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Re: 1861 Blue and Grey Mod

Posted: Mon Jul 11, 2022 2:21 pm
by Hellfirejet
Union production table with new Nato graphics.
Union production table with new Nato graphics..jpg
Union production table with new Nato graphics..jpg (240.47 KiB) Viewed 2717 times

Re: 1861 Blue and Grey Mod

Posted: Mon Jul 11, 2022 2:23 pm
by Hellfirejet
Nato graphics are now complete, running some in game tests to make sure everything works as it should, then after that later today I will make available to anyone who is interested. :D

There is no need to create a dropbox account when the white signup page appears just click on the X at the top right hand side to close it. At the top left hand side click on download and the file should download for you. :D
Download button top right click on it..jpg
Download button top right click on it..jpg (73.75 KiB) Viewed 2703 times

Ok new link Kirk23 Nato Graphics Version 3 ( Cavalry Units corrected for standard game )

I apologise for any inconvenience caused. :D

https://www.dropbox.com/s/3zcl9igfzp8ga ... 3.zip?dl=0

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Tue Jul 12, 2022 11:51 am
by IslandInland
Here they are in game and looking good.

For anyone wondering how to install drop the unzipped Kirk23 Nato Graphics folder into your Mods folder located at Documents>My Games>Strategic Command American Civil War>Community Pack>Mods.

In game at the main menu click Settings then Mods and click the box next to Kirk23 Nato Graphics to use them in game. If you want to revert to the default graphics simply untick the box.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Tue Jul 12, 2022 9:27 pm
by TomBombadil711
Good work! Thanks for sharing.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 1:37 am
by Platoonist
It's here! I'm dropping the box. Thanks! :D

Wow. IslandInland & Garibaldi really have the Rebels on the run. :shock:

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 2:18 am
by OldCrowBalthazor
Well I downloaded the counter file and placed it in the mod folder correct path. It showed up in the settings>mods. Clicked it on and went to a saved game, and got a multitude of errors. Any function I tried including quit made more and different errors. I couldn't even quit the game so I force quit and restarted my gaming computer,
Now I have a blue screen with Windows trying to get ready for over an hour. Im typing this post on another computer here in my office at home.

I did have Unfortunate Son's WarMap Mod enabled when I enabled the counter mod.
My Asus Republic of Gamers gaming computer always runs flawlessly. Not sure whats going on here,

Will keep you posted as I work this out.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 4:55 am
by Hellfirejet
OldCrowBalthazor wrote: Wed Jul 13, 2022 2:18 am Well I downloaded the counter file and placed it in the mod folder correct path. It showed up in the settings>mods. Clicked it on and went to a saved game, and got a multitude of errors. Any function I tried including quit made more and different errors. I couldn't even quit the game so I force quit and restarted my gaming computer,
Now I have a blue screen with Windows trying to get ready for over an hour. Im typing this post on another computer here in my office at home.

I did have Unfortunate Son's WarMap Mod enabled when I enabled the counter mod.
My Asus Republic of Gamers gaming computer always runs flawlessly. Not sure whats going on here,

Will keep you posted as I work this out.
Hi Mike, I have no idea why you are having trouble with the files, never had that problem ever with any of Strategic Command games, all Nato files are done the same way I have for years. If you continue to have issues you might get help with this from Tech Support unless it's something to do with the saved game, whatever the issue I really hope you can get it solved, I'm truly sorry this has happened to you. :(

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 5:33 am
by OldCrowBalthazor
kirk23 wrote: Wed Jul 13, 2022 4:55 am
OldCrowBalthazor wrote: Wed Jul 13, 2022 2:18 am Well I downloaded the counter file and placed it in the mod folder correct path. It showed up in the settings>mods. Clicked it on and went to a saved game, and got a multitude of errors. Any function I tried including quit made more and different errors. I couldn't even quit the game so I force quit and restarted my gaming computer,
Now I have a blue screen with Windows trying to get ready for over an hour. Im typing this post on another computer here in my office at home.

I did have Unfortunate Son's WarMap Mod enabled when I enabled the counter mod.
My Asus Republic of Gamers gaming computer always runs flawlessly. Not sure whats going on here,

Will keep you posted as I work this out.
Hi Mike, I have no idea why you are having trouble with the files, never had that problem ever with any of Strategic Command games, all Nato files are done the same way I have for years. If you continue to have issues you might get help with this from Tech Support unless it's something to do with the saved game, whatever the issue I really hope you can get it solved, I'm truly sorry this has happened to you. :(
I haven't ever had problems like this either, but I believe its on my end.
I was able to get my computer and game running again and uninstalled the mod so I could record a turn for my YT series. Its late here but will troubleshoot this thing soon.
Question..I have seen different mods when both enabled cause issues before. I had Unfortunate Son's WarMap on. Was wondering if you or anyone else have run both mods at the same time? I asuming so but just need a confirmation. That may help me narrow down the problem here.

When I get it resolved, you will see your work on YT :😎

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 5:40 am
by Hellfirejet
Mike I have Unfortunate Son's WarMap on, no conflict with that on my PC.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 7:22 am
by Hellfirejet
I'm now busy working on getting the Campaign mod completed.
Changing in-game interface colour scheme here is the new version of the Purchase screen. I have always felt some of the interface colours were too dark, so I have tweaked things a bit.
Changing in game interface colour scheme here is the new version of the Purchase screen..jpg
Changing in game interface colour scheme here is the new version of the Purchase screen..jpg (299.91 KiB) Viewed 2509 times

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 9:17 am
by Hellfirejet
Scripts interface colour change.
Scripts interface new colour scheme.jpg
Scripts interface new colour scheme.jpg (172.9 KiB) Viewed 2496 times

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 9:22 am
by Hellfirejet
Research interface colour change, Also please note in the description the improvements Field Artillery gain per upgrade, Artillery caused a great many casualties during the Civil War, and by including the Artillery units as an actual unit I think benefits the game. :)
Research new colour scheme..jpg
Research new colour scheme..jpg (230.74 KiB) Viewed 2494 times

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 12:46 pm
by IslandInland
OldCrowBalthazor wrote: Wed Jul 13, 2022 5:33 am
kirk23 wrote: Wed Jul 13, 2022 4:55 am
OldCrowBalthazor wrote: Wed Jul 13, 2022 2:18 am Well I downloaded the counter file and placed it in the mod folder correct path. It showed up in the settings>mods. Clicked it on and went to a saved game, and got a multitude of errors. Any function I tried including quit made more and different errors. I couldn't even quit the game so I force quit and restarted my gaming computer,
Now I have a blue screen with Windows trying to get ready for over an hour. Im typing this post on another computer here in my office at home.

I did have Unfortunate Son's WarMap Mod enabled when I enabled the counter mod.
My Asus Republic of Gamers gaming computer always runs flawlessly. Not sure whats going on here,

Will keep you posted as I work this out.
Hi Mike, I have no idea why you are having trouble with the files, never had that problem ever with any of Strategic Command games, all Nato files are done the same way I have for years. If you continue to have issues you might get help with this from Tech Support unless it's something to do with the saved game, whatever the issue I really hope you can get it solved, I'm truly sorry this has happened to you. :(
I haven't ever had problems like this either, but I believe its on my end.
I was able to get my computer and game running again and uninstalled the mod so I could record a turn for my YT series. Its late here but will troubleshoot this thing soon.
Question..I have seen different mods when both enabled cause issues before. I had Unfortunate Son's WarMap on. Was wondering if you or anyone else have run both mods at the same time? I asuming so but just need a confirmation. That may help me narrow down the problem here.

When I get it resolved, you will see your work on YT :😎
I have both Unfortunate son's war map mod and Kirk's graphics and I have no issues running both. BSODs are normally a symptom of an underlying hardware problem.

I hope you manage to fix your issue.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Wed Jul 13, 2022 12:47 pm
by IslandInland
Platoonist wrote: Wed Jul 13, 2022 1:37 am It's here! I'm dropping the box. Thanks! :D

Wow. IslandInland & Garibaldi really have the Rebels on the run. :shock:
Yes. Johnny Reb is done for. I am playing the Union and so I am more than happy with that.

As a commander, Garibaldi really takes the biscuit. :lol:

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Thu Jul 14, 2022 5:30 am
by Platoonist
IslandInland wrote: Wed Jul 13, 2022 12:47 pm

As a commander, Garibaldi really takes the biscuit. :lol:
Yeah, you get a few corps and divisions into his orbit and it seems like he becomes the 19th century Death Star. :mrgreen: Well, at present anyway.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Thu Jul 14, 2022 11:04 am
by IslandInland
Platoonist wrote: Thu Jul 14, 2022 5:30 am
IslandInland wrote: Wed Jul 13, 2022 12:47 pm

As a commander, Garibaldi really takes the biscuit. :lol:
Yeah, you get a few corps and divisions into his orbit and it seems like he becomes the 19th century Death Star. :mrgreen: Well, at present anyway.
I think his powers have been reduced somewhat in the new patch.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Sun Jul 17, 2022 7:54 pm
by Hellfirejet
I have not posted much here recently, but that does not mean I have not still been very busy with the campaign mod, I have reworked some art work, mainly naval Colours now match Country colour schemes.

Ironclad battle new art colour scheme.
Ironclad battle new art colour scheme..jpg
Ironclad battle new art colour scheme..jpg (198.41 KiB) Viewed 2297 times

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Tue Jul 19, 2022 2:06 pm
by Luxcifer
Much better than the previous color ! :)

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Tue Jul 19, 2022 7:39 pm
by OldCrowBalthazor
kirk23 wrote: Sun Jul 17, 2022 7:54 pm I have not posted much here recently, but that does not mean I have not still been very busy with the campaign mod, I have reworked some art work, mainly naval Colours now match Country colour schemes.

Ironclad battle new art colour scheme.

Ironclad battle new art colour scheme..jpg
Hey Kirk, these new ship counter and the color scheme changes look great. When you have time could you make available a 'counter only' link again with the revised set?
Cheers.

Re: 1861 Blue and Grey Mod (simultaneous weekly turns)

Posted: Tue Jul 19, 2022 10:35 pm
by TangSooDo
I would love to get the new counters as well, and thanks for the great work.