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RE: Open Beta has begun

Posted: Sat Oct 05, 2019 2:20 am
by terminator
ORIGINAL: AngrySwan

The crash happens after you play 2-3 missions, then you seem to run out of memory. The early versions only crashed if there was an error.
Hi AngrySwan,

I feel the same way you do. The crash " not enough memory available " appears after a certain time of play and does not seem directly related to the size of the scenario since it happened to me in the Kalinin scenario for example.

What are the specifications of your computer?

RE: Open Beta has begun

Posted: Sun Oct 06, 2019 2:50 am
by Ronald Wendt
Hi folks,

is this new to Ausf. B or did it occur also in previous versions ?

During the fixes i only played short periods of time so there was no chance for this to happen.


RE: Open Beta has begun

Posted: Tue Oct 08, 2019 7:58 am
by AngrySwan
Hi Ronald,

I did not play much Ausf.A because of the ''drunk drivers bug'' so it is hard to say. To get to this crash you would need to play for several hours non-stop.
If you stop after each scenario (to check who goes where historically and get the division numbers right) you may go through the whole campaign and never notice there is shortage of memory.

My computer has 2. 50 GHz and 8 Gb RAM and can take any game I have in my collection.

RE: Open Beta has begun

Posted: Thu Oct 10, 2019 2:40 am
by Ronald Wendt
Hi folks,

thanks for your reports and above all the screenshot with the message. I have a similar config as AngrySwan but i never came across this bug. It is noted and will be assigned programmer.

RE: Open Beta has begun

Posted: Fri Oct 11, 2019 2:00 am
by Ronald Wendt
Hi folks,

another month has passed and we polished the Soviet campaign quite a lot. But now we have several issues in the program i like to have resolved (the known issues) before a release.

Once again many thanks to all who contributed to this, especially to terminator for his intense testing.

You can get Germany at War 1.09 Ausf. C (a quite combat ready version) via the link in the first post of this thread.

Regards,

RE: Open Beta has begun

Posted: Sun Oct 13, 2019 11:03 am
by AngrySwan
Hi Ronald,

Two scenarios still need German names: Road to Demyansk and Typhoon over Moscow.

I can make these changes and send the scenarios to you or post in this forum, just include them in the final version.

RE: Open Beta has begun

Posted: Tue Oct 15, 2019 2:45 am
by Ronald Wendt
Hi AngrySwan,

absolutely post them in the forum. I will add changes until the official release of 1.09 that should not be a big deal.

RE: Open Beta has begun

Posted: Wed Oct 23, 2019 11:04 am
by AngrySwan
Hi Ronald,

These are the Demyansk and Typhoon scenario files with names in English and German.
These names were used in the initial release and later disappeared.


RE: Open Beta has begun

Posted: Thu Oct 24, 2019 1:55 am
by Ronald Wendt
Hi AngrySwan,

where did you put the corrected scenarios ?

RE: Open Beta has begun

Posted: Thu Oct 24, 2019 12:50 pm
by AngrySwan
Hi Ronald,

The forum says it does not support zip files (???) I will also send them as PM.

RE: Open Beta has begun

Posted: Thu Oct 24, 2019 7:09 pm
by terminator
Bug in the Editor with the new movement points :

Image

RE: Open Beta has begun

Posted: Wed Nov 20, 2019 3:24 am
by Ronald Wendt
Hi terminator,

is fixed and will be in Ausf. D which i am working on at the moment. Thanks for your report.

Image

RE: Open Beta has begun

Posted: Fri Nov 22, 2019 7:33 pm
by terminator
Hi Ronald,

Will the turn timing and the memory crash be fixed in the Ausf. D ?

RE: Open Beta has begun

Posted: Sun Nov 24, 2019 4:34 am
by Ronald Wendt
ORIGINAL: terminator

Hi Ronald,

Will the turn timing and the memory crash be fixed in the Ausf. D ?

There is a fix for the memory, but as we can not reproduce the error on our machines we need confirmation from you that it was the right change.

The timing issue is currently discussed. The problem is not if its fixable but how much work it might cause to sync the texts as it might need reviewing all missions. As this is a bit annoying but no game breaker it might be left as it is if we simply do not have the time.

RE: Open Beta has begun

Posted: Sun Nov 24, 2019 6:55 pm
by terminator
ORIGINAL: Ronald Wendt

ORIGINAL: terminator

Hi Ronald,

Will the turn timing and the memory crash be fixed in the Ausf. D ?

There is a fix for the memory, but as we can not reproduce the error on our machines we need confirmation from you that it was the right change.
Good news,

This memory bug is not too difficult to reproduce for me with a PC or laptop. It occurs after playing 2 or 3 missions without interruption and perhaps more frequently with large scenarios.

RE: Open Beta has begun

Posted: Tue Nov 26, 2019 3:55 am
by Ronald Wendt
Hi folks,

as of now Ausf.D is live and can be downloaded from our servers. The most important thing to check is the memory issue so it would bee great to get some feedback on this.

Thanks again for all the work you put in this to help this version to be as polished as possible with our options.

RE: Open Beta has begun

Posted: Fri Nov 29, 2019 3:25 am
by terminator
Thanks for the update,

I’m gonna take a test this weekend or next week. You just need to be able to play for a while without stopping and staying focused so as not to lose during the test.

RE: Open Beta has begun

Posted: Sun Dec 01, 2019 8:56 am
by Ronald Wendt
Hi terminator,

you are welcome. Looking forwardd to your feedback.

Regards,

RE: Open Beta has begun

Posted: Wed Dec 04, 2019 11:31 am
by terminator
ORIGINAL: Ronald Wendt

ORIGINAL: terminator

Hi Ronald,

Will the turn timing and the memory crash be fixed in the Ausf. D ?

There is a fix for the memory, but as we can not reproduce the error on our machines we need confirmation from you that it was the right change.

The timing issue is currently discussed. The problem is not if its fixable but how much work it might cause to sync the texts as it might need reviewing all missions. As this is a bit annoying but no game breaker it might be left as it is if we simply do not have the time.
The timing issue is easy to correct with the Editor !

RE: Open Beta has begun

Posted: Thu Dec 05, 2019 2:30 am
by Ronald Wendt
Hi terminator,

we have a solution which worked fine in all scenarios i looked at. Will be in Ausf. E.