Page 4 of 26
RE: Distant Worlds 2 News?
Posted: Wed Jan 18, 2017 7:45 pm
by Cauldyth
Imagine if DW2 had the domestic policy granularity that Stellaris is now implementing...
https://twitter.com/Martin_Anward/status/820949172526415872
Pleeeeeeeaaaase? [:D]
RE: Distant Worlds 2 News?
Posted: Tue Jan 31, 2017 9:30 am
by Galahad78
No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.
[:D][:D][:D][:D][:D]
RE: Distant Worlds 2 News?
Posted: Tue Jan 31, 2017 9:32 am
by btd64
ORIGINAL: Galahad78
No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.
[:D][:D][:D][:D][:D]
Sorry, can't do that[:)]....GP
RE: Distant Worlds 2 News?
Posted: Wed Feb 01, 2017 2:27 am
by tortugapower
ORIGINAL: Galahad78
No, please, no need for a Distant Worlds 2 yet as I'm starting to seriously play and enjoy DW1. Give me a couple of years.
[:D][:D][:D][:D][:D]
I'm sure you'll be pining for the next iteration before it arrives, and wishing for it much sooner than you expect. Once this game gets it hold on you, you'll be dreaming of the sequel.
RE: Distant Worlds 2 News?
Posted: Wed Feb 01, 2017 1:32 pm
by Retreat1970
Just because DW is a good game doesn't mean DW2 will be.
RE: Distant Worlds 2 News?
Posted: Wed Feb 01, 2017 11:12 pm
by ehsumrell1
Have faith in Elliot sir...have faith! [:)]
RE: Distant Worlds 2 News?
Posted: Wed Feb 01, 2017 11:28 pm
by btd64
ORIGINAL: ehsumrell1
Have faith in Elliot sir...have faith! [:)]
PLUS ONE....GP
RE: Distant Worlds 2 News?
Posted: Thu Feb 02, 2017 3:45 am
by tortugapower
ORIGINAL: Retreat1970
Just because DW is a good game doesn't mean DW2 will be.
True, but DW is so good that I want a DW2.
/bandwagon: and yeah, c'mon! have faith!
RE: Distant Worlds 2 News?
Posted: Thu Feb 02, 2017 4:51 pm
by Retreat1970
It's in my nature to be pessimistic. Elliot is taking so long because of multiplayer action (let the flaming begin lol).
RE: Distant Worlds 2 News?
Posted: Thu Feb 02, 2017 8:05 pm
by SirHoraceHarkness
ORIGINAL: Retreat1970
It's in my nature to be pessimistic. Elliot is taking so long because of multiplayer action (let the flaming begin lol).
I would enjoy the same type of multiplayer mode that ai wars has with its co op mode where you band together to face a very difficult ai. An even better spin would be to keep it to one empire but you can delegate portions of it to different players like one can run the navy and another the economy and everyone could control their own personal fleets in time of war etc.
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 12:00 am
by Ranbir
Will be sad if it added multiplayer.
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 1:22 am
by Retreat1970
Will be sad if it added multiplayer.
I would argue it would be great, but I respect your opinion. Remember you don't have to click the multiplayer button to play a great game. Don't deny us our fun just cause you don't like it. [:)]
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 3:36 pm
by Ranbir
The worry is, design with mp in mind can harm SP.
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 3:41 pm
by btd64
ORIGINAL: Ranbir
The worry is, design with mp in mind can harm SP.
Don't worry about it. It will be what it will be....GP
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 4:37 pm
by balto
Every time I see a post on this thread, I get excited. I keep thinking, this is one where they give us some intel on what really is happening.
RE: Distant Worlds 2 News?
Posted: Fri Feb 10, 2017 5:02 pm
by btd64
[:)]....GP
RE: Distant Worlds 2 News?
Posted: Mon Feb 20, 2017 7:41 am
by ASHBERY76
DW2 or HL3.What comes out first?
RE: Distant Worlds 2 News?
Posted: Tue Mar 07, 2017 11:31 am
by Cepheiden
Multiplayer or not, I just hope it has less hard coding and allowing use to mod much more, or even better make the whole thing varied, balanced, challenging and customizable in the first place.
RE: Distant Worlds 2 News?
Posted: Tue Mar 07, 2017 1:32 pm
by RogerBacon
ORIGINAL: Cepheiden
Multiplayer or not, I just hope it has less hard coding and allowing use to mod much more...
I agree. Look at Rimworld to see how a modern game should be set up to enable modding.
My hopes for Distant Worlds 2
64 bit
Unity (or just stay with XNA if it can handle 64 bit builds)
No obfuscation. Instead open up the core game features for DLL modding like Rimworld, Civilization, and many other modern games.
RE: Distant Worlds 2 News?
Posted: Wed Mar 08, 2017 11:28 am
by Sabranan
They have been keeping very quiet, but to be fair it's not too long to wait now. Erik did say he hopes to give us "a lot of news" before a year has passed, which would mean the middle of September at the latest. So we should have a decent idea of where they're going with this at some point in the next 6 months. I'm particularly interested to see how moddable it will be (for obvious reasons).