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Re: Retro mod
Posted: Sun Jul 07, 2024 9:59 am
by monjoie
pepita17 wrote: Wed Jul 03, 2024 2:58 pm
Magpius wrote: Sun Jun 23, 2024 5:37 am
A new computer and lost files later... I'll try and get all the bits back together.
Pleased to hear that some folks were still interested in this.
Thanks.
I'm also very interested
+ 1
Re: Retro mod
Posted: Wed Jul 24, 2024 4:02 pm
by morphin
+1
Re: Retro mod
Posted: Thu Aug 08, 2024 5:07 pm
by burningman
+1
Re: Retro mod
Posted: Thu Aug 15, 2024 2:14 pm
by AlvaroSousa
Good mods. Maybe I should hire you for my next game lol.
Re: Retro mod
Posted: Thu Aug 15, 2024 10:13 pm
by Magpius
Currently rebuilding and reworking this Mod.
@Alvaro, happy to mod anything.
(I'm not a graphic artist, just a nostalgic fan of the games I grew up on).
I'd like to see...
Graphic files that still had the original layer information.
Quite a bit of mod time is spent unpacking layers, working out hex layer masks, working out which terrain image sits in which point of the game map etc.
Would love to see vector graphics being an option also, can be hard dealing with tiny blurry pixels.
Re: Retro mod
Posted: Sun Aug 18, 2024 8:01 am
by Magpius
Alvaro,
The editor no longer appears to be saving the text when changed to dark. Could you check prior to the next patch please.
Re: Retro mod
Posted: Sun Aug 18, 2024 9:14 pm
by ncc1701e
Magpius wrote: Thu Aug 15, 2024 10:13 pm
Currently rebuilding and reworking this Mod.
Great news, thanks for your efforts.
Re: Retro mod
Posted: Tue Sep 03, 2024 6:38 am
by Magpius
Hi all,
Firstly thankyou for showing some continuing interest in this mod.
Took a while to find some of the images, most are spread out in this thread.
I have tweaked the map a little since it was first posted, as I wanted to get a bit more nuance with the ocean tiles.
Of course if you don't like aspects of this mod, it is very easy to paste in equivalent .png files from other modders.
This is my last mod using GIMP, I intend to try using Inkscape on my next map mod working in vectors and then converting to .png.
Link ->

- 1.png (1.55 MiB) Viewed 1453 times
Re: Retro mod
Posted: Tue Sep 03, 2024 6:51 am
by Magpius
With the control colours overlay switched off.

- image_2024-09-03_165032441.png (1.78 MiB) Viewed 1450 times
Re: Retro mod
Posted: Thu Sep 05, 2024 4:25 pm
by ncc1701e
The blue convoy line is disturbing. I was thinking of another leyer in the ocean at the beginning.
Re: Retro mod
Posted: Fri Sep 06, 2024 11:20 am
by fulcrum28
This one is my favorite so far, congratulations, did you update/make the same style for WarPlan Europe?
Magpius wrote: Tue Sep 03, 2024 6:38 am
Hi all,
Firstly thankyou for showing some continuing interest in this mod.
Took a while to find some of the images, most are spread out in this thread.
I have tweaked the map a little since it was first posted, as I wanted to get a bit more nuance with the ocean tiles.
Of course if you don't like aspects of this mod, it is very easy to paste in equivalent .png files from other modders.
This is my last mod using GIMP, I intend to try using Inkscape on my next map mod working in vectors and then converting to .png.
Link -> Retro-Mod-II.zip
1.png
Re: Retro mod
Posted: Sun Sep 08, 2024 10:47 am
by Magpius
Can mod the mod to outline the hexes for trade routes.
Will check to see what state the wsrplan Europe files are in.