAK2 in shrink. So cool ! But will I ever play it ?
RE: Board games v Computer games
Posted: Tue Oct 04, 2011 5:17 pm
by Perturabo
ORIGINAL: sterckxe
ORIGINAL: Perturabo
It keeps the amount of units manageable - usually 10-20 units per side.
I had to chuckle a bit when I read that you called games with 200 counters or so "monster games" - this title is usually reserved for games with 2000+ counters
Well, I was brought up on skirmish games and small scale tactical wargames, where there are 1-20 controllable units on the board - both boardgames (Melee, Death Test, The Creature That Ate Sheboygan, WarpWar, Battlefleet Gothic) and computer games (Laser Squad, X-Com, Wages of War, Close Combat). To me everything bigger is a monster game.
ORIGINAL: sterckxe
Anyway, you might want to check out Victory Point Games - they have an entire series of wargames with only a couple dozen counters in total.
Thanks, I'll check them out. Is this kind of games popular in the West?
RE: Board games v Computer games
Posted: Tue Oct 04, 2011 6:13 pm
by sprior
ORIGINAL: Jeffrey H.
ORIGINAL: E
Five 22" x 34" maps takes more than a "man cave." I think you've have to leave the Batmobile outside to play it! (
for those not familiar with the game in question, check out the map size of DAK2 compared to another game called "Rommel in the Desert")
I just bought DAK2 in shrink. So cool ! But will I ever play it ?
You should try, it's an excellent system and DAK, along with Tunisia, gives you relatively few counters.
RE: Board games v Computer games
Posted: Tue Oct 04, 2011 7:28 pm
by Titanwarrior89
I'll second that![;)]
ORIGINAL: sprior
You should try, it's an excellent system and DAK, along with Tunisia, gives you relatively few counters.
RE: Board games v Computer games
Posted: Wed Oct 05, 2011 5:49 am
by sterckxe
ORIGINAL: Perturabo
ORIGINAL: sterckxe
Anyway, you might want to check out Victory Point Games - they have an entire series of wargames with only a couple dozen counters in total.
Thanks, I'll check them out. Is this kind of games popular in the West?
Well, 2 years ago VPG was just Alan Emrich in his garage, now they're medium-sized and get the best of their games re-published by the big dog on the block (GMT) so I think they're doing more than ok on the sales & popularity front
Greetz,
Eddy Sterckx
RE: Board games v Computer games
Posted: Wed Oct 05, 2011 12:38 pm
by Prince of Eckmühl
ORIGINAL: sprior
ORIGINAL: Jeffrey H.
ORIGINAL: E
Five 22" x 34" maps takes more than a "man cave." I think you've have to leave the Batmobile outside to play it! (
for those not familiar with the game in question, check out the map size of DAK2 compared to another game called "Rommel in the Desert")
I just bought DAK2 in shrink. So cool ! But will I ever play it ?
You should try, it's an excellent system and DAK, along with Tunisia, gives you relatively few counters.
There's a nice VASSAL module for DAK2:
http://www.vassalengine.org/wiki/Module:DAK2
RE: Board games v Computer games
Posted: Wed Oct 05, 2011 12:56 pm
by E
ORIGINAL: Jeffrey H.
I just bought DAK2 in shrink. So cool ! But will I ever play it ?
I sold mine last year for 4 times what I paid for it, several years earlier. Don't break the shrinkwrap unless you are
really going to play it!