RE: Fix the TB replacement system!
Posted: Thu Feb 10, 2022 4:11 pm
Here are some surprises for you to absorb.
Germany sent many formations to the West to rest, refit and train for weeks and even months. "I dont like it", doesnt make the necessity to replicate this a flawed game design. The German logistical situation on the East Front was a nightmare. (Probably way worse than the game simulates). Re-equipping entire divisions on the frontline wasnt feasible at all, not matter how much a player wants it. Play HOI4 maybe instead?
Axis forces in the East increased up until 1943 or so. And even then the manpower pool wasnt empty until the end of the war. Loads of severly starved formations in 44-45 sounds about right to me.
From memory I believe Germany sustained around 50k losses per month, which was huge compared to the preiod before Barbarossa. If, as you say, Germany receives 15k per week (60k per month), this is hardly a flawed historical simulation result.
Since there is a working work-around to the problem, that is historically accurate, I dont really see the problem here.
Germany sent many formations to the West to rest, refit and train for weeks and even months. "I dont like it", doesnt make the necessity to replicate this a flawed game design. The German logistical situation on the East Front was a nightmare. (Probably way worse than the game simulates). Re-equipping entire divisions on the frontline wasnt feasible at all, not matter how much a player wants it. Play HOI4 maybe instead?
Axis forces in the East increased up until 1943 or so. And even then the manpower pool wasnt empty until the end of the war. Loads of severly starved formations in 44-45 sounds about right to me.
From memory I believe Germany sustained around 50k losses per month, which was huge compared to the preiod before Barbarossa. If, as you say, Germany receives 15k per week (60k per month), this is hardly a flawed historical simulation result.
Since there is a working work-around to the problem, that is historically accurate, I dont really see the problem here.